Zebra 3.0.2 Update (rev. 22175)
- KVRian
- 1060 posts since 17 Jan, 2005 from London
I'm downloading the 3.0.2 update now from the link at the top of this thread, but only after requesting a "Send Licence Information" message, which only succeeded in "updating" my. 3.0.1 installation to 3.0.0
Come on guys, this isn't rocket science 
Bitwig 6.1b4 + Akai MIDIMix + Launchpad X + MF Twister
ExpressiveE Osmose Keyboard + Universal Audio Apollo Twin X
Mac Mini M1 16GB/4TB + macOS 26.5.2 Tahoe
ExpressiveE Osmose Keyboard + Universal Audio Apollo Twin X
Mac Mini M1 16GB/4TB + macOS 26.5.2 Tahoe
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- KVRian
- 816 posts since 18 May, 2007 from Berlin
True, will be fixed soon.
In general, our updates, i.e. our installers, have always been directly available via their respective product pages, no need to request any emails for download links. (Doesn't change the fact that we have to fix the link of course.)
Viktor
u-he team
In general, our updates, i.e. our installers, have always been directly available via their respective product pages, no need to request any emails for download links. (Doesn't change the fact that we have to fix the link of course.)
Viktor
u-he team
- KVRian
- 1060 posts since 17 Jan, 2005 from London
Thanks for the reply
I'm still feeling a bit bruised after the football last night 
Bitwig 6.1b4 + Akai MIDIMix + Launchpad X + MF Twister
ExpressiveE Osmose Keyboard + Universal Audio Apollo Twin X
Mac Mini M1 16GB/4TB + macOS 26.5.2 Tahoe
ExpressiveE Osmose Keyboard + Universal Audio Apollo Twin X
Mac Mini M1 16GB/4TB + macOS 26.5.2 Tahoe
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- KVRian
- 935 posts since 7 Sep, 2014
Nice! Thanks for this new version!
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- KVRian
- 935 posts since 7 Sep, 2014
Can I ask BTW? In Zebra 2 we have an amazing spectral Fxs like: turbulence, scrambler, brilliance etc. In Zebra 3 all parameters are new? It's in Oscillator Fx zone, right? Because I don't see turbulence and brilliance and many others which was in version 2...
P.s. I still love Zebra 2 GUI...
P.s. I still love Zebra 2 GUI...
- u-he
- Topic Starter
- 30245 posts since 8 Aug, 2002 from Berlin
Zebra 2 had 18 or so OscFX algorithms, Zebra 3 has 36 (many of the 21 FX in Zebra 3 have drop downs with additional options, to make them easier to browse, coming to a total of 36 different FX). Not only has the number doubled, they are also implemented with better quality where possible, and more flexibility. "Scrambler" - which you miss but which actually still exists in Zebra 3 - was vastly extended and includes "Scatter". So this one covers two of Zebra 2 OscFX, and both have lot of additional options.Alexander_D wrote: Fri Jul 17, 2026 7:47 am Can I ask BTW? In Zebra 2 we have an amazing spectral Fxs like: turbulence, scrambler, brilliance etc. In Zebra 3 all parameters are new? It's in Oscillator Fx zone, right? Because I don't see turbulence and brilliance and many others which was in version 2...
P.s. I still love Zebra 2 GUI...
Turbulence was sample rate dependent in Zebra 2, which was an unfixable bug. It was replaced by Spectral Noise, which was tweaked to have more reliable and more useful tones.
I felt like "Brilliance" isn't necessary anymore as the per voice EQ is as easy to use and costs less CPU than an OscFX.
All in all, for each of Zebra 2 OscFX there is either something better in Zebra 3, or it wasn't really worth keeping in my opinion.
There is one notable exception: "Exophase" from Zebra 2 was left out because it is excessively CPU hungry. I might try to recreate what it does one day, but using it as is would be impossible due to Zebra 3's much higher resolution than Zebra 2.
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- KVRian
- 935 posts since 7 Sep, 2014
Thank you very much for the explain, Urs. I am a big fun of your products! Keep up the great work!Urs wrote: Fri Jul 17, 2026 8:52 amZebra 2 had 18 or so OscFX algorithms, Zebra 3 has 36 (many of the 21 FX in Zebra 3 have drop downs with additional options, to make them easier to browse, coming to a total of 36 different FX). Not only has the number doubled, they are also implemented with better quality where possible, and more flexibility. "Scrambler" - which you miss but which actually still exists in Zebra 3 - was vastly extended and includes "Scatter". So this one covers two of Zebra 2 OscFX, and both have lot of additional options.Alexander_D wrote: Fri Jul 17, 2026 7:47 am Can I ask BTW? In Zebra 2 we have an amazing spectral Fxs like: turbulence, scrambler, brilliance etc. In Zebra 3 all parameters are new? It's in Oscillator Fx zone, right? Because I don't see turbulence and brilliance and many others which was in version 2...
P.s. I still love Zebra 2 GUI...
Turbulence was sample rate dependent in Zebra 2, which was an unfixable bug. It was replaced by Spectral Noise, which was tweaked to have more reliable and more useful tones.
I felt like "Brilliance" isn't necessary anymore as the per voice EQ is as easy to use and costs less CPU than an OscFX.
All in all, for each of Zebra 2 OscFX there is either something better in Zebra 3, or it wasn't really worth keeping in my opinion.
There is one notable exception: "Exophase" from Zebra 2 was left out because it is excessively CPU hungry. I might try to recreate what it does one day, but using it as is would be impossible due to Zebra 3's much higher resolution than Zebra 2.
