Hmm.. does this spline approach lend itself to physical modeling more readily than sampling?Urs wrote: Thu Jan 18, 2024 1:05 pm One thing to keep in the back of your mind is that Zebralette has a fundamentally different approach to waveform generation than Serum or Vital. It’s based on splines instead of samples, so it’s more like vector graphics (Illustrator) than pixel graphics (Photoshop).
Meet Zebralette 3 at NAMM
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- KVRist
- 224 posts since 12 Mar, 2021
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
A modern CPU for advanced things. Support for AVX2 on Intel may be very beneficial. On Arm, a M1 or newer will be sufficient.
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
All three are entirely different things...?nightjar wrote: Sun Jan 21, 2024 3:25 pmHmm.. does this spline approach lend itself to physical modeling more readily than sampling?Urs wrote: Thu Jan 18, 2024 1:05 pm One thing to keep in the back of your mind is that Zebralette has a fundamentally different approach to waveform generation than Serum or Vital. It’s based on splines instead of samples, so it’s more like vector graphics (Illustrator) than pixel graphics (Photoshop).
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- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
Depends on my jet lag after NAMM I would say. I have about two weeks to fix some bugs and things before I go on vacation. If I can't make it before that vacation, I'll have to keep working on it after I'm back and then it won't be before March or April.
- KVRist
- 130 posts since 3 Aug, 2021 from Germany
Will Zebra 3 run on macOS Mojave ?
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- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
I can't say for sure. Mojave has major issues with some graphics stuff, and whether or not any of our new UI stuff runs smoothly on it remains to be seen.
I do think it'll run though, it's the first macOS that had Metal I think?
- KVRist
- 130 posts since 3 Aug, 2021 from Germany
Mojave has Metal.Please support this OS.
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- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
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- KVRist
- 151 posts since 10 Mar, 2009 from Australia
Pure goldel-bo (formerly ebow) wrote: Sun Jan 21, 2024 1:03 pmEars (at least one). Eyes would also probably help![]()
Not enough time or talent. https://soundcloud.com/user-346125978?r ... rd&p=i&c=0 or https://soundcloud.com/richard-crane-64 ... rd&p=i&c=1
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- KVRAF
- 2297 posts since 23 May, 2012 from London
Noisecore has left the chatUrs wrote: Fri Jan 19, 2024 12:18 am beta tester was able to do a 200dB burst... not gonna give that to you just yet![]()
Always Read the Manual!
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- KVRAF
- 2297 posts since 23 May, 2012 from London
1st April is looking like a good release date thenUrs wrote: Sun Jan 21, 2024 5:00 pm Depends on my jet lag after NAMM I would say. I have about two weeks to fix some bugs and things before I go on vacation. If I can't make it before that vacation, I'll have to keep working on it after I'm back and then it won't be before March or April.
Always Read the Manual!
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- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
PieBerger wrote: Mon Jan 22, 2024 9:57 am1st April is looking like a good release date thenUrs wrote: Sun Jan 21, 2024 5:00 pm Depends on my jet lag after NAMM I would say. I have about two weeks to fix some bugs and things before I go on vacation. If I can't make it before that vacation, I'll have to keep working on it after I'm back and then it won't be before March or April.![]()
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- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
Nope, but it does use the engine thing from Hive for it, so we have the option to add it in the future.
