(MSF) 16.00d beta: Are we all getting a large amount of random crashes?
- KVRist
- 324 posts since 17 Apr, 2013 from Gothenburg, Sweden
Just wanted to check if it's in general, or just me. It's getting to a point where it's too much to report every little click that causes a crash, or to nail it down.
Thanks!
Thanks!
Win 11 | Latest Reaper | MCompleteBundle
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- KVRian
- 915 posts since 2 May, 2015
...fwiw...not currently under heavy load here, but no issues to date...hth.../s~
mba m2 15" | 16gig.ram | 1tb ssd | macOS 26.1 Tahoe
logic 11.2.2 | reaper 7.75 | cubase 14.0.4
focusrite.2i2 | A&H CQ18t
logic 11.2.2 | reaper 7.75 | cubase 14.0.4
focusrite.2i2 | A&H CQ18t
- KVRist
- Topic Starter
- 324 posts since 17 Apr, 2013 from Gothenburg, Sweden
Ok, thanks. For me, often enough to single something out, it happens when I click a generator lane on and off.
Win 11 | Latest Reaper | MCompleteBundle
- KVRian
- 965 posts since 12 May, 2019
Take notes in a text document, organize it then send it to melda. I know the feeling of being inundated with bugs but someone has to report them - particularly in a beta. Thanks.
- KVRist
- Topic Starter
- 324 posts since 17 Apr, 2013 from Gothenburg, Sweden
Thanks Hexspa, I feel the same, even if I'm not quite as diligent as you are (and a big thanks to you for that!). I have reported what I've been able to replicate, and have an additional report to add to that. For now, I reverted to non-beta, to work out if there was anything on my side, but it seems all is fine.
Win 11 | Latest Reaper | MCompleteBundle
- KVRian
- 965 posts since 12 May, 2019
What do we have to lose by reporting? I feel like, "Am I annoying the devs?" But, hey, I figure they only stand to gain. All they lose is a bit of time if someone's report is invalid. The upside is when a new customer tries their wares, our pestering might earn them a better experience. Thank you for your servicejan-sandahl wrote: Mon May 30, 2022 10:15 am Thanks Hexspa, I feel the same, even if I'm not quite as diligent as you are (and a big thanks to you for that!). I have reported what I've been able to replicate, and have an additional report to add to that. For now, I reverted to non-beta, to work out if there was anything on my side, but it seems all is fine.
- KVRist
- Topic Starter
- 324 posts since 17 Apr, 2013 from Gothenburg, Sweden
It's - of course - their job. 
Win 11 | Latest Reaper | MCompleteBundle
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- KVRist
- 59 posts since 30 Dec, 2018
Livelihood even....
I've had no issues so far, no difference from latest stable v15. In fairness, I wouldn't really consider myself in the category of "pushing it" though.
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- KVRist
- 60 posts since 7 Apr, 2017
I get crashes here when disabling and enabling generator modules - especially ones with lots of oscillators (Like the additive module)
I am thinking this thread might be related to this one.... (which indicate that the solution to this issue may have actually been found) ...... keep an eye out for the next update (Maybe 16.00e)
viewtopic.php?t=581540
I am thinking this thread might be related to this one.... (which indicate that the solution to this issue may have actually been found) ...... keep an eye out for the next update (Maybe 16.00e)
viewtopic.php?t=581540
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- KVRian
- 1282 posts since 3 Jan, 2020
The changes for MSoundFactory 16 (beta) include:
That kind of work is likely to introduce some crashes. Please report any crashes that you encounter and include the necessary steps to reproduce them.Big optimizations for various algorithms from load/saving to MSoundFactory voice processing.
- KVRist
- Topic Starter
- 324 posts since 17 Apr, 2013 from Gothenburg, Sweden
I just received notice that 16.00e will resolve this. I will get back to the beta when that comes out. Keep reporting other bugs in the meantime.
Win 11 | Latest Reaper | MCompleteBundle
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Yes, there have been some very ugly motherf*** in 16.00d
, hopefully all resolved
16.00e coming soon.
16.00e coming soon.
- KVRist
- Topic Starter
- 324 posts since 17 Apr, 2013 from Gothenburg, Sweden
Melda Soundf**kery. 
Win 11 | Latest Reaper | MCompleteBundle
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- KVRist
- 59 posts since 30 Dec, 2018
Update to my previous; I can infrequently manage to crash MSoundFactory by aggressive preset switching. No obvious pattern to it occurring, but sounds like it might be resolved in the coming update. Nice!TommyC81 wrote: Mon May 30, 2022 5:12 pmLivelihood even....![]()
I've had no issues so far, no difference from latest stable v15. In fairness, I wouldn't really consider myself in the category of "pushing it" though.
