MFM2.5 preview (updated to revision 13207)
- KVRian
- 1414 posts since 14 Apr, 2008 from velvet noise
▒░░░░▒▒▒▒▒▒▒▒▒▒░░▒▒▒▒▒▒▒▒▒▒░░▒▒▒▒░░▒▒▒▒░░░░░░▒▒▒▒▓▓▒▒▒▒░░░░░░░░▒▒▒▒░░▒▒▒▒▒▒░░▒▒░░▒▒░░▒▒▒▒░░▒▒▒▒▒▒▒▒
▒▒░░▒▒▓▓▒▒░░▓▓▒▒░░▒▒▒▒▒▒░░░░▓▓░░▒▒░░░░░░▓▓▒▒░░▒▒▒▒░░▒▒▒▒▓▓▒▒▒▒░░░░▒▒▒▒░░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░░▒▒▒▒░░▒▒▒▒░░▒▒▒▒▒▒░░▒▒▒▒░░░░▒▒▒
▒▒░░▒▒▓▓▒▒░░▓▓▒▒░░▒▒▒▒▒▒░░░░▓▓░░▒▒░░░░░░▓▓▒▒░░▒▒▒▒░░▒▒▒▒▓▓▒▒▒▒░░░░▒▒▒▒░░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░░▒▒▒▒░░▒▒▒▒░░▒▒▒▒▒▒░░▒▒▒▒░░░░▒▒▒
Last edited by noiseresearch on Mon Nov 20, 2023 10:37 am, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
- KVRian
- 575 posts since 30 Jan, 2021
MFM2.5's granular effect allows you, in .10 steps, to tune up or down an octave. I'm fascinated by MFM2.5 because it's so old. What I mean is, it's Heckmann's first fx which goes back 20 or 30 years. Obviously, it was never abandoned. Didn't care for the old spaceship llok, though. But that's U-he for ya. They also upgraded Triple Cheese so at least they're conscious about design.
If you can't dazzle 'em with brilliance, baffle 'em with bullshit.
- KVRAF
- 6502 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
as far as I remember, it was in 2002 that urs heckmann presents "more feedback machine" here at K-v-RBoy Wonder wrote: Wed Sep 07, 2022 5:02 amMFM2.5's granular effect allows you, in .10 steps, to tune up or down an octave. I'm fascinated by MFM2.5 because it's so old. What I mean is, it's Heckmann's first fx which goes back 20 or 30 years. Obviously, it was never abandoned. Didn't care for the old spaceship llok, though. But that's U-he for ya. They also upgraded Triple Cheese so at least they're conscious about design.
they were 6 developper's forums at these dates...see how it has changed since !
- KVRer
- 1 posts since 10 Sep, 2022
Hi there, did I missed something or does the updated plugin effect doesn't have a dry/wet knob on each of the two FX slots?
-
Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16732 posts since 12 Oct, 2008 from Here and there
Improvising straight into 2 instances of u-he MFM2.5, tweaking various parameters on the fly. The instance on the left in the video uses side-band modulation, the right instance is a long reverb.
- KVRian
- 1215 posts since 6 Jul, 2005
Have recently switched to Cubase 14 [ OSX ARM ] and have noticed this is [ still ] a thing with MFM2.5 but also with the latest Filterscapes and Zebrify.tasmaniandevil wrote: Sun Dec 19, 2021 7:39 amIt's a rather difficult task to get that Cubase bypass button working in our VST3 plugins due to their modularity (i.e. how they are built code-wise).
For the time being, if you need it, please use the VST2 version.
With VST2 no longer being an option is this likely to see a fix?
[ Seems to be okay with the VST3s of ColorCopy and Satin? ]
Cheers,
Alan
-
tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
At some point, but not in the short term.
It would most likely involve a lot (months and months) of code refactoring for each of these plugins.
It's not something we can just do quickly in parallel to our current tasks, that's why there is no ETA for this.
It would most likely involve a lot (months and months) of code refactoring for each of these plugins.
It's not something we can just do quickly in parallel to our current tasks, that's why there is no ETA for this.
That QA guy from planet u-he.
- KVRian
- 1215 posts since 6 Jul, 2005
Ah, okay. Appreciate the situation and thanks for the reply.tasmaniandevil wrote: Mon Jan 13, 2025 6:07 am At some point, but not in the short term.
It would most likely involve a lot (months and months) of code refactoring for each of these plugins.
It's not something we can just do quickly in parallel to our current tasks, that's why there is no ETA for this.

