
However, this appears to only cover a single quadrant (specifically the bottom right) for X1 instead of the 2 quadrants. Why?
Attached is the patch. How can I fix this, assuming it's possible.
https://drive.google.com/file/d/1fGMUb- ... sp=sharing

What I am trying to achieve is the full negative, and positive value of X1 (completely left and completely right) with MMap. I'm a bit confused as to how to get it to be this way. The goal of what I wanted to get out of a patch, was the neutral position of X to for example have no reverb, while left and right of X will achieve 100% value of reverb, or whatever else I map it to.Viktor [TUC] wrote: Fri Dec 02, 2022 11:20 am Hi Tekkera,
could you explain what your goal is with this specific setup?
We looked.....
Oh my god, I feel so dumb!Viktor [TUC] wrote: Mon Dec 19, 2022 11:01 am You can do all of that directly in the XY tabs, no need for a MMap.
Set your reverb amount (in the reverb module) to zero first.
Go to the XY tab of your choice, add that reverb amount target parameter in the list, move the upper triangle up. That defines your range for when moving the XY dot to the right (or up, depending on your chose axis).
Add the same reverb amount target parameter a second time, now move the lower triangle up. That defines the range for the other direction, dot to the left (or down, depending on the axis).
Viktor
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement
© KVR Audio, Inc. 2000-2026