Is there a shortcut for disable/enable grid?

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I can't figure out how to easily adjust things off the grid. I would usually have a hotkey to enable/disable grid or a keyboard/mouse modifier to tell the mulab to let me do a "free" move

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Good FR idea :)

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Shortcuts -> Toggle Snap On/Off

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mutools my guy, my man... :pray: this all can be avoided with consistent naming.

please include "grid" in the search terms? OR change the name of the button. So either:

Shortcuts -> Toggle Grid Snap On/Off

or the hover help text for the grid button should read "Snap On/Off"
MuLab_h919mcJxi0.png

Also, I composed my first piece in MuLab and I am enjoying the fact that there's a number of annoyances that I am not dealing with becuase I'm using MuLab instead of FL Studio.

https://drive.google.com/file/d/14Hw163 ... sp=sharing
(work in progress additive synth + harmor, I'm falling in love with additive synthesis)

MuLab has great potential. I will see what I can do to promote MuTools and help where I can.
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Architeuthis wrote: Thu Jun 02, 2022 4:29 pm mutools my guy, my man... :pray: this all can be avoided with consistent naming.
please include "grid" in the search terms? OR change the name of the button. So either:
Shortcuts -> Toggle Grid Snap On/Off
or the hover help text for the grid button should read "Snap On/Off"
MuLab_h919mcJxi0.png
You're absolutely right.
Thanks for highlighting this.
Will be tweaked in the next update: It will be "Toggle Grid On/Off"
"Grid" is the key word indeed.
(note that with the next update you'll have to update the shortcut you made to it for the function name will have changed; MuLab will notify you about it on startup)

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Architeuthis wrote: Thu Jun 02, 2022 4:29 pm Also, I composed my first piece in MuLab and I am enjoying the fact that there's a number of annoyances that I am not dealing with becuase I'm using MuLab instead of FL Studio.

https://drive.google.com/file/d/14Hw163 ... sp=sharing
(work in progress additive synth + harmor, I'm falling in love with additive synthesis)
Very nice :phones:

Wish it was a pure MuLab project (without VSTs) and that you would share it as a MuLab demo project for the MuLab zip package.
MuLab has great potential. I will see what I can do to promote MuTools and help where I can.
Thank you :tu: :tu:

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mutools wrote: Thu Jun 02, 2022 5:59 pmWish it was a pure MuLab project (without VSTs) and that you would share it as a MuLab demo project for the MuLab zip package.
I'm going to fire back from the hip on this one: Wish MuLab had my DSP. :hihi: If MuLab had some of my stuff, I could go 100% MuLab for some projects. I don't mind contributing code for modules. I wouldn't mind even contributing some analog-emulative filters. That needs a bit more discussion though because there's some contingencies/requirements code/implementation-wise.

I really love synth percussion and there's been so little innovation in this area. I have some good ideas for this (one of them making use of additive synthesis for mimicking epic ensemble-style percussion). At some point I will be exploring algorithms for this and wouldn't mind handing that over for MuLab modules.

One secret weapon to great synth percussion is having a vocoder with certain features (Vocodex turned one of my synth snares into something that sounded huge/beefy/REALISTIC)... How it works I don't remember, I need to go back and study what I did. So, if you can implement a vocoder module at some point in the future that would be vey nice.

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Architeuthis wrote: Thu Jun 02, 2022 7:21 pm So, if you can implement a vocoder module at some point in the future that would be vey nice.
IIRC there's a vocoder in the mulib package, perhaps even two.

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humanboeing wrote: Fri Jun 03, 2022 6:35 am
Architeuthis wrote: Thu Jun 02, 2022 7:21 pm So, if you can implement a vocoder module at some point in the future that would be vey nice.
IIRC there's a vocoder in the mulib package, perhaps even two.
https://drive.google.com/drive/u/2/fold ... g8FLkUbYlw

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hael yes, thanks. I will study this (the vocoder and whatever else is complex) to get a better idea of what's possible in MuLab modular.

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