Soundtoys Plugins still not resizable?!?! "there are no plans currently to implement resizable GUIs for our plug-ins"
- KVRian
- 783 posts since 16 Jun, 2022
I downlaoded the free (for a limited time) Phase Mistress plugin. It does look very small on modern high res monitor. It's a shame cause the plugin sounds great and is flexible. I will mostly end up using the presets because i'm not really tempted to menu dive on this tiny interface. To be fair, the plugins has a lot of presets and most of them are great and well organized.
I make electronic music - DAW of choice : Live 12 
- KVRAF
- 14476 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Yes so soundtoys who have had requests from public and internal beta for yearss to have resizable guis, wouldn't just set aside a week or two just to do this...
cause that makes sense ...
smh.
I agree with all of us who want resizable GUI's, many of us beta testers have been asking for it for years.. SoundToys are very much aware of the requests..
I would be shocked if they aren't working on it and have been for awhile.
rsp
cause that makes sense ...
smh.
I agree with all of us who want resizable GUI's, many of us beta testers have been asking for it for years.. SoundToys are very much aware of the requests..
I would be shocked if they aren't working on it and have been for awhile.
rsp
sound sculptist
- KVRAF
- 19852 posts since 16 Sep, 2001 from Las Vegas,USA
Allow me to point out the fact that while the founder of Nomad Factory passed away several years ago, some of the people who were connected with the company are working on updates for the NF plugins that include resizable GUIs (along with some other tweaks) and those updates are free for registered users.
Granted they are working slowly but there have been updates to several NF factory plugins so far that have allowed me to add them back to my working line up due to the new larger size GUIs (which my old eyes really appreciate).
The entire Plug and Mix bundle which contains 50 plugins is reported to be next for updates with a release slated within the next few weeks.
My point being that adding larger GUIs is not rocket science but is more down to a matter of will and the desire to please your paying customers.
It's quite possible as others have suggested that whoever wrote the code for the Soundtoys plugins is no longer with the company so updating them may not be an easy task but an announcement from Soundtoys stating that as fact if true would go a long way in public relations for the company.
Granted they are working slowly but there have been updates to several NF factory plugins so far that have allowed me to add them back to my working line up due to the new larger size GUIs (which my old eyes really appreciate).
The entire Plug and Mix bundle which contains 50 plugins is reported to be next for updates with a release slated within the next few weeks.
My point being that adding larger GUIs is not rocket science but is more down to a matter of will and the desire to please your paying customers.
It's quite possible as others have suggested that whoever wrote the code for the Soundtoys plugins is no longer with the company so updating them may not be an easy task but an announcement from Soundtoys stating that as fact if true would go a long way in public relations for the company.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRist
- 311 posts since 5 Oct, 2004 from Brooklyn, NY.
From an email Soundtoys sent me 4 days ago, "
As of right now, there are no plans currently to implement resizable GUIs for our plug-ins. However, this is a very commonly requested feature, so our Dev team is aware of the high volume of requests for GUI control, and they'll potentially be taking that into account for future updates. Again, there aren't any actual plans to implement that anytime soon, but our dev team is definitely aware of the desire for that feature.
The best way to work around this aspect of our GUI size is to adjust the viewing size for plug-ins in your DAW's settings.
Hope this helps! Let me know if I can answer anything else, and have a great rest of your day!"
So it doesn't look like it's being worked on at all.
As of right now, there are no plans currently to implement resizable GUIs for our plug-ins. However, this is a very commonly requested feature, so our Dev team is aware of the high volume of requests for GUI control, and they'll potentially be taking that into account for future updates. Again, there aren't any actual plans to implement that anytime soon, but our dev team is definitely aware of the desire for that feature.
The best way to work around this aspect of our GUI size is to adjust the viewing size for plug-ins in your DAW's settings.
Hope this helps! Let me know if I can answer anything else, and have a great rest of your day!"
So it doesn't look like it's being worked on at all.
- KVRist
- 481 posts since 26 Jun, 2024
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- KVRer
- 26 posts since 7 Sep, 2013 from Finland
Sure looks like they don't have a Dev Team at allt.o.t.s. wrote: Sat Nov 09, 2024 6:04 am From an email Soundtoys sent me 4 days ago, "
As of right now, there are no plans currently to implement resizable GUIs for our plug-ins. However, this is a very commonly requested feature, so our Dev team is aware of the high volume of requests for GUI control, and they'll potentially be taking that into account for future updates. Again, there aren't any actual plans to implement that anytime soon, but our dev team is definitely aware of the desire for that feature.
The best way to work around this aspect of our GUI size is to adjust the viewing size for plug-ins in your DAW's settings.
Hope this helps! Let me know if I can answer anything else, and have a great rest of your day!"
So it doesn't look like it's being worked on at all.
- KVRAF
- 37439 posts since 14 Sep, 2002 from In teh net
I don't know any DAWS that have options to resize plugins themselves?
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- KVRist
- 274 posts since 15 Oct, 2004
There isn't one afaik, since all the respectable devs took care of this issue early when hidpi became a thing. Why would they even care, if the plugin dev doesn't? You have the magnifier at the OS level, but that's about it.aMUSEd wrote: Sat Nov 09, 2024 10:08 am I don't know any DAWS that have options to resize plugins themselves?
Last edited by Lerian on Sat Nov 09, 2024 10:27 am, edited 1 time in total.
- KVRAF
- 24433 posts since 7 Jan, 2009 from Croatia
Certain DAWs like Cubase, Live etc do have options for auto-DPI scaling the plugin window.
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- KVRist
- 39 posts since 7 Jan, 2011 from Burlington, VT, USA
Hey Everyone,
Just wanted to clear up some confusion - this is *most definitely* being worked on. Sorry for the miscommunication, I am not sure how the "no plans" message got out there.
Some behind the scenes: there's an order of operations to it that we've been slowly checking off - two of those things within the last couple of years have been VST3 support (because VST2 on Windows gives developers no way to know the DPI/scale factor of the current window) and, with our 5.4.x release(s), updating most of our core assets to high res so they don't look terrible when blown up. Both of these are in preparation for user adjustable scaling, which is a significant bit of (pretty far along) work in our graphics engine in order to look good and be performant on all DAWs and platforms.
I'd normally rather just stay quiet until we can say "it's ready", but didn't want the misinformation out there. We are working on it.
Thanks,
Chris
Soundtoys
Just wanted to clear up some confusion - this is *most definitely* being worked on. Sorry for the miscommunication, I am not sure how the "no plans" message got out there.
Some behind the scenes: there's an order of operations to it that we've been slowly checking off - two of those things within the last couple of years have been VST3 support (because VST2 on Windows gives developers no way to know the DPI/scale factor of the current window) and, with our 5.4.x release(s), updating most of our core assets to high res so they don't look terrible when blown up. Both of these are in preparation for user adjustable scaling, which is a significant bit of (pretty far along) work in our graphics engine in order to look good and be performant on all DAWs and platforms.
I'd normally rather just stay quiet until we can say "it's ready", but didn't want the misinformation out there. We are working on it.
Thanks,
Chris
Soundtoys
It's simple to be complicated, but complicated to be simple.
- KVRist
- 311 posts since 5 Oct, 2004 from Brooklyn, NY.
Thanks for the heads up Chris!
- KVRAF
- 37439 posts since 14 Sep, 2002 from In teh net
Thought soinharmonicity wrote: Sat Nov 09, 2024 5:00 pm Hey Everyone,
Just wanted to clear up some confusion - this is *most definitely* being worked on. Sorry for the miscommunication, I am not sure how the "no plans" message got out there.
Some behind the scenes: there's an order of operations to it that we've been slowly checking off - two of those things within the last couple of years have been VST3 support (because VST2 on Windows gives developers no way to know the DPI/scale factor of the current window) and, with our 5.4.x release(s), updating most of our core assets to high res so they don't look terrible when blown up. Both of these are in preparation for user adjustable scaling, which is a significant bit of (pretty far along) work in our graphics engine in order to look good and be performant on all DAWs and platforms.
I'd normally rather just stay quiet until we can say "it's ready", but didn't want the misinformation out there. We are working on it.
Thanks,
Chris
Soundtoys
viewtopic.php?p=8817051&hilit=Soundtoys#p8817051
- KVRAF
- 14476 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Thanks Chris.inharmonicity wrote: Sat Nov 09, 2024 5:00 pm Hey Everyone,
Just wanted to clear up some confusion - this is *most definitely* being worked on. Sorry for the miscommunication, I am not sure how the "no plans" message got out there.
Some behind the scenes: there's an order of operations to it that we've been slowly checking off - two of those things within the last couple of years have been VST3 support (because VST2 on Windows gives developers no way to know the DPI/scale factor of the current window) and, with our 5.4.x release(s), updating most of our core assets to high res so they don't look terrible when blown up. Both of these are in preparation for user adjustable scaling, which is a significant bit of (pretty far along) work in our graphics engine in order to look good and be performant on all DAWs and platforms.
I'd normally rather just stay quiet until we can say "it's ready", but didn't want the misinformation out there. We are working on it.
Thanks,
Chris
Soundtoys
Appreciated.
I was told however that it shouldn't be more than a week or month tops by a good coder.. Maybe you just aren't a good coder (the good coder part is meant as a joke...)
rsp
sound sculptist
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- KVRAF
- 5444 posts since 15 Feb, 2020
Lerian originally said half a day for a GUI resizing update.zvenx wrote: Sat Nov 09, 2024 7:11 pmThanks Chris.inharmonicity wrote: Sat Nov 09, 2024 5:00 pm Hey Everyone,
Just wanted to clear up some confusion - this is *most definitely* being worked on. Sorry for the miscommunication, I am not sure how the "no plans" message got out there.
Some behind the scenes: there's an order of operations to it that we've been slowly checking off - two of those things within the last couple of years have been VST3 support (because VST2 on Windows gives developers no way to know the DPI/scale factor of the current window) and, with our 5.4.x release(s), updating most of our core assets to high res so they don't look terrible when blown up. Both of these are in preparation for user adjustable scaling, which is a significant bit of (pretty far along) work in our graphics engine in order to look good and be performant on all DAWs and platforms.
I'd normally rather just stay quiet until we can say "it's ready", but didn't want the misinformation out there. We are working on it.
Thanks,
Chris
Soundtoys
Appreciated.
I was told however that it shouldn't be more than a week or month tops by a good coder.. Maybe you just aren't a good coder (the good coder part is meant as a joke...)
rsp
It’s a damn shame Lerian and his buddies don’t work for SoundToys, we’d have this finished straight away.
I lost my heart in Cap de Creus
