You all certainly know that the main reason for a major update to Zebra is and has been the unification of the complex editors. Hehehe, I hope you do, I've repeated that over and over, simply also because it's the one area that needs most work
I'm aware of the inconsistencies in Zebra's editors, but I personally find the waveform editor more of a pita than the MSEG editor.
Serum has this funny trick in its LFO-editor of secretly adding a horizontal line to an existing segment to "squeeze" the bend into a corner, which I do like on the one hand but find difficult on the other. I'm torn on how to go about it in our own new editor which otherwise exceeds any of the known editors in speed and flexibility - without promoting certain outcomes ("same same"). I don't have Serum nor Cableguys installed on my current machines, I'm happy to give them another go.
In any case, and back to Hive, I still would like to see a curve that isn't oozing arbitrariness ("Let's randomly paint this thing here") that can't be matched in the Shape Sequencer or wasn't better applied by host automation. This isn't to be schmuck about it, I'd really like to see examples to know what we're actually talking about.
(where I'm coming from: I often start laughing when I see marketing material / screenshots of MSEG type of things in synths where the envelopes displayed look like a first attempt with an Etch a Sketch, i.e. completely free of any musical meaning)