Strange zebra-hz bug ( diva hp bite-filter is bypassed after reloading project )
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
A simple patch , hp reso bite into lowpass reso .
The hp bite filter is enabled , yet it has no effect
Switching bite to pre and back again solves it
Here's the patch
The hp bite filter is enabled , yet it has no effect
Switching bite to pre and back again solves it
Here's the patch
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Last edited by gentleclockdivider on Sun Dec 20, 2020 7:15 pm, edited 1 time in total.
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
That's weird , I think something must have been corrupted while saving
Whenever I load the patch , the hp is totally ommited
See screenshot , no resonance at all

Whenever I load the patch , the hp is totally ommited
See screenshot , no resonance at all

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- KVRAF
- 14477 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Maybe I tested the wrong thing.
I opened the patch.... Twisted the Filter Cutoff, and then bypassed and re-enabled the Diva HP. All Three of those actions had audible effects on the sound.
Was it something else you wanted me to test?
rsp
I opened the patch.... Twisted the Filter Cutoff, and then bypassed and re-enabled the Diva HP. All Three of those actions had audible effects on the sound.
Was it something else you wanted me to test?
rsp
sound sculptist
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
O.K. I also have it with a recently saved preset
It does not always happen , but only when zebra Hz is instantiated for the first time , the high pass filter is bypassed , switching the modes activates it ( default is hp bite )
Maybe one of the developers can have a look ?
It does not always happen , but only when zebra Hz is instantiated for the first time , the high pass filter is bypassed , switching the modes activates it ( default is hp bite )
Maybe one of the developers can have a look ?
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
o.k. it seems serious , the high pass filter is never saved
Initialise patch
Insert hp filter bite
save patch
Reload ZEbra and select the patch you previously created
filter is bypassed


Initialise patch
Insert hp filter bite
save patch
Reload ZEbra and select the patch you previously created
filter is bypassed


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- KVRian
- 528 posts since 27 Oct, 2004
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
Sure , so the exact same steps ?
Initialise
insert diva hp bite , turn up resonance ( so the effect is obvious )
save patch
Reload zebra ( important )
Reload patch
Here every time the effect of the high pass filter is absent , but when I swith to another preset and back again it's o.k
So when loading projects the same issue arises , I am not going to that for every zebra instance
I will post it in the dedicated beta forum
Initialise
insert diva hp bite , turn up resonance ( so the effect is obvious )
save patch
Reload zebra ( important )
Reload patch
Here every time the effect of the high pass filter is absent , but when I swith to another preset and back again it's o.k
So when loading projects the same issue arises , I am not going to that for every zebra instance
I will post it in the dedicated beta forum
Last edited by gentleclockdivider on Sun Dec 20, 2020 8:53 pm, edited 1 time in total.
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- 2171 posts since 22 Mar, 2005 from a planet called u-he
No need for further tests, I can confirm the issue.
Seems to be a Windows specific problem with the HPF filter not being initialized when loading a new plugin instance.
You first have to switch one of its settings before it gets active.
Very good find, I'll do further tests tomorrow and add it to our system, so it gets fixed for the next update.
Seems to be a Windows specific problem with the HPF filter not being initialized when loading a new plugin instance.
You first have to switch one of its settings before it gets active.
Very good find, I'll do further tests tomorrow and add it to our system, so it gets fixed for the next update.
That QA guy from planet u-he.
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- KVRAF
- 3163 posts since 10 Jan, 2005
Does it bite also when reloading a project and/or switching presets?
Is there any workaround? I'm afraid it could take a while for the next update, and this seems a pretty serious issue...
- Mario
Is there any workaround? I'm afraid it could take a while for the next update, and this seems a pretty serious issue...
- Mario
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
Awesome !!tasmaniandevil wrote: Sun Dec 20, 2020 8:53 pm No need for further tests, I can confirm the issue.
Seems to be a Windows specific problem with the HPF filter not being initialized when loading a new plugin instance.
You first have to switch one of its settings before it gets active.
Very good find, I'll do further tests tomorrow and add it to our system, so it gets fixed for the next update.
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Soul calibrating ..frequencies
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- 2171 posts since 22 Mar, 2005 from a planet called u-he
This only happens when you load a new instance of the plugin.mabian wrote: Sun Dec 20, 2020 9:45 pm Is there any workaround? I'm afraid it could take a while for the next update, and this seems a pretty serious issue...
All you need to do is to select the HPF filter and then briefly change either its model or revision parameter. This will activate the module, and it will stay active as long as the plugin is loaded.
And the next update won't be too far away, as we are already working on updates to integrate support for Apple's new Silicon chips.
That QA guy from planet u-he.
