5/4 time in the Step Sequencer module?
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- KVRian
- 703 posts since 15 Sep, 2003
Would like to play with 5/4 time in the Step Sequencer module. Just wondering how to pull that off?
"Music is directly tied to the technology of a culture."
"Modular gear is the craft beer of music."
"Modular gear is the craft beer of music."
- KVRAF
- 13862 posts since 24 Jun, 2008 from Europe
If i understand you correct you would want the Step Sequencer's "Steps/Beat" to be any number, eg 5, correct?
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
You can, of course, ignore "steps/beat". Just set the phrase length to 20 beats and you have four bars of five beats. "steps/beat" should mean that: steps per beat, not steps per bar - which is what the "5" in "5 / 4 time" means. Five quarter notes per bar.
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- KVRian
- Topic Starter
- 703 posts since 15 Sep, 2003
That is true. Thanks for elucidating the topic and for the tip on setting the pattern length to 20 (this makes sense (I should have thought that math out a little more))!!pljones wrote: Tue Aug 23, 2022 6:14 am "steps/beat" should mean that: steps per beat, not steps per bar - which is what the "5" in "5 / 4 time" means. Five quarter notes per bar.
That said, I would like to see '5' - and other values - added to the "steps/beat" menu as that would allow one to more easily create poly & Euclidean rhythmic options.
"Music is directly tied to the technology of a culture."
"Modular gear is the craft beer of music."
"Modular gear is the craft beer of music."
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
Oh yes, not to say it shouldn't be there -- just that means something elsesdv wrote: Tue Aug 23, 2022 3:31 pmThat said, I would like to see '5' - and other values - added to the "steps/beat" menu as that would allow one to more easily create poly & Euclidean rhythmic options.
- KVRAF
- 13862 posts since 24 Jun, 2008 from Europe
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- KVRian
- Topic Starter
- 703 posts since 15 Sep, 2003
Wow, that was fast!mutools wrote: Wed Aug 24, 2022 2:17 pm It has been implemented in M9.0.47: viewtopic.php?p=8498127#p8498127
Since we're on the subject of the Step Sequencer -- would it be possible to add a 'Panning' pane?
And, how about a 'Probability' pane?
"Music is directly tied to the technology of a culture."
"Modular gear is the craft beer of music."
"Modular gear is the craft beer of music."
- KVRAF
- 13862 posts since 24 Jun, 2008 from Europe
Panning is an audio aspect. You could use the Step Sequencer to send CC events to automate the panning of eg. an Audio Mixer Strip.
Probability pane is not planned atm.
Maybe later as a separate module.
Or maybe there is a VST plugin that does that job?
Thinking loud: What about using a Wobble Generator to automate a Mod Group Velocity?
Would that simulate some kind of probability? Didn't check it, just an idea.
Probability pane is not planned atm.
Maybe later as a separate module.
Or maybe there is a VST plugin that does that job?
Thinking loud: What about using a Wobble Generator to automate a Mod Group Velocity?
Would that simulate some kind of probability? Didn't check it, just an idea.
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- KVRian
- Topic Starter
- 703 posts since 15 Sep, 2003
Hmmm, never thought of that. Just tried it out mapping a SS CC lane to the Stereo Panning of a Audio Mixer Strip but that doesn't work. However, mapping a CC lane to the Gain parameter does work. Perhaps there's a bug??mutools wrote: Wed Aug 24, 2022 10:49 pm Panning is an audio aspect. You could use the Step Sequencer to send CC events to automate the panning of eg. an Audio Mixer Strip.
Can't think of a VST that would be able to integrate between the Step Sequencer and synth plugin to allow probability of step on/off. But, that doesn't mean there isn't one out there. Maybe some kind of Max module exists??mutools wrote: Wed Aug 24, 2022 10:49 pm Probability pane is not planned atm.
Maybe later as a separate module.
Or maybe there is a VST plugin that does that job?
Hmmmm... so... while I can automate a Mod Group Velocity in the Compose View I don't see a way to tap a Wobble Generator module into the Step Sequencer (I'm still using v8).mutools wrote: Wed Aug 24, 2022 10:49 pm Thinking loud: What about using a Wobble Generator to automate a Mod Group Velocity?
Would that simulate some kind of probability? Didn't check it, just an idea.
"Music is directly tied to the technology of a culture."
"Modular gear is the craft beer of music."
"Modular gear is the craft beer of music."
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- KVRAF
- 1925 posts since 29 Mar, 2013
There is a way to simulate probability by using the Note Dispatcher module in round robin mode and just add/remove as many unconnected outputs as required. Obviously you need at least one connected though.
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
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- KVRian
- Topic Starter
- 703 posts since 15 Sep, 2003
Interesting!! Thanks for that tip -- I'll try that out!bibz1st wrote: Thu Aug 25, 2022 9:18 am There is a way to simulate probability by using the Note Dispatcher module in round robin mode and just add/remove as many unconnected outputs as required. Obviously you need at least one connected though.
"Music is directly tied to the technology of a culture."
"Modular gear is the craft beer of music."
"Modular gear is the craft beer of music."
