>>> DOWNLOAD HERE <<<
Official product page (with screenshots):
>>> HERE <<<
Community file exchange thread:
>>> HERE <<<
Current version, 1.0.200 beta:
- Compiled with the latest Visual Studio (2026, ver. 18.6.1, compiler 14.51) and SDK (10.0.28000.1839).
SUMMARY:
- Programming like language.
- Configurable as VST instrument, Audio effect, MIDI effect or MIDI sequencer.
- SoundFont 2.04 file import.
- Multi input and multi output support.
- Multi channel and multi instrument support.
- MIDI Polyphonic Expression (MPE) support.
- Custom temperaments, with temperament blend feature, with also SCALA, KBM and TUN files support.
- Synth and sampled waveforms, FM synthesis.
- Professional grade Reverb with up to 13 parameters.
- Non-Local Means denoising filter.
- Configurable Sinc interpolation: windowing function, sinc lobes, oversampling.
- Power oversampling: up to 257x windowed sinc FIR filter for synth data.
- Filter oversampling, up to 16x, with sharpness control.
- Unlimited oscillators, envelope generators, filters etc per layer, with full automation.
- Full MIDI processor: creating or modifying MIDI messages.
- Full Skinning support: background image and knob skin with antialiasing support.
- FULL BRANDING support.
- PREV instruction to get the previous sample and implement ANY closed loop system, linear and non linear, like IIR filters, EKS algorithm, (see this on line course: https://ccrma.stanford.edu/~jos/pasp/pasp.html).
- FFMPEG support with caching.
- Delays, reverbs, pitch shifter, noise gates, compressors/expanders, comb filters etc.
- Many functions for custom distortions: if you can put it in formula, then you can implement it!
- Customizable UI (positions, sizes, fonts, colors, tooltips), UTF-8 support, DPI aware.
- See the second post with the highlights for more details.
- See the PDF manual, in the ZIP file, for even more details (link above).
Engine stress test:
Introducing Non-Local Means (NLM) denoising engine:
- Dual-mode processing: Use zero-delay lightweight settings for real-time live filtering, or push the NLM parameters for maximum precision in offline rendering with look-ahead implementation.
- Medical-Imaging Port: First-of-its-kind implementation of MRI-grade filtering algorithms adapted for 1D real-time audio streams.
- Hyperbolic Kernel: Replaces traditional transcendental exponential functions with a custom hyperbolic kernel, being faster and giving less artifact on audio data.
- Zero-Latency Time-domain processing that bypasses the phase smearing and "musical noise" typical of FFT-based spectral subtractors.
- Available a bilateral version with some latency but that has better filtering.
REVISION HISTORY:
1.0.200 beta:
Compiled with the latest Visual Studio (2026, ver. 18.6.1, compiler 14.51) and SDK (10.0.28000.1839).
1.0.199 beta:
Soundfont code restructure for bugfixes and better performance of the generated code, exploiting the new features of OSCG. Re-import all your files.
Changed default font weight.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.198 beta:
Soundfont: Fixed bug causing missing layers in specific circumstances. They are now correctly summed and stacked. Re-import all your files.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.197 beta:
Performance enhancements on the NLM filter code: up to 20% on old CPUs.
Tweaked kernel function and weights to allow increasing more the window without artifacts.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.196 beta:
NLM Filter: removed a performance hack that was compromising audio quality.
NLM Filter: optimized NLM thresholds and removed stereo-link and linear weighting. Now NLM uses only an hyperbolic weighting function.
NLM Filter: added bidirectional (look-ahead) version, in addition to the zero latency version.
NLM Filter: New NLM filter examples including multi stage versions.
NLM Filter: Performed experimentations with actual noisy audio files to find the best settings. Example files have manually tuned settings. Just tune strenght or increase block/windows size if necessary.
Added BIQUADEQDB function for invertible equalization.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.195 beta:
UI bugfixes for some GPUs or Hosts.
Tweaked NLM/NLMH weights.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.194 beta:
Added NLMH with hyperbolic weights. RECOMMENDED: better than NLM in most situations.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.193 beta:
Introducing Non-Local Means (NLM) denoising engine, directly from medical research: Porting MRI statistical denoising to the 1D audio domain.
Bugfixes and performance enhancements.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.192 beta:
Introduced UIMOD option for setting the Zoom.
Save the Zoom in the DAW project file.
Changed default font to Segoe UI with improved ClearType rendering and sub-pixel alignment for better readability.
Fixed UI rendering artifacts: Standard controls now correctly inherit background textures and transparency for a seamless 3D look.
Fixed UI residual flickering and performance enhancements.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.191 beta:
Introduced REVERB4: a new, fully-extended instruction with 13 automatable parameters for total control over the prime-number matrices.
Inverted Signal Topology: Reversed the internal chain (now Diffusion -> Tank) to improve transient response and eliminate "muddy" onsets.
Presence Boost: Refined the Early Reflections stage to act as a presence reinforcer (optimized for Grand Pianos and percussive attacks).
Standardized parameter names across all versions to align with professional studio terminology.
Full rewrite of the manual section covering the REVERB suite, including technical tips on the parameters and geometric scaling.
New Example: Included a dedicated "Full Reverb" effect file to showcase the new architecture.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.190 beta:
NaN related Bugfixes: better avoidance of NaNs and better treatment of them.
Performance enhancement.
Updated "RandomPad.txt" example for improved stability and tone.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.189 beta:
Added sharpness option to QUALITY to configure the anti-aliasing alignment for filter oversampling.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.188 beta:
Added oversampling option for filters, up to 16x, in the QUALITY instruction.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.187 beta:
Modified "Power Oversampling" mode: now up to 257x windowed sinc FIR (default 10x) and applied to all synth data.
Improved reliability when suspending the VST.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.186 beta:
Introduced "Power Oversampling" mode:
High-ratio decimation (up to 200x) using customizable windowed sinc FIR filters.
Less aliasing artifacts on high-pitched notes.
Preserves full spectrum up to 22kHz.
Increased cap to ww in QUALITY.
Show executed sequencer instruction in debug mode, to debug the script.
Bugfixes (temperament blend, synth oversampling).
New Content: Added a "Random Pad" sequencer example to demonstrate generative textures and script-based FM modulation.
Compiled with the latest Visual Studio (2026, ver. 18.5.1) and SDK (10.0.26100.7705).
1.0.185 beta:
Modified EQ3DB: automatic resonace to have flat response if gains are zero Db (or equal).
Added Fade2GreyV3 example.
Bugfixes and performance enhancements.
Compiled with the latest Visual Studio (2026, ver. 18.4.3) and SDK (10.0.26100.7705).
1.0.184 beta:
New, correct implementation of EQ1DB and EQ3DB.
Added resonance parameter and EQ3DB2.
Added delay and ping pong delay with feedback with 3 sub bands and optional distortion.
Added Fade2GreyV2 example.
Bugfix Glide.
Compiled with the latest Visual Studio (2026, ver. 18.4.3) and SDK (10.0.26100.7705).
1.0.183 beta:
Added BRANDING feature: customize the look and brand identity of Crescendo, creating your own plugin.
Various bugfixes. Reimport your Soundfont files.
Compiled with the latest Visual Studio (2026, ver. 18.4.3) and SDK (10.0.26100.7705).
1.0.182 beta:
Added 32 bit version.
Compiled with the latest Visual Studio (2026, ver. 18.4.3) and SDK (10.0.26100.7705).
1.0.181 beta:
Added more predefined temperaments.
Added secondary temperament option for temperament blend.
Compiled with the latest Visual Studio (2026, ver. 18.4.2) and SDK (10.0.26100.7705).
1.0.180 beta:
Bugfix POST step.
Added option to KNOB instruction.
Added Temperament blend feature.
Compiled with the latest Visual Studio (2026, ver. 18.4.2) and SDK (10.0.26100.7705).
1.0.179 beta:
UI: Introduced Double Buffering and bitmap caching for flicker free UI even on older systems.
UI bugfixes and performance enhancements.
Compiled with the latest Visual Studio (2026, ver. 18.4.1) and SDK (10.0.26100.7705).
1.0.178 beta:
UI: Introduced KNOB instruction: advanced customization of Knobs, with floating point parameters and Chromakey (transparency) on skin images.
Engine and UI bugfixes and performance enhancements.
Compiled with the latest Visual Studio (2026, ver. 18.4.0) and SDK (10.0.26100.7705).
1.0.177 beta:
UI: Knob skinning, even different for each Knob (see UIMOD 100+).
Engine and UI bugfixes and performance enhancements.
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
1.0.176 beta:
Bugfixes and performance enhancements.
UI: Implemented configurable rate limiters for GUI and DAW updates (see UIMOD 5).
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
1.0.175 beta:
Added real-time progress monitoring during project recall.
UI embellishments: almost flicker free instrument loads/reload.
Bugfixes.
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
1.0.174 beta:
User manual small fixes and increased images quality.
Bugfixes and performance enhancements.
UI: Bugfixes and performance enhancements.
UI: Added transparency and background image for the whole plugin editor window.
Added options for configure the UI redraw speed.
Added option to configure Overload/NaN protection.
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
1.0.173 beta:
Bugfixes and performance enhancements.
User manual small fixes.
Added integrated FM modulation in OSCG.
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
1.0.172 beta:
Small corrections to the User Manual.
Added memory barriers in some places.
Made WAVETABLE, WAVESCAN and GRAINSYNTH sample slot automatable at trigger time.
Added WAVETABLE01 and WAVETABLES for scaled offset and phase distortion synth tutorial with WAVETABLES.
Added unconditional GOTO (and EXIT) instructions. Optimization if the IF condition is const <op> const.
Change of behaviour of glide automation and clarifications in the manual.
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
1.0.171 beta:
Reworked and expanded the User manual. Many examples, tutorials and explainations were added.
Increased some structure limits. Added limits section to the User Manual.
Performance optimizations (+10%-20% speed depending on the CPU).
Bugfixes (handle leak, RETRIG mode and EXECIF).
Added MIDISWAP instruction.
Added CHEBY for Chebyshev distortion.
Added MOOGG, MOOGG0 functions (6, 12, 24, 36, 48 Db/Oct, LP, HP, BP, Notch, All Pass) with configurable distortion type (including Chebyshev). Updated MOOG1F for better numerical stability.
Added filter step in OSCG, including FILT and MOOGG features (distortion, etc...).
Added continuous glide time automation.
Added partial quantization in sequencer, TIMING and PITCH steps.
Added trigger time automation to some parameters of VELOCITY, PITCH and TIMING instructions.
Added NOISE extended MIDI CC for probabilistic EXECIF and IF.
Modified WAVESCAN and GRAINSYNTH to utilize absolute sample positioning.
Compiled with the latest Visual Studio (2026, ver. 18.3.2) and SDK (10.0.26100.7705).
Added AVX 10.2 version.
1.0.170 beta:
Bugfixes on SILTH. Updates and clarifications in the user manual.
Added UIMOD option for configuring the antialiasing of the UI.
Updates and clarifications on the user manual.
Compiled with the latest Visual Studio (17.14.18) and SDK (10.0.26100.6584).
1.0.169 beta:
Tweaked compiler flags and function inlining to obtain higher speed.
Compiled with the latest Visual Studio (17.14.13) and SDK (10.0.26100.4188).
1.0.168 beta:
Bugfixes.
Compiled with the latest Visual Studio (17.14.10) and SDK (10.0.26100.4188).
1.0.167 beta:
Bugfix: infinite loop in parser if there is not a last empty line.
Compiled with the latest Visual Studio (17.14.9) and SDK (10.0.26100.4188).
1.0.166 beta:
Bugfixes.
New example file.
Modifies to MIDIOUT behaviour. Check the user manual.
1.0.165 beta:
Added Hyperbolic functions: tanh, atanh, sinh, asinh, cosh, acosh.
Added MOOG filter simulation functions.
Corrected parsing bug.
1.0.164 beta:
Changed defaults on REVERB for imported SoundFont files. Reimport all files.
UI: Speed up of file loading, reducing the repaint frequency.
Added Tooltips to Super FM.txt.
1.0.163 beta:
Added Super FM.txt: carrier and modulator with custom shape
Corrected bug on EXECIF
1.0.162 beta:
Updated the user manual.
Removed extra parenthesis in Ping Pong Effect.txt
Corrected bugs on Keyswitches.
1.0.161 beta:
Added License.TXT and License.MD. Added copyright notice in the log window. Crescendo VST is Freeware software.
UI Bugfix: when you change the BANK number, now the program names on the knobs or text boxes are updated.
Update the user manual with mention of AVX10.1 support.
1.0.160 beta:
Repack struct fields and variables for speed.
Added AVX10.1 version (Visual Studio 17.4).
1.0.159 beta:
Compiled with the last Visual Studio Build and SDK.
Fixed FM Bass.txt.
Bugfixes, memory and speed optimizations.
Added LOWBYTE and HIBYTE functions.
Updated the manual: some clarifications, some additions, added tutorials.
1.0.158 beta:
UI: bugfixes, cosmetic fixes and performance enhancements.
1.0.157 beta:
UI bugfixes when opening multiple Crescendo Editors with different background colors.
Auto hide upper bar when personalizing file name.
New example file.
1.0.156 beta:
UI enhancements: knob text, knob style options, file name style options.
1.0.155 beta:
Bugfixes on sequencer.
Bugfixes on integer or rounded VST VARs on some DAWs.
Bugfix: update the DAW knobs only every 100ms and not continuosly.
1.0.154 beta:
Bugfixes.
Debug: now the number of errors is shown and the debug log is forced if there are errors.
Introduced PLAYRAW, PLAYMOD, MERGERAW, MERGEMOD, to set SEQUENCER behaviour.
1.0.153 beta:
Bugfixes, performance optimizations, code restructure, duplicate elimination.
Implemented some VST<->Host commodity functions.
Now IF supports full fledged expressions as operands.
Introduced VAR(nnn) function and MCCnnnn and VARnnn keywords.
Deleted SHMCC and SHMCC2, substituted with assignments: now you can put any Keyword (including MCCnnnn and VARnnn) on the left of an assignment, to set any MIDI CC with an expression.
Introduced MCCCTL and flags to enable single MIDI CC input and output (including Note ON/OFF).
Introduced MIDIOUT: periodic output of an expression in a MIDI CC/VST VAR.
Introduced MIDIPOST: a full NOTE ON/OFF parameters programmable processor.
User Manual updates and clarifications.
1.0.152 beta:
Various bugfixes.
Functions SHMCC, SHMCC2: Periodic output of an expression in a MIDI CC/VST VAR with all side effects (MIDI output, MERGE, etc.).
1.0.151 beta:
Allow compact Knobs (without texts) to pack more of them in the UI. See the User Manual for details.
Bugfix: support UTF-8 also in DEBUG log.
1.0.150 beta:
Bugfix: rounding error and off velocity in detune MIDI output.
Verified of detune support in VSTHost.
Modified and unified some debug messages.
User Manual update.
1.0.149 beta:
Added Crescendo-MIDI.dll versions, featuring a default of zero audio inputs and zero audio outputs.
Allow to specify also 0 and 1 inputs and 0 outputs in the IO instruction: if both are zero some DAWs treats Crescendo as a pure MIDI effect.
Tested on VSTHost 1.57 (x64 version) and verified as working. All three versions supported. In particular Crescendo-MIDI.dll is treated as a pure MIDI effect.
Changes to the User Manual to reflect the new mode and the new I/O limits.
1.0.148 beta:
Bug on DELAY: deallocation mismatch.
1.0.147 beta:
Introduced SMOOTH, to configure the MIDI CC smoothing.
Introduced MAXDLY, to configure the maximum delay to be supported.
Bugfix reverb: scale reverb to be of the same level of input signal. Modified default Dry/Wet in the exam
ple files.
Memory optimization for REVERBx: allocate only the needed RAM.
1.0.146 beta:
Bug when CHOKE is active: silence only if the Layer ID is the same, otherwise only one layer per note can be played.
1.0.145 beta:
DEBUG LOG cosmetic fixes.
Reverse Polish Notation parser bug: some invalid combination was not rejected.
NaN protection: check only the final output and not all LAYERs.
NaN protection: perform a suspend/resume cycle if NaN or output greater than 100dB detected.
Correction to the User Manual.
1.0.144 beta:
Added INZ keyword to access INPUT #1 in both LAYERs and POST step.
1.0.143 beta:
Bugfix: allow UTF-8 in Tooltip text. Add Chinese translation to some tooltips (Google Translate) to show it.
1.0.142 beta:
Added reverb widening/shrinking Knob in Reverb example file.
Added TOOLTIP instruction to add tooltips to knobs.
Added tooltips to some example files.
1.0.141 beta:
UI performance optimizations and bugfixes.
1.0.140 beta:
Use separate Autophase position, to avoid autophase reset when song position changes (e.g. loops).
Modified effects with classic Dry/Wet control in the example files and SoundFont import. Reimport all files.
Standalone Ping Pong Effect example file.
Lowered Fc from 15K to 5Khz in REVERB0.
More robust NaN protection.
Updates to the Manual.
1.0.139 beta:
Bugfixes on playing start, quantization, retrigger duration, NOTE OFF only on stop and not song position change.
Bugfixes: reset VST only on messages 120-122. With messages 123 and onward perform Note OFF only.
1.0.138 beta:
Many bugfixes. In particular broken beat/sync envelope options.
Added new example file.
Added corrections, clarifications and tips in the user manual.
Slight change to OSCG and ENVx options (see the manual).
RPN/NRPN and channel mode messages support.
Send all changes on MIDI output, including initializations.
MIDI sequencer full redesign: multichannel, processes also MIDI messages and VST Vars, modular and much more.
Compiled with the last Visual Studio and SDK.
1.0.137 beta:
Bug on POLY multichannel.
Corrections on the User Manual.
1.0.136 beta:
MIDI Polyphonic Expression (MPE) support.
Resolved bugs on multichannel ONLEGATO, ONFIRST, ONRROBIN.
Introduced polyphony option per channel (for MPE support).
Introduced SHOLD option for continuous sampling and holding after release (for MPE support).
Advertise MPE support to the DAW.
Modified the manual for MPE support. Added MPE tutorial.
Compiled with the last Visual Studio and SDK.
1.0.135 beta:
Complete multichannel/multiinstrument support (See PDF Manual). Reimport SoundFont Files.
TEMPERAMENT now supports actual cents and not only deltas from EQUAL temperaments.
Oversampling now applies also to Synth oscillators.
Added IF instruction to the sequencer.
Resolved bugs and performance enhancements.
Rewritten the PDF Manual with new sections.
Compiled with last Visual Studio version and SDK.
1.0.134 beta:
Added 2 decay envelope (for Yamaha DX7 emulation) function.
Added 2 decay envelope option to OSCG.
New FM bass example file.
Updated the manual with more FM oscillator examples.
Compiled with the last VisualStudio version, using last SDK security update.
1.0.133 beta:
Resolved bug on forced release when sustain >0.
Implemented SUPERSAW, SUPERSAW0 and SUPERSAW1.
1.0.132 beta:
Fixed a bug when used with Reaper. Verified as full working on it.
Verified as working on Audacity (effect only).
Bugfix on sampled data start/restart in POST step.
Compiled with last Visual Studio version.
1.0.131 beta:
Bugfix on Drag&Drop.
Compiled with last Visual Studio version.
1.0.130 beta:
Bugfix on forced release.
Introduced CHOKE instruction to activate forced release for repeated notes to simulate e.g. piano single note behaviour.
1.0.129 beta:
UI bugfixes and tweaks.
1.0.128 beta:
Added multiplier for VELOCITY MIDI step, depending on note key to perform simil low/high/band/notch pass filtering.
1.0.127 beta:
DPIAWARE instruction to optionally force DPI_AWARENESS in the HOST process.
RNDN function for Gaussian noise.
Compiled with the last Visual Studio version.
1.0.126 beta:
Compiled vanilla, AVX, AVX2 and AVX512 versions of the plugin. Check with your CPU. Vanilla version works on all x64 CPUs.
1.0.125 beta:
Bugfixes and workarounds for hosts that don't support DPI awareness: force DPI awareness on the host process.
Compiled with the last Visual Studio.
1.0.124 beta:
Fixed some debug messages.
Added border thickness settings for knobs.
Compiled with the last Visual Studio.
1.0.123 beta:
Added oversampling option in QUALITY instruction.
1.0.122 beta:
Bugfixes.
Made envelope statuses double precision to avoid roundoff with high decay or release times.
Performance enhancements: restructured some code.
Performance enhancements to SoundFont generated code. Reimport all files.
1.0.121 beta:
Bugfix PEDAL and SOSTENUTO. Added more debug messages (if DEBUG >= 3).
SoundFont IMPORT: added HOLD and SOSTENUTO knobs to all files, linked with MIDI CC 64 and 66. Reimport all SoundFont files.
Compiled with the last Visual Studio: good performance enhancement.
UI bugfix and performance enhancements.
Added some tooltips.
Use mouse wheel on some text to change DEBUG and HIDEUI on the fly.
Added UIMOD option (1) to enable or disable Themes (visual styles). Default now is theme enabled.
PDF manual tweaks.
1.0.120 beta:
Caching of FFMPEG converted files.
Compiled with the last Visual Studio.
1.0.119 beta:
Cosmetic tweaks to the knobs.
1.0.118 beta:
Modified pitch shifters: now the parameters are in milliseconds, removed power of two limits, varied default parameters (see PDF manual).
1.0.117 beta:
Added one parameter to PSHIFT2.
Tweaked PSHIFT and PSHIFT2.
Tweaked error messages and SAMPLEUI file filter.
Added in the PDF manual the help on the FFMPEG feature.
1.0.116 beta:
Detect if FFMPEG.exe is in some predefined locations and use it to extract audio from files not directly supported.
Bugfix SAMPLEUI: avoid excessive file reloading.
1.0.115 beta:
Bugfixes for WAV and AIFF files.
AIFF-C files support for big endian floating point, PCM uncompressed big and little endian files.
Tweaked PITCH SHIFTER parameters.
1.0.114 beta:
Added PSHIFT2 with configurable parameters.
Modified parameters of the fast PSHIFT function.
Performance enhancement of the pitch shifter.
Bugfixes.
Added drag&drop support for WAV and AIF(F) files on the SAMPLEUIs.
Compiled with the last visual studio version.
1.0.113 beta:
Added real time PITCH SHIFTER instruction.
Remember VST parameter initial position and let it be restored with CTRL or SHIFT click on the knob.
UI: tweak knobs positions.
SAMPLEUI: added file filters, bugfixes.
1.0.112 beta:
UI bugfixes.
Log window scroll when full.
Change spacing and formatting to not cut labels, change default VST VAR number.
Compiled with the last visual studio version.
1.0.111 beta:
Restructured UI code: more performance, less flickering, less bugs.
1.0.110 beta:
UI performance: redraw the full window only every 200ms - 1000ms.
UI hack: changed default initial window size in Settings.ini because of bad hosts that do not implement sizeWindow() (e.g. LMMS 1.2.2).
UI behavior: Browse becomes STOP during loading. Process correctly WM_QUIT message while loading.
Various bugfixes.
Added textual VST parameters.
1.0.109 beta:
UI performance: redraw log window only every 500ms. Great speedup in debug and Soundfont import with big files.
UI Bugfixes.
1.0.108 beta:
On suspend(): stop active notes, reset delays and reverbs, full sequencer reset.
On DAW clock move or DAW stop/play transitions: put active notes in release, full sequencer reset.
1.0.107 beta:
Reset reverbs, delays, sequencer TAPE and cursor on suspend() and DAW stop/play transitions.
Reset sequencer state on NORMAL only on suspend().
Bugfixes.
1.0.106 beta:
Various bugfixes (UI, loading and saving settings in the DAW, other).
1.0.105 beta:
Stop and reset sequencer, tape and cursors on suspend() or DAW stop.
Bugfixes, performance enhancement.
Read IO instruction also at initialization for hosts that don't support ioChanged().
Previous versions:
More robust NaNs avoiding/recovering.
Compiled with static linking of the runtime: slightly faster and no more need of the VC++ redist.
Compiled with the last Visual Studio version.
Added new functions, declarations and options.
Various tweaks bugfixes and performance enhancements.
Updated the PDF manual.
