Idk if I have problems with what you gave as example... for me it´s more the looks in general than specific issues...kv331 wrote: Mon Dec 22, 2025 8:51 amI know that UI/UX issues are preventing SynthMaster 3 to become a popular synth, so I have some ideas in mind to introduce more flexible UI choices for the layer view: Introduce different (narrow, normal and wide user interfaces for instance) for the osc/filter/modulation sources so that we can fit more of them on the screen. I will first introduce this concept with the release of the iOS version, and hopefuly the desktop version will follow next, around Q4 2026.twal wrote: Sun Dec 21, 2025 1:06 am I think if they merged both SM One and Synthmaster 3 into one synth they would have a shiny product.
It is precious technicalwise... but it looks kind of cheap...
I find the tranquil blue the only useable option for it and I cannot exactly identify it but it still doesn´t reach the crispiness and clarity of others... the top bar is kind of blurry with this kind of shadow in the script, the contrast isn´t there, Oscillator and envelopes aren´t as "sharp" and detailed like the others... and it is it´s "shop window"...
Like a jewelry store which shows it´s diamants on potato sacks instead of blue-black velvet (overdriven... no offense...just to make clear what I mean!)...
Again I cannot really spot it but for me it´s the whole picture in general more than some specific use problems:
