MuLab 7.0.47

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Works OK here :-)

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mutools wrote:
auricle wrote:If I buy version 6 now would I get a free upgrade to 7?
Yes!
Great! Thank you!

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bibz1st wrote:Hi Jo, right clicking where the keyboard should be doesnt bring up the option menu.
Ok, implemented in the next version. Thx.

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mutools wrote:
Taifunk wrote:I spent a few hours to explore all the new features I made some really extreme test with modulations also using vst as the source and mulab works perfectly!
Also tested backward compatibility with different projects and everything seems to work fine
Thanks for your feedback Taifunk!
Thanks to you Jo.
I'm having a lot of fun with the new features the quality of the sound is really improved and new enhancements have improved even more the excellent workflow,I have a couple of small requests, but at the moment I do not want to distract you :)
the oscillators do not work if you do not connect to a event input.
Indeed, when used within a PolySynth. But that should be no problem. Right?
no problem, I just noticed the difference in some M6 old projects
solved with the module note key ranger
the only problem I encountered was with the ring modulator module ,even when it is turned off bypasses one of the inputs.
Switching off a module tries to make it transparant ie it bypasses signals rather than muting signals. Same behavior as in M6.
sorry I explained bad, turning off the module muting the second signal

I connected the two oscillators to the module is working properly, but when you shut down the module one of the signals still remains silent.

beyond that I encountered two problems
in multipoint envelope when moving the loop point to the left sometimes it does not work well

in the new step sequencer, right click insert new step does not work and I had a crash with the module in the modular area.

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Taifunk wrote:
Indeed, when used within a PolySynth. But that should be no problem. Right?
no problem, I just noticed the difference in some M6 old projects solved with the module note key ranger
I don't understand. The change should be 100% transparant, making no difference even for older projects. Pls elaborate on this case.
the only problem I encountered was with the ring modulator module ,even when it is turned off bypasses one of the inputs.
Switching off a module tries to make it transparant ie it bypasses signals rather than muting signals. Same behavior as in M6.
sorry I explained bad, turning off the module muting the second signal [/quote]
Only input 1 is bypassed indeed.
in multipoint envelope when moving the loop point to the left sometimes it does not work well
How do you mean? Any additional details?
in the new step sequencer, right click insert new step does not work
It works here. But maybe there is some confusion. Insert step will push all active steps (cells) 1 step to the right, but it will not change the current loop. Does that explain it?
I had a crash with the module in the modular area.
Is it repeatable? What actions did you do just before the crash? Please also send me the OS crash report that contains the crash module name and location.

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Parameter Randomizer issue.
Not sure if this is how its meant to be but Metaparameters dont visually update when randomized
Beauty is only skin deep,
Ugliness, however, goes right the way through

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mutools wrote: I don't understand. The change should be 100% transparant, making no difference even for older projects. Pls elaborate on this case.
in m6 polysynth the oscillator if it is not connected generates a note c3
this does not happen in m7
Only input 1 is bypassed indeed.
this did not happen in M6 when you turn off the RM module ,is fine how it works now.
in the new step sequencer, right click insert new step does not work
It works here. But maybe there is some confusion. Insert step will push all active steps (cells) 1 step to the right, but it will not change the current loop. Does that explain it?
OK! I got it..forgive me
mutools wrote:
Taifunk wrote:in multipoint envelope when moving the loop point to the left sometimes it does not work well
How do you mean? Any additional details?
I send a screenshots
I had a crash with the module in the modular area.
Is it repeatable? What actions did you do just before the crash? Please also send me the OS crash report that contains the crash module name and location.
I send an email with screenshots and muproject

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bibz1st wrote:Parameter Randomizer issue.
Not sure if this is how its meant to be but Metaparameters dont visually update when randomized
Argh I take it back, it does.
I just replaced the randomizer I was using directly with the new module and it didnt work the same as I expected
Beauty is only skin deep,
Ugliness, however, goes right the way through

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Taifunk wrote:in m6 polysynth the oscillator if it is not connected generates a note c3
this does not happen in m7
That's correct but do you have any patches where you have an oscillator within a polysynth that does not have its event input connected? I would be surprised, don't see any reason for that.
mutools wrote:
Taifunk wrote:in multipoint envelope when moving the loop point to the left sometimes it does not work well
How do you mean? Any additional details?
I send a screenshots
Ok, thx.
I had a crash with the module in the modular area.
Is it repeatable? What actions did you do just before the crash? Please also send me the OS crash report that contains the crash module name and location.
I send an email with screenshots and muproject
[/quote]
Ok, thx 2.

Just received them, will check it asap.

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Thanks

mutools wrote:
Taifunk wrote:in m6 polysynth the oscillator if it is not connected generates a note c3
this does not happen in m7
That's correct but do you have any patches where you have an oscillator within a polysynth that does not have its event input connected? I would be surprised, don't see any reason for that.
I've done this in some drum patch and now I do the same thing by limiting the note with the note key ranger module to have an oscillator with a fixed pitch ,is not a problem I had only noticed some my drum patches were not working and knew immediately why

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:tu:

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I know you have to still sort the presets but a quick heads up, there 2 instances of "Angels" one in Pads and one in Soundscapes
Beauty is only skin deep,
Ugliness, however, goes right the way through

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Thx!

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Can the step sequencer play without playing a note?

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No, it needs input notes so it knows when to start, when to stop, which transpose and which pattern.

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