MFM2.5 preview (updated to revision 13207)
- KVRist
- 480 posts since 17 Jul, 2015
Yeah, must have been a timed promopsynical wrote: Wed Dec 22, 2021 11:50 pm A couple of weeks ago i had a discount code for U-He in my Bitwig profile, but it's not there anymore... was there a limited timeframe for the offer? =(
-
- KVRAF
- 9521 posts since 6 Oct, 2004
Thanks for the tip, us reaper users should auto-right-click everywhere, just becausetasmaniandevil wrote: Wed Dec 22, 2021 6:56 amAfter you add new presets by using your Linux file system, you can do a manual rescan of the presets by right-clicking on the directory tree inside the plugin's preset browser, and choosing the "refresh" command.glokraw wrote: Wed Dec 22, 2021 12:15 am (I started the vst3 first, and copied the beta-presets to the user folder,
re-browsed to find them...not listed.
That's a framework convention we are using.glokraw wrote: Wed Dec 22, 2021 12:15 am '.u-he/MFM2/Presets/MFM2'
the user has no need for that second MFM2 folder
It might not strictly be necessary for MFM2, but we have plugins that contain more than just one plugin, e.g. Filterscape, Uhbik, Repro or Zebra.
In those cases there will be folders for each included plugin, like this:
.u-he/Zebra2/Presets/Zebra2
.u-he/Zebra2/Presets/Zebralette
.u-he/Zebra2/Presets/Zebrify
In case of Repro, the plugin started of with a single plugin, and only later got a second plugin added. Without that convention, we would have run into some trouble when trying to add preset folders for the second plugin.
I think the convention has too many attendees
.u-he/Zebra2/Presets-Zebra2
.u-he/Zebra2/Presets-Zebralette
.u-he/Zebra2/Presets-Zebrify
.u-he/Zebra2/Presets-ZRev
.u-he/Uhbik/Presets-Runciter
.u-he/Uhbik/Presets-Uhbik-A
.u-he/Uhbik/Presets-Uhbik-D
.u-he/Uhbik/Presets-Uhbik-F
.u-he/Uhbik/Presets-Uhbik-G
.u-he/Uhbik/Presets-Uhbik-P
.u-he/Uhbik/Presets-Uhbik-Q
.u-he/Uhbik/Presets-Uhbik-S
.u-he/Uhbik/Presets-Uhbik-T
.u-he/Filterscape/Presets-Filterscape
.u-he/Filterscape/Presets-FilterscapeQ6
.u-he/Filterscape/Presets-FilterscapeVA
.u-he/Repro-1/Presets-Repro-1
.u-he/Repro-1/Presets-Repro-5
That's 18 fewer folders, just think how the universal mouseclick counter
could be minimized?
Hope you all have great Christmas and NewYears celebrations,
and then peaceful recoveries
-
tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
If you need to edit presets in the Linux filesystem, may I again suggest using the humble right-click menu of the plugin's preset browser?glokraw wrote: Thu Dec 23, 2021 1:06 am That's 18 fewer folders, just think how the universal mouseclick counter
could be minimized?![]()
Just select the folder (or the preset), right-click and choose "open in Finder/Explorer/(orwhateveritscalledonLinux)".
This will take you directly to the desired folder, saving you lots of mouse-clicks.
That QA guy from planet u-he.
- KVRian
- 1415 posts since 14 Apr, 2008 from velvet noise
Thank you for this great free update. Owning Zebra and MFM since ages. Can't believe I'm still using them and that there still updated (not 'only' maintained) in 2021. Crazy money value. Great company, great plugins. Both are in regular use.
This update is frickin awesome.
Happy Christmas
This update is frickin awesome.
Happy Christmas
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
-
- KVRist
- 381 posts since 27 Sep, 2006 from Eastern US
So I downloaded the CLAP from github. Built the host and launched it, following the exact instructions from the readme for Windows. I get the following error when launching MFM2(x64).clap... "Unable to resolve entry point 'clap_entry' in ' "C:\\Program Files\\Common Files\\CLAP\\MFM2(x64).clap" '". I then compare the MFM 2.5 dll to MFM 2.5 .clap and their sizes are exactly the same to the byte. And ideas?
- u-he
- 30178 posts since 8 Aug, 2002 from Berlin
It's totally possible that Alexandre pushed a new version with a new entry point. I'm currently elsewhere, but there was talk about an adjustment in order to know about certain extensions on load time rather than instantiation time.SaganTech wrote: Thu Dec 23, 2021 9:22 pm So I downloaded the CLAP from github. Built the host and launched it, following the exact instructions from the readme for Windows. I get the following error when launching MFM2(x64).clap... "Unable to resolve entry point 'clap_entry' in ' "C:\\Program Files\\Common Files\\CLAP\\MFM2(x64).clap" '". I then compare the MFM 2.5 dll to MFM 2.5 .clap and their sizes are exactly the same to the byte. And ideas?
(our rather blunt "coming out" with this beta version certainly fulfilled its purpose to gather a lot wider interest in the industry, and fresh input that Alexandre is now incorporating. Luckily such changes are rather minimal at this time, and while they may require code changes to stay compatible, those changes are mostly one-liners. Can't wait for CLAP 1.0 which would be a stable ABI and thus global compatibility)
- KVRAF
- 2397 posts since 9 Jan, 2014 from Worldwide
It's nice having LFOs in a delay. I wish my other delays had that.
Dune 3 presets! - https://newloops.com/collections/dune-presets
Diva, Hive, Repro, Presets - https://newloops.com/collections/u-he-synths-presets
185 Omnisphere Presets https://newloops.com/products/omnispher ... -2-presets
Diva, Hive, Repro, Presets - https://newloops.com/collections/u-he-synths-presets
185 Omnisphere Presets https://newloops.com/products/omnispher ... -2-presets
-
- KVRist
- 381 posts since 27 Sep, 2006 from Eastern US
Hello Urs,Urs wrote: Thu Dec 23, 2021 9:30 pm It's totally possible that Alexandre pushed a new version with a new entry point. I'm currently elsewhere, but there was talk about an adjustment in order to know about certain extensions on load time rather than instantiation time.
Thanks for the quick reply. Is it possible you could send me (or post) a .clap plugin that works with the current version on github?
Thanks.
- u-he
- 30178 posts since 8 Aug, 2002 from Berlin
Sure, but I won’t be able to reach any of my developers over the holidays. The example plug-ins in the CLAP repo should work though.
- KVRAF
- 1645 posts since 12 Dec, 2012 from Switzerland
Very nice GUI, very much fun to play with it. Thanks a lot for this update.
Works like a charm on MacOS 11.5.2 with Logic 10.6.3
Maybe I missed it. Is there a possibility to easily solo/mute single/multiple delay lines? It would be helpful for example to tune in the filter settings for a delay line. Especially in busy settings.
I'd also love to have volume faders after the filter. I kinda see that where the delay line meters are, in the lower middle. With some solo/mute buttons
Works like a charm on MacOS 11.5.2 with Logic 10.6.3
Maybe I missed it. Is there a possibility to easily solo/mute single/multiple delay lines? It would be helpful for example to tune in the filter settings for a delay line. Especially in busy settings.
I'd also love to have volume faders after the filter. I kinda see that where the delay line meters are, in the lower middle. With some solo/mute buttons
stardustmedia - high end analog music services - murat- u-he
- 30178 posts since 8 Aug, 2002 from Berlin
Hehehe, yeah, mute buttons and stuff were planned, but we decided to stick to this "basic" version for now. We can add more things later based on feedback and ideas we get from you guys out there.
-
- KVRAF
- 7018 posts since 28 Apr, 2004 from france
-
- KVRian
- 1132 posts since 8 Oct, 2004 from Australia
Ha!
just clicked through to buy and page is unavailable :-O
Must still be in holiday mode
just clicked through to buy and page is unavailable :-O
Must still be in holiday mode
- KVRian
- 927 posts since 8 Mar, 2008 from Crestview, Florida
One thing I'd like to see perhaps later on down the road is a dry/wet mix for 1&2/3&4 post FX (maybe hidden somewhere in the mod matrix). It would be nice to fade things like granular pitch shifting in & out.
