That's trueIgro wrote: Thu Dec 14, 2023 11:48 amI understand your point. But I'm sure (90%) that you started with a simpler synthNiowiad wrote: Thu Dec 14, 2023 9:37 amChoosing something like Arturia's ModularV definitely makes things unnecessarily harder than they should for a beginner because all modules are presented at once.Igro wrote: Thu Dec 14, 2023 8:58 am Don't start with a modular. That's is a wrong suggestion. How the hell this could be even suggested for a starter![]()
Start with something easy, rather than hurting a teen brain with a modular bullshit which is more or less will be good for farting sound experiments.
Fully modular environments such as VCV can be stripped down to the bare minimum (as I previously said, single VCO to output) and very gradually built up, in the simplest clearest way to understand and visualize signal flow.
That's actually easier and more effective than pre-routed synths where most of the routing is taken for granted and you don't fully understand what's going on.
But, maybe, you are right about VCV if the "tutor" will provide him with the right "template". Then the templates will get more advanced as he progresses (FM, Additive etc). In this case yeah, the Moog comparison was a bit too extreme.
Now, of course, it does make sense to get a synth that still will be used after the learning phase. So getting a paid, but very restricted synth is not a good deal too.
Shortly after I also bought Synthorial, which someone already suggested, and it's an excellent learning program.
Even then, it was only when I picked up a (software) modular system, when I realized I had been missing many fundamental links in my understanding of synthesis.
And I'm NOT even a modular enthusiast, I don't even enjoy programming modular as much as I thought in the past. But that doesn't take anything away from its ridiculous didactical potential.
Back to a present scenario where I'm supposed to teach anyone about "subtractive synthesis", I'd sure pick VCV Rack (or Cherry's Voltage) over any Minimoog or Juno emulation.
Adding one module at a time, reflecting on the implications and possibilities of any patch cable. Learning on what I think it's an extremely visually clear patching system, which doesn't hide anything away.
Hardware modular is probably more fun than software, but the immediacy of adding/removing/reordering modules in software for learning purposes cannot be understated.
Also, I was aware "modular for a beginner" sounds outrageous, but I think there's quite a difference between a "learning modular synthesis" and "learning synthesis on a modular synth".
The former, to me, means learning how to actually make music on a modular setup... it likely assumes a previous knowledge of synthesis, and it's going to be centered very much on sequencing, syncing through clock, gate/trigger signals and splitting/merging signals all the time.
The latter is much simpler than that, adding/patching one bulding block at a time.
I can definitely agree a pre-routed Juno/Minimoog is easier from a learner's perspective,, compared to the correspective built with modules.
The "one module at a time" process can also be very easy though, and it forces/helps the learner to understand what's going on in the signal flow.

