MDrummer Requests

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EDIT: Maybe the filter tab makes no sense since the FX rack for that component is right there.

Actually I think filter tabs in the various layers does make sense since the FX list is per-track. Having filters on each option (multisample, sampler...) would help.

Hi, hope you're doing well. I'm writing to request two features in MDrummer.

The first is persistence in the Drum/Layer Source panel when switching among MultiSampler, Sampler, Scratcher, etc. When I was first exploring MDrummer, I was surprised when my settings disappeared when I was clicking those tabs. Now I know to remember which sample I had selected but this would still be useful for layering sounds from the different source types e.g. blending Scratcher and Sampler sources. Alternatively, a 'layer persist' button can be added as to maintain backward compatibility.
EDIT: I realize you can switch among layers the Velocity Layers section. Still, if a user changes their mind, they might forget which sample they had selected - or worse - lose a cool sound in Scratcher. Yes, I think some kind of persistence button would be an excellent addition.

This leads me to request two which is to have a Filter tab in each layer source. For example, the Sampler, next to the Envelope and Pitch Tabs, will have there a Filter Tab. Filters are useful for layering. I've requested this in the past and I'm surprised that it's not there.

Combined, these two features, a layer Persist button and Filter Tab to the Layer Sources will enhance MDrummer's layering capabilities. Please consider implementing them. Thank you.

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Also triple crossposting about break, intro, outro index values at 0.00% triggering randomly despite Random Loops being set to off viewtopic.php?t=573595
Last edited by Hexspa on Sun Oct 02, 2022 2:45 pm, edited 2 times in total.

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Is this what you're dealing with?
vel.png
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Ah yes. Wow you're resourceful! lol thank you. :) Ok, besides that I still think the first part of my request is valid. Cheers.

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Well, it was actually my feature request at the time! Lol. I find it very useful when I have multiple beats with subtle variations to just set the velocity to zero and let it randomly play through them. Glad it worked for you!

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edkilp wrote: Sun Sep 25, 2022 12:17 pm Well, it was actually my feature request at the time! Lol. I find it very useful when I have multiple beats with subtle variations to just set the velocity to zero and let it randomly play through them. Glad it worked for you!
It's a good idea. Maybe it'd be helpful if the F1 help mentioned this.

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The Velocity Mapping curve in the Output MIDI Filter is pre-Modifiers. If I use it to control another plugin, it not only increases the output velocity like the related video and Help say but also changes the way the Modifiers 1-4 respond to the rhythms played by MDrummer's sequencer. In other words, if I have Modifier 1 enabled to change a Snare drum 1 from C2 to C#2 with a Minimal Velocity of 75%, pushing up the Velocity Mapping curve will make it switch. I thought this was worth mentioning in case Melda wants to update the help or if someone searches for this.

Signal Flow:
MDrummer Sequencer > Output MIDI Filter > Source > (MIDI) Mute-Solo > Velocity Mapping Curve > Modifier1-4 > Output


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Might be cool if we could automate the parameters of synthesizer4nn or even have multiparameters in MDrummer.

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Request: lock track option in rhythm editor/generator

ie: generate only snare or kick etc.

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+1 for both feature requests. Especially the layer filters for creating good drum combinations, it's really limiting at the moment

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