Making MDrummer Dumb

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Is there a way to make MDrummer only play what I've explicitly indicated in the MIDI commands? When writing I like to get my basic groove going and just loop that to work out lyrics and ideas, with MDrummer every loop results in a 1-bar intro, which completely breaks the flow. I can get around it by dragging the midi out rather than using the commands, or setting up the project with more than 4 bars, but those are both extra steps to get MDrummer to do less.

Am I missing a setting somewhere?

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I don't know but I'm sure someone here does.

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I tried this:

In the Song window, delete everything and then double click to add a single beat. Click loop icon.Play with the loop in the Rhythm Editor.
Win 11 | Latest Reaper | MCompleteBundle

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jan-sandahl wrote: Fri Apr 22, 2022 5:31 pm I tried this:

In the Song window, delete everything and then double click to add a single beat. Click loop icon.Play with the loop in the Rhythm Editor.
Hmmm, interesting. I also found out that if I deleted the MIDI region and then created a new region with the MIDI Command, it would loop as expected. It feels like there might be some sort of cache or buffer that gets "clogged".

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Also, in Reaper, if the song start/play cursor is at zero on the timeline, MDrummer won't stop playing when I hit transport stop button, but if I have my song start at, say, bar 3, then MDrummer obeys the stop from host.
Win 11 | Latest Reaper | MCompleteBundle

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Hmmm, I'm confused - are you saying MDrummer plays intro even if you didn't send an intro command? If so, please contact the support and send us a project that does that.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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It sounds like you might have the 'automatic breaks' box checked. It's under the Additional/Advanced tab in the Rhythm Editor.

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Are you using the right range of notes to trigger the patterns? I think it's C-1 to B-1. From memory, the next octave up plays a break or intro too (can't quite remember)

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