AIR Music Tech announces Open Beta 2: Apple Silicon and Windows 11 support for classic plugins

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AIR Music Tech announced today Open Beta 2 that brings Apple Silicon, VST 3 compatibility and improved Windows 11 to some of their most classic plugins, including Xpand!2, Structure, Strike, and Transfuser 2 but to name a few. We have taken your feedback from Beta 1 and made additional fixes and improvements.

This update signifies a major step forward in ensuring our legacy software continues to serve the creative needs of modern producers and musicians.

We at AIR Music Tech deeply appreciate the patience and loyalty of long-standing customers. We understand that the wait for Apple Silicon and VST3 compatibility has been frustrating for many of them. It was never a matter of forgetting our valued users but rather overcoming significant technical challenges that come with updating these beloved classic plugins for modern platforms.

Participants will have direct access to provide feedback and report bugs through a simple online form. This feedback will be instrumental in refining the final release.

The public beta is open to all licensed users of the following products:

Hybrid 3.
Structure.
Loom 2.
Strike.
Velvet.
DB-33.
Transfuser 2.
The Riser.
Vacuum Pro.
Mini Grand.
Xpand!2.
Boom.
Vacuum.
Creative FX Collection Plus.

Licensed users interested in joining the public beta can sign up at https://www.airmusictech.com/beta-signup.html

A 7-day trial is available for new users interested in trying out these plug-ins.


Beta 2 Release Notes
  • Fixed a crash that could occur when duplicating a track containing one of the instruments

    Fixed a crash that could occur when removing one of the instruments

    Fixed a crash that could occur when connecting/disconnecting displays

    Fixed a crash that could occur when changing the preset in the drop-down menu

    Vacuum Pro - Fixed a crash that could occur when deleting an instance of the plugin after accessing the preset menu

    Mini Grand - Fixed a crash could occur when using the VST3 version in Ableton

    Transfuser 2 - FX combo box now populates with the name of effect preset

    Loom II - MIDI assignments now reset correctly

    General stability improvements
Digital Team

inMusic Brands
AIR | Akai Professional | Alesis | ▲lto Professional | Denon DJ | Denon Professional | ION Audio | M-Audio | Marantz Professional | MixMeister | Numark | SONiVOX
Email. sbangs@inmusicbrands.com

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Here's how it should be done......

viewtopic.php?p=8950499#p8950499
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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"Transfuser 2 - FX combo box now populates with the name of effect preset" :dog:

The only thing that'd make me open Transfuser again is a bigger GUI with the radical
ability to see the entire tiny sequencer without having to scroll up/down.


Below is the FR sent to AIR back in 2009 :roll:

1. The ability to drag'n'drop/swap around Drum Pad FX.

2. The option to make Drum Pad send fx *post* volume/pan - so lowering a Drum Pad's volume also lowers it's send FX and changing a Pads pan setting is reflected in the Send FX.

3. The ability to drag a wave file from the Recorder into a User Audio folder in the Browser.
This makes the inability to save your own Drum Pad creations slightly less painful to workaround.

4. The ability to save your own cool Drum Pad creations - is there no
way that a wholly self-content file can be saved with FX/envelopes etc?

5. Most importantly, the ability to increase the Sequencer Pane to allow all Drum Lanes to be seen. I can't emphasize how crippling it is to not be able to see all the Sequencer Lanes at the same time.

6. Ditto using slices, trying to line up the desired slice to the right step is very fiddly with the present pane size.

7. Audition Browser samples *with* Insert/Track/Master FX. I very often find a cool snare only to find that with enhancers/compressor/maximizer on the FX it sounds completely different.
Also audition Browser samples in situ ie temporarily replacing the destination Drum Pad as the Drum Seq.

8. An option that when you select a slice it sounds/plays. Removes the need to audition it via the vertical piano of the piano roll and then hope that you've selected the right slice.

9. Being able to drag along a Sequencer Lane with the pencil tool, creating or deleting notes as you can in the Transfuser effect "Gater" would *greatly* speed up writing.

10. Also, having the most frequently used commands such as Copy/Paste current bar, Undo/redo, *deselect* brought out onto the GUI would, again really speed up the workflow.

11. The ability to mute/solo the different FX lanes in the Gater effect.

12. A Mario-like function for use with the gater- ie randomize option for each lane.

12. Mono/Stereo output button on each Drum Pad.

13. Back and forward arrows for Drum Synth Kits (above the drum pads)
For the FX presets.

14. Reverse and Note Repeat (a la GURU for glitchy effects) pages in the Drum Seq.

15. Copy and paste Track Automation Lanes. Copy Automation Lanes steps 1-16 to 17-32 and vice vers

17. Ability to save *User* FX presets. Also, FX "init" presets. (for Gater, for example.)


18. Pressing Record in Transfuser and then Play in Pro Tools starts
Transfuser Recording - with subsequent trigger notes from a MIDI region change the pattern in Transfuser - enabling one to play/record into Transfuser while listening to the whole Pro Tools session.
ie "wait for note" Record mode with proper pattern change.

19. Also, being able to play/Rec a pattern when it has no data in it - at present you have to draw in a note before it'll play.

19. Create cresendo works based on the current Page selected ie
if filter is selected then it creates a filtered crescendo, ditto pitch etc

20. Altering the settings on the Pitch etc page using the mouse is set to the slower setting, currently *always* requires a key modifier to enter the inevitable small change.

21. Drag and drop FX *exchanges* them rather than overwrites.

21. A Fine Tune page or alternative setting for the Pitch page..

22. Selecting or "highlighting" some lanes and choosing "copy current bar" and then pasting into a new bar *shouldn't* overwrite unselected lanes - thereby allowing one to copy and paste different lanes into different patterns and combine the best of both.

23. Right-clicking with the pencil tool deletes a node (ie slicer pan node) or note.

24. Option to turn off scroll while recording.

25. If left-clicking a lane in a Drum-Synth "Selects" all on that lane can we have right-clicking "Deselects" all - much, much easier than constantly having to go to the drop-down menu.

26. Ability to save Drum Pad Send FX and Insert FX set-ups.

27. In the Drum Synth display for each sample, having the wave overlayed the pitch/amp/filter thereby making sound design much easier.

28. At present it's impossible to draw nodes in the Drum Pads pitch/amp window in the *upper* far 3rd of the screen where the samples name is - and therefore deleting is also difficult if the zoom places a node in that area.

28. The drag'drop of Drum Pads has been unexpectedly removed with no explanation. The proposed solution unfortunately doesn't copy the old Pads pain-stakingly tweaked FX or sends - which also of course cannot be saved and reloaded into a new Pad.

A more elegant solution would be to have an option on the Tool(?) page which "Enables Drum Pads to be *swapped*" thereby also removing the danger of accidently copying over an existing Drum Pad.


29. The ability to copy and paste a single Drum Seq Lane into another single Lane on multiple or single pages- ie doubling up a kick Lane at the moment including all the velocity/pan/time information seems impossible, ditto trying out a Lane with a different sound etc.

30. Sample start and end midi learnable/Track Automation Lane usable

31. In the Drum Synth be able to load new samples leaving the destination Pad's FX and enevelopes intact.

32. Gater FX - copy/exchange/swap pages 1 and 2
__________________
"What embecile composed this list :/"

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Structure is broken in vst3 mode.
Effects are missing on the mixer.
How do I get them to be seen?
The folder labelled FX is there but how do I get Structure to see it?

P.S. SOLVED.

By moving Structure folder inside "C:\Program Files\AIR Music Technology\" to "C:\Program Files (x86)\AIR Music Technology"

All FX and presets are seen.

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I had problems with getting the Structure database seen in the older vst2 version and kept it uninstalled for years it as a result.
Just tried the vst3 version this week and the database problems I had before seem to have disappeared.
Apart from that I had the same FX problem that Smasha just listed so thanks for the fix on that one. :tu:

Structure is a powerful piece of software if you can get it running smoothly.
It needs a larger GUI of course like all the older AIR plugins.

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If AIR hasn't created resizable GUI's for the legacy products they haven't listened to their users at ALL!
Mac Mini M4 Pro | 14 Cores (10P/4E) | 48GB RAM | Studio One | Reason | Bitwig Studio | Logic Pro | FL Studio | Cubase Pro | Waveform | Reaper | Renoise | ~1000 VSTs/AUs | ~350 REs

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