Offline rendering issue / warning
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- KVRian
- 844 posts since 6 Nov, 2004 from UK
Another issue that is not widely known (I think) and easily can ruin a bounce...
Bitwig does NOT support plugins that have offline rendering oversampling modes. The issue is that it doesn't correctly report latency while using those modes.
It's fine if you only use them on the master track. But if you have this mode active on plugins on TRACKS then you will likely end up with really bad timing and phasing issues.
Be careful.
Hope Bitwig devs take this seriously and fixes it.
Bitwig does NOT support plugins that have offline rendering oversampling modes. The issue is that it doesn't correctly report latency while using those modes.
It's fine if you only use them on the master track. But if you have this mode active on plugins on TRACKS then you will likely end up with really bad timing and phasing issues.
Be careful.
Hope Bitwig devs take this seriously and fixes it.
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- KVRist
- 194 posts since 21 May, 2020
What do you mean with offline rendering?
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1378919320102020 1378919320102020 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475429
- KVRist
- 158 posts since 1 Oct, 2020
i dont want to act like a troll...
but dunno wtf you speak about :
bitwig.exe is program
plugin64.dll is plugins link... to internet...
...
???
=> if i use Bitwig, he notify me like when there's an update for a plugin....
but dunno wtf you speak about :
bitwig.exe is program
plugin64.dll is plugins link... to internet...
...
???
=> if i use Bitwig, he notify me like when there's an update for a plugin....
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1378919320102020 1378919320102020 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475429
- KVRist
- 158 posts since 1 Oct, 2020
it's not Plugin-latency-compensation ? (if u r online or offline....)
))))
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- KVRist
- 270 posts since 11 Jan, 2013
I assumed they meant "not realtime", but I had not heard it call "offline" before either. So I'm just guessing.
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- KVRist
- 327 posts since 19 Oct, 2019
Some DAWs refers export-time rendering as offline rendering.
Sounds like those plugin's fault? It would be helpful to get a list of those plugins so others can be aware of themaskewd wrote: Sun Jun 13, 2021 8:42 pm The issue is that it doesn't correctly report latency while using those modes.
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- KVRian
- Topic Starter
- 844 posts since 6 Nov, 2004 from UK
ok some strange replies to my original message, but hopefully most people understood what I was talking about.
In some plugins you can select oversampling/quality that is different in rendering bounce compared to real time.
Here is a list of the ones I own...there are no-doubt many more.
DMG Track Comp
Soothe
All Voxengio Plugins
All TDK plugins (slickEqM / Kotenkov etc)
Kclip/True Dynamics (Kazrog plugins)
Leapwing (Dynone)
Tb Audio Dseq3
In some plugins you can select oversampling/quality that is different in rendering bounce compared to real time.
Here is a list of the ones I own...there are no-doubt many more.
DMG Track Comp
Soothe
All Voxengio Plugins
All TDK plugins (slickEqM / Kotenkov etc)
Kclip/True Dynamics (Kazrog plugins)
Leapwing (Dynone)
Tb Audio Dseq3
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- KVRist
- 327 posts since 19 Oct, 2019
Voxgengo and TDR? Wow gotta check them for myself too.
I always had mere "feeling" that something's a bit off when I exported songs. Thanks for the list
I always had mere "feeling" that something's a bit off when I exported songs. Thanks for the list
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1378919320102020 1378919320102020 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475429
- KVRist
- 158 posts since 1 Oct, 2020
when you bounce you must set 24-bit...askewd wrote: Mon Jun 14, 2021 2:57 pm ok some strange replies to my original message, but hopefully most people understood what I was talking about.
In some plugins you can select oversampling/quality that is different in rendering bounce compared to real time.
Here is a list of the ones I own...there are no-doubt many more.
DMG Track Comp
Soothe
All Voxengio Plugins
All TDK plugins (slickEqM / Kotenkov etc)
Kclip/True Dynamics (Kazrog plugins)
Leapwing (Dynone)
Tb Audio Dseq3
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- KVRist
- 327 posts since 19 Oct, 2019
That's not true. Sample format has nothing to do with latency.
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1378919320102020 1378919320102020 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475429
- KVRist
- 158 posts since 1 Oct, 2020
it's like you use a 8-bit VSTi coded to 8 bit....
> on your OUTs u will have a 8bit VSTi (sound) NOT upped to 24bit,
if your VSTi has 64 bits, it will be internally-in-plugin threaten as 64 bit, & maybe Bitwig Studio will translate down to 24 bits. (or 32...)
dunno if i'm wrong ??
> on your OUTs u will have a 8bit VSTi (sound) NOT upped to 24bit,
if your VSTi has 64 bits, it will be internally-in-plugin threaten as 64 bit, & maybe Bitwig Studio will translate down to 24 bits. (or 32...)
dunno if i'm wrong ??
Last edited by 1378919320102020 on Mon Jun 14, 2021 3:59 pm, edited 1 time in total.
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- KVRist
- 158 posts since 1 Oct, 2020
if he/she does a video, maybe it's easier to understand coz i duno......lokanchung wrote: Mon Jun 14, 2021 3:53 pmThat's not true. Sample format has nothing to do with latency.
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- KVRist
- 158 posts since 1 Oct, 2020
which latency ? i dont understand .lokanchung wrote: Mon Jun 14, 2021 3:53 pmThat's not true. Sample format has nothing to do with latency.
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- KVRist
- 158 posts since 1 Oct, 2020
you'r saying OVERSAMPLING in the VST/i adds latency ??
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- KVRist
- 327 posts since 19 Oct, 2019
Seems like you are confused with sample format(16bit int, 24bit int, 32bit float, 64bit float...) and processor architecture (32bit system vs 64bit system)
Since we are talking about technical issues, you might wanna do some own research before jumping into discussion.1378919320102020 wrote: Mon Jun 14, 2021 3:58 pm if he/she does a video, maybe it's easier to understand coz i duno......
