Plogue chipsynth C64

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chipsynth C64

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bnz wrote: Mon Dec 18, 2023 9:15 pm Oh, and I second the wish for clap support.
No wish needed, it already has a CLAP version :)

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@mcbpete: oh, pleasant surprise. I was reading the compatibility table on https://plogue.com/products/chipsynth-c64.html and clap wasn't listed. I currently only have my Linux laptop available, not my Windows DAW. I have once tried to make Plogue stuff run with yabridge and failed miserably unfortunately. So I haven't even tried it yet.

Edit: yeah, it's still failing for me with yabridge unfortunately.

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mcbpete wrote: Mon Dec 18, 2023 9:45 pm
bnz wrote: Mon Dec 18, 2023 9:15 pm Oh, and I second the wish for clap support.
No wish needed, it already has a CLAP version :)
Is it just me or does Plogue's site fail to communicate that?
I couldn't find it, that's why I asked:
cptgone wrote: Thu Dec 07, 2023 4:39 pm Plogue has done a lot to support the new, improved plugin format called CLAP.
Does that include this new synth already?
Bitwig 5.1's voice stacking functions make CLAP versions highly desirable.

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CLAP support is still considered preliminary in all our synths,
so we don't brag about it loudly right now.
Its also only available as beta for the other chipsynths in our forums.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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Korg Supporter wrote: Mon Dec 18, 2023 3:37 pm
GearNostalgia wrote: Mon Dec 18, 2023 12:53 pm
Korg Supporter wrote: Thu Dec 14, 2023 9:32 pm
Any Last Ninja sounds? Parralax demos?

Nothing that I have seen. I was able to extract that cool gong or bell sound from the Last Ninja wilderness level and replicate it across different synths that have ring mod
Ok, bad news... would love to see how those sounds were made in the SID.
The best you can do is to grab the last frame at the moment the sounds play. There might be trackers that can open SID files.
Try Goattracker.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene

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IIRC the .sid format isn't really like the .mod format in that a SID has its own playback code too, so essentially every SID might have an entirely different way that the music is 'encoded' - It's basically a self contained programme/routine. Presumably why chipsynth C64 has pretty much a full C64 emulator in it to playback sid files

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I've been playing with the demo since yesterday... I totally run out of "plugin money" after the BF sales, but I'm absolutely getting this in a matter of weeks. Very fun stuff.
I mostly ignored the step sequencers on previous releases, but they are absolutely crucial on this one and after some time spent on them, it makes me want to use them more on the other chipsynths too.

POSSIBLE BUG (unless I'm missing something)
LoopAlways seems to behave like NoteGate, meaning it does not simply play the stuff between the loop points (as the manual says), but it always also plays the start of the sequence before the loop.
Or maybe there's no bug, but it only works combined with specific ResetPosition modes (e.g. Never)?
Here on REAPER 7, Win64, VST3

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mcbpete wrote: Tue Dec 19, 2023 11:43 am IIRC the .sid format isn't really like the .mod format in that a SID has its own playback code too, so essentially every SID might have an entirely different way that the music is 'encoded' - It's basically a self contained programme/routine. Presumably why chipsynth C64 has pretty much a full C64 emulator in it to playback sid files
Yes. There are 700+ Different sub player/engines in the whole 'High Voltage Sid Collection', so it would have been an impossible task to study and decode them all directly. Instead we took the low level approach of emulating .sid routines as black boxes and trying to make sense of what they end up writing to the 6581/8580, then automatically create modulation tables from what our algorithms interprets.

As you can imagine its far from a foolproof technique. Its basically what people that study SID wavetables and tricks have been doing for years by hand (http://www.ucapps.de/howto_sid_wavetables_1.html) but in a semi autonomous way.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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Niowiad wrote: Tue Dec 19, 2023 11:48 am POSSIBLE BUG (unless I'm missing something)
LoopAlways seems to behave like NoteGate, meaning it does not simply play the stuff between the loop points (as the manual says), but it always also plays the start of the sequence before the loop.
Or maybe there's no bug, but it only works combined with specific ResetPosition modes (e.g. Never)?
Here on REAPER 7, Win64, VST3
Ahh yeah the manual is to blame here, sorry. We need to fix this.

The main difference between LoopAlways and NoteGate is that LoopAlways does not play the stuff after the loop point upon note release, but if there is stuff before the loop in, yes it will play that by design.
Unless as you correctly point out, Never reset is chosen, in which case it will never replay the part before the loop once it reaches it the first time.
Cheers
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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So if I click on the DAC panel, load DAC it takes me to my desktop. Would it not make more sense to take you to the folder where I presume various DAC versions are kept?

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aMUSEd wrote: Tue Dec 19, 2023 6:59 pm So if I click on the DAC panel, load DAC it takes me to my desktop. Would it not make more sense to take you to the folder where I presume various DAC versions are kept?
DAC Versions? This is to load audio files to be played by the C64 "DAC".
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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davidv@plogue wrote: Tue Dec 19, 2023 7:24 pm
aMUSEd wrote: Tue Dec 19, 2023 6:59 pm So if I click on the DAC panel, load DAC it takes me to my desktop. Would it not make more sense to take you to the folder where I presume various DAC versions are kept?
DAC Versions? This is to load audio files to be played by the C64 "DAC".
Ah I thought it was where you switch between different models. Should read the manual I guess but just bought it and was learning by trying stuff out first

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Tried the demo, really nice sound, lots of new territories to explore. Now its on my wishlist.
One thing - in case a patch with longer release is played and the chip model is changed, there's a really loud pop noise. This could be circumvented with a brief "speaker circuit protection" muting.
(Live12Beta, Win, VST3)

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davidka wrote: Thu Dec 21, 2023 8:33 am Tried the demo, really nice sound, lots of new territories to explore. Now its on my wishlist.
One thing - in case a patch with longer release is played and the chip model is changed, there's a really loud pop noise. This could be circumvented with a brief "speaker circuit protection" muting.
(Live12Beta, Win, VST3)
Yeah we implemented a whole lot of that in many places. Missed a few apparently.
Need to work on a more generic solution in a Q1 update, but without breaking things is hard.
The SID is a DC popping monster. We need to keep those DC pops internally because those pops were actually used creatively in the past (kick drums, rhythmic patterns, DIGI sample playback etc) and so many things depend on them (filter distortion, clipping etc). So we need to be careful. But when changing major settings that cannot happen in real life (like changing models), it _definitely need_ fading.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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Any hint on the "C64 Audio Out" options?

I never dealt with an actual C64 and I honestly have no idea what that is.
The manual assumes previous knowledge on the issue.
Searching online it seems like some kind of HW modification to improve video quality of the C64, but the filtering of the high frequencies is substantial on the "RF mod" types.

When would you choose one instead of the others?
Last edited by Niowiad on Thu Dec 21, 2023 8:09 pm, edited 1 time in total.

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