Zebra 3 and Zebra Legacy

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The Dark Zebra Zebra Legacy (Zebra2)

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Urs wrote: Tue Nov 11, 2025 4:54 pm You can store the license file in a password manager or on a USB drive. There's no calling home involved, so it has nothing to do with Challenge/Response or computer activations whatsoever.

Like Plogue do, the license file is actually a PNG image that tells you what's on it and who it's licensed to.
Beautiful!!! Thank you, Urs!! You guys are awesome!! ......and thank you for supporting Linux!! :)
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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audiojunkie wrote: Tue Nov 11, 2025 9:03 pmThank you, Urs!! You guys are awesome!! ......and thank you for supporting Linux!! :)
Seconding this, on both counts :-) There was discussion further up on running Windows software under Linux via Wine -- yes, it's technically possible a lot of the time, but things are still more stable and perform better when you have a native Linux version. I know it's challenging to support (the Linux world is a bit more chaotic), but I really appreciate the effort.

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Running Windows software on GNU/Linux is one challenge, running Windows audio software on GNU/Linux is another (and perhaps bigger) challenge, due to audio's inherent demand for very low latency. You wouldn't face this challenge if you were for example trying to run Affinity on GNU/Linux since it's an image editing software with no need for low latency.

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limitlesssss wrote: Wed Nov 12, 2025 7:17 am Running Windows software on GNU/Linux is one challenge, running Windows audio software on GNU/Linux is another (and perhaps bigger) challenge, due to audio's inherent demand for very low latency. You wouldn't face this challenge if you were for example trying to run Affinity on GNU/Linux since it's an image editing software with no need for low latency.
Affinity is a challenge too, because you need a custom Wine (ElementaryWarrior) + Lutris, or similar.
I got there, it works, but it wasn't very easy to set up.
Not a walk on the beach in the morning...

At some extent, it was easier for me to get wine and yabridge up and running.

- Mario

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Will we be able to save and swap between wavetable presets without affecting other parameter values in the oscillator, like tuning and such? In Zebra2, when you have adjusted different parameters in the oscillator and want to test out different wavetable presets, the parameters gets changed to whatever it was when the wavetable was saved, if I'm not mistaken. At least the tuning.

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I think so. It's designed to do that but I can't recall if we have implemented presets of what we call "Curve Sets".

if we haven't doe it yet, it surely is on our todo list.

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Urs wrote: Wed Nov 12, 2025 8:35 pm I think so. It's designed to do that but I can't recall if we have implemented presets of what we call "Curve Sets".

if we haven't doe it yet, it surely is on our todo list.
Will we be able to do physical modeling in Zebra 3 aka melodic non percussive sort like the comb filters and karplus synthesis? Urs what happend to the other plugin that you where demoing about making wavetables and exporting it into hive2 and Zebra 3.. i see know that zebra 3 wil not have wavetablez nor uhm scripting as said last year by superbooth?

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We have Exciters, Modal Synthesis and of course Comb filters.

Yeah, not wavetables. Not convinced it needs it. But you can export the oscillator Curve Sets as wavetables for Hive, as seen in Zebralette 3.

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Pardon me for being out of the loop, but what’s the design rationale for not having wave tables? Is the idea that something else Zebra has effectively covers that basis?

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Benjamin923 wrote: Thu Nov 13, 2025 11:23 pm Pardon me for being out of the loop, but what’s the design rationale for not having wave tables? Is the idea that something else Zebra has effectively covers that basis?
Yes.

Zebra 3 has a built-in waveform editor, but it is vector based, using splines - as opposed to sample based waveforms that wavetables are made of. You can import and vectorise individual waveforms from .wav files, and Zebra 3 will create a smooth transition between two or more of them. But it won't import hundreds of frames, only up to 16.

However, wavetable import is hit and miss. In most cases, hand edited waveforms and transitions sound much better. And like Hive's .uhm generated wavetables, they are as crisp as it gets.

Here's a video from three years ago (gosh) that shows what Zebra 3 waveforms are made of, and what kind of transitions it can do easily:


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but can 16 cycles make a complex, long and smooth sound like for example 256 cycles in wavetable?

I also dont understand a little bit why to invent a different bike and not use tried and tested :)

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Lbdunequest wrote: Fri Nov 14, 2025 6:49 am but can 16 cycles make a complex, long and smooth sound like for example 256 cycles in wavetable?
They are a lot smoother and more spectacular than anything you could ever draw as wavetables from hand, or import from a sample. It's even smoother than Hive, and easily as spectacular as Hive's mathematically generated wavetables.
I also dont understand a little bit why to invent a different bike and not use tried and tested :)
This has been tried and tested in Zebra 2 for 20 years, it's called "GeoMorph" and "SpectroMorph" there, but this is in a different league of just how good this is.

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I guess we'll indeed reach 100 pages before Zebra 3 goes public beta...

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Urs wrote: Fri Nov 14, 2025 7:29 am I guess we'll indeed reach 100 pages before Zebra 3 goes public beta...
But will, do you think, we reach the end of 2025?

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rmbles wrote: Fri Nov 14, 2025 8:37 am
Urs wrote: Fri Nov 14, 2025 7:29 am I guess we'll indeed reach 100 pages before Zebra 3 goes public beta...
But will, do you think, we reach the end of 2025?
I'm super sure we'll have a public beta in December. It may have rough edges, it may be a CPU hog, it may only come with a pre-selection of presets, but it'll debut in 2025.

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