I have been using multiple instances of msoundfactory for creations that use multiple voices with different velocity shapes. For example, 1) a click organ where the clicks are affected by midi velocity but the sustained notes are not, 2) a pad where midi velocity controls a blend of two voices, etc.
As far as I can tell, the only way to adjust midi velocity or "velocity shape" is globally by clicking the "Show advanced settings" button in the Globals tab. Right clicking modules allows you to filter out midi notes, but not affect them otherwise. I don't mind using multiple instances of the plugin, but I thought I might be overlooking a feature. Are there any work-arounds?
Multiple velocity shapes in MSoundFactory possible?
-
msoundfactory fan msoundfactory fan https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=521112
- KVRer
- 2 posts since 13 Jul, 2021
-
Chandlerhimself Chandlerhimself https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=318799
- KVRAF
- 1821 posts since 19 Dec, 2013 from Japan
Use one of the modulation sources. There are not only envelopes and LFOs but also velocity. Add the velocity modulator to whatever parameter you want and then use a custom shape to change how that parameter responds to velocity.
My Youtube page https://www.youtube.com/user/GuitarChandler
-
msoundfactory fan msoundfactory fan https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=521112
- KVRer
- Topic Starter
- 2 posts since 13 Jul, 2021
Thanks for the tip!
I was able to approximate constant velocity by adding the velocity modulator to a generator's "volume" parameter using this shape: Points: (0%, 100%), (100%, 18%) and "Free 1" curve (-37% x 46%)
(Volume knob set at "silence" with mod depth set to 100%, max 0dB)
This was with the standard velocity shape in the globals tab.
Alternatively, if I set a range of 0.00dB for the global velocity shape, I can add a velocity modulator to make a generator react to velocity. However, this also requires a very particular and curved custom shape in order to mimic the standard global velocity shape.
It's not a precise solution, but it should be close enough to get the job done
I was able to approximate constant velocity by adding the velocity modulator to a generator's "volume" parameter using this shape: Points: (0%, 100%), (100%, 18%) and "Free 1" curve (-37% x 46%)
(Volume knob set at "silence" with mod depth set to 100%, max 0dB)
This was with the standard velocity shape in the globals tab.
Alternatively, if I set a range of 0.00dB for the global velocity shape, I can add a velocity modulator to make a generator react to velocity. However, this also requires a very particular and curved custom shape in order to mimic the standard global velocity shape.
It's not a precise solution, but it should be close enough to get the job done
You do not have the required permissions to view the files attached to this post.
-
MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
You can instantiate MSF inside MSF's FX chain, then you have literally 2 instances, each can work differently.
