Humanize Riffer Patterns
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- KVRist
- 366 posts since 17 Jan, 2005
I really like Riffer and how easy it is to draw out patterns that I've written. But, as is often the case with MIDI patterns, the end result still sounds a bit robotic. I've manually adjusted velocities to make them slightly different, but the timing is still very quantized.
There doesn't seem to be any humanization parameters in the Riffer like there are in the Strummer and Tab functions. Does anyone have any suggestions to inject a subtle amount of humanization?
There doesn't seem to be any humanization parameters in the Riffer like there are in the Strummer and Tab functions. Does anyone have any suggestions to inject a subtle amount of humanization?
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- KVRer
- 26 posts since 22 May, 2022
go to settings and click on riffer settings, check export humanization select button, then adjust swing bar, i think default its at 0, increasing will give off-time humanization, u can do that for the velocity bar too.
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- KVRist
- 252 posts since 8 Dec, 2018
There is no swing bar in the Riffer settings
brazytupac wrote: Sun Oct 16, 2022 2:14 pm go to settings and click on riffer settings, check export humanization select button, then adjust swing bar, i think default its at 0, increasing will give off-time humanization, u can do that for the velocity bar too.
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mountainmaster mountainmaster https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=153531
- KVRian
- 620 posts since 10 Jun, 2007 from Netherlands
Removed in v3.7 it seems.particlestorm wrote: Sun Sep 15, 2024 11:17 am There is no swing bar in the Riffer settings
brazytupac wrote: Sun Oct 16, 2022 2:14 pm go to settings and click on riffer settings, check export humanization select button, then adjust swing bar, i think default its at 0, increasing will give off-time humanization, u can do that for the velocity bar too.
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warwickbassist25 warwickbassist25 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=501008
- KVRist
- 76 posts since 5 Mar, 2021
Yes, it was removed. Hopefully it is added back in the new update they're working on.
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Liang[AmpleSound] Liang[AmpleSound] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=400571
- KVRist
- 499 posts since 29 Jun, 2017
Sure.warwickbassist25 wrote: Mon Sep 16, 2024 12:22 pm Yes, it was removed. Hopefully it is added back in the new update they're working on.
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warwickbassist25 warwickbassist25 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=501008
- KVRist
- 76 posts since 5 Mar, 2021
Why was it ever removed in the first place?!
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Liang[AmpleSound] Liang[AmpleSound] https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=400571
- KVRist
- 499 posts since 29 Jun, 2017
To ensure a Riff is sounded exactly the same as it is played as MIDI in DAW, the keyswitches must be generated very carefully, but this feature could misplace the keyswitches. To avoid this problem, we temporarily removed this feature.
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warwickbassist25 warwickbassist25 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=501008
- KVRist
- 76 posts since 5 Mar, 2021
Any idea on when the new riffer will be added to the existing plug-ins?
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- KVRer
- 26 posts since 22 May, 2022
woah thats too bad, I'm now realizing after updating to 3.7, would have to downgrade thenmountainmaster wrote: Mon Sep 16, 2024 10:55 amRemoved in v3.7 it seems.particlestorm wrote: Sun Sep 15, 2024 11:17 am There is no swing bar in the Riffer settings
brazytupac wrote: Sun Oct 16, 2022 2:14 pm go to settings and click on riffer settings, check export humanization select button, then adjust swing bar, i think default its at 0, increasing will give off-time humanization, u can do that for the velocity bar too.
- KVRist
- 140 posts since 13 Mar, 2004 from USA
i didn't notice it was missing (or it had one) so i've just been adding humanization with one or two MIDI FX on the MIDI track itself to tweak swing/note start/stop/levels etc.
Glenn
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- KVRer
- 26 posts since 22 May, 2022
what midi fx is that? i'm interested about the swing
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- KVRist
- 252 posts since 8 Dec, 2018
I would be cautious about humanizing the sound using a MIDI FX or other function in a DAW after exporting, as there's a risk that the connection between the note and keyswitch for a specific string could be broken by randomization. This means the plugin might then select a different string or strings, resulting in an "incorrect voicing."
Therefore, in my experience, it is best if the humanization takes place within Ample Sound itself.
Therefore, in my experience, it is best if the humanization takes place within Ample Sound itself.
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- KVRist
- 47 posts since 28 May, 2022
If you use a DAW that allows humanisation, wait till the next release of the guitars and I've been told that proper implementation of midi channel exporting will be included (it already works on the basses).
You should then be able to drag to DAW, switch playback to "midi guitar" mode and move the notes around without having to worry about keyswitches.
It used to work in v3.xx guitars but the first implementation of v4 broke it. I'm waiting patiently...
You should then be able to drag to DAW, switch playback to "midi guitar" mode and move the notes around without having to worry about keyswitches.
It used to work in v3.xx guitars but the first implementation of v4 broke it. I'm waiting patiently...
Mac Studio M1, 32Gb, Logic 12.2.2, Tahoe 26.2.4
