MuLab 9.1.27 [released]

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mutools wrote: Fri Apr 14, 2023 7:15 pm
Scrubbing Monkeys wrote: Fri Apr 14, 2023 4:27 pm Edit......ahhhh I see.....this is for the legacy Mudrum patches only which is great by the way. We cant actually modify this at component or module level.
Yes you can edit MuDrum as much as you can edit any other MUX preset.
Is there a way for us to build the drum processor module with racks that also shows the I/O connections to allow I/O configuration within the front panel?
Like in MuDrum you mean?
Yes that's the "Drum Note Processor & Rack Desk" front panel component.
If you mean something else please elaborate.
Got it now.
I was using the drum note processor without the rack desk. Its kinda cool when you add a rack or sampler to the Mux modular the I/O connections just show up.
We jumped the fence because it was a fence not be cause the grass was greener.
https://scrubbingmonkeys.bandcamp.com/
https://sites.google.com/view/scrubbing-monkeys

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MuLab App 9.1.5 alpha for Windows 64 bit is available here: https://www.mutools.com/mulab/app/lates ... 64-exe.zip

Put the new MuLab.exe and MuLab.ID files in your existing MuLab 9 folder thus overwriting the previous MuLab.exe and MuLab.ID files.

Changes:
  • MuSampla conversion: In the sampler section the stretch displays were hidden. Fixed.
  • MuSampla + MultiSampla conversion: The pitch and filter LFOs and envelopes were left deactivated. Fixed.

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Thanks for the update. :tu:
  • Colours for the Button states aren't correct. I have a module that I set the OFF colour state to and it stays that colour even when on. The ON colour has no affect either. The component that I'm modifying is a Mux Module on the Front Panel.
  • Is there any chance that the Sample Player could be allowed to be resized smaller? It's minimum size is rather large! I was hoping to add the waveform to the Front Panel as with the Osc and MFO allow us to do. But the size of the SP is way too large to be useful here. It would be great to be able to have the Waveform displayed only, along with the waveform select buttons like on a standard Oscillator.
  • Button, Knob, Slider theme changes aren't changed when changing theme.

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sl23 wrote: Fri Apr 14, 2023 10:49 pm
  • Copying colours doesn't paste the contour colour, will that be added?
  • Can we have Tab Button contours at some point please?
  • Is it possible to remove the gradient on active Tab Buttons yet or if not, in the future?
I think all 3 are related.
Let me explain how front panel buttons are defined:
The "Button Type" is the main thing. It refers to one of the 5 button types that can be defined via the front panel main options button -> Edit Buttons.
Now besides defining which Button Type it uses each individual button van "overwrite" the back/fore colors of the Button Type, so to make it possible to easily create recolored variations of a Button Type. The Contour and Backlight are purely defined by the Button Type. So if you want to some front panel buttons without contour and without backlight, then edit an unused Button Type (via Edit Buttons) and select that Button Type for the button. Hope i explained well enough.

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sl23 wrote: Sat Apr 15, 2023 7:37 am Colours for the Button states aren't correct. I have a module that I set the OFF colour state to and it stays that colour even when on. The ON colour has no affect either. The component that I'm modifying is a Mux Module on the Front Panel.
I don't understand what you mean. Please illustrate with a screenshot/video.
Is there any chance that the Sample Player could be allowed to be resized smaller? It's minimum size is rather large! I was hoping to add the waveform to the Front Panel as with the Osc and MFO allow us to do. But the size of the SP is way too large to be useful here. It would be great to be able to have the Waveform displayed only, along with the waveform select buttons like on a standard Oscillator.
I don't see how the sampler section could be made smaller.
  • Button, Knob, Slider theme changes aren't changed when changing theme.
The standard = default button, knob and slider are always defined by the front panel. (via Edit Buttons, Edit Knobs, Edit Sliders) The reason is this: When designing a front panel you choose the colors for the components. You want the colors to match, to be related. Now if the front panel components would follow the global color set and another user, who uses a different global color scheme, would load that that MUX preset, then the front panel might look weird because the colors or other component properties visually don't match. Functionally it would still all work ok, but the visual result is unpredicted. Better to avoid that and to make sure each front panel has its own integrity. Right?

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mutools wrote: Sat Apr 15, 2023 8:36 am
sl23 wrote: Fri Apr 14, 2023 10:49 pm
  • Copying colours doesn't paste the contour colour, will that be added?
  • Can we have Tab Button contours at some point please?
  • Is it possible to remove the gradient on active Tab Buttons yet or if not, in the future?
I think all 3 are related.
Let me explain how front panel buttons are defined:
The "Button Type" is the main thing. It refers to one of the 5 button types that can be defined via the front panel main options button -> Edit Buttons.
Now besides defining which Button Type it uses each individual button van "overwrite" the back/fore colors of the Button Type, so to make it possible to easily create recolored variations of a Button Type. The Contour and Backlight are purely defined by the Button Type. So if you want to some front panel buttons without contour and without backlight, then edit an unused Button Type (via Edit Buttons) and select that Button Type for the button. Hope i explained well enough.
I didn't even know that existed! Before, it used to be in the Main 'MULAB' Menu. Pick a button, 1 to 5 to edit a button type. Didn't know you moved it :dog:

I only use the 'Standard' (or 'Button 1') anyway. All the others are inactive. Any changes made to the Standard Button 1 (B1), don't work. Well, they sort of do, but it's difficult to understand what is happening. For example, I changed the ON State, back colour, it doesn't change colour, only shade of grey, it seems. Same for all other colours here. Also, Contour Colour has no effect. The only thing that seems to work as expected is the Backlight Intensity, I set it to zero, as I orefer that.

So for the ON state, as a test, I set the colours to:
Contour = Red
Back = Blue
Fore = Aqua
But nothing changes except the shade of grey that they currently are.
Am I missing something?

Btw, amazing how much these Front Panels have changed since I last used Mux! Superb work ;)

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sl23 wrote: Sat Apr 15, 2023 9:20 am I only use the 'Standard' (or 'Button 1') anyway. All the others are inactive.
You can make them active if you want. Only the standard = default button / knob / slider is always active.
Any changes made to the Standard Button 1 (B1), don't work.
Did you click the Apply button?

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mutools wrote: Sat Apr 15, 2023 8:49 am
sl23 wrote: Sat Apr 15, 2023 7:37 am Colours for the Button states aren't correct. I have a module that I set the OFF colour state to and it stays that colour even when on. The ON colour has no affect either. The component that I'm modifying is a Mux Module on the Front Panel.
I don't understand what you mean. Please illustrate with a screenshot/video.
So on my Front Panel is a button that is simply where I dragged a Module to it. This Module has a Power Button to turn the Module On/Off. In FP Edit mode, R-click the module/button and select it's properties. It shows Position, Size, Off State and On State. Now, change the colour for Off state and the modules text changes colour, but it's switched on! Switch the module off and it doesn't change colour. If you change the colour for the On State, it has no effect. Hope that explains? Sorry videos are a pita!
OFF state colour = Red
ON state colour = white
(Button switched ON and text is red)
(Button switched OFF and text still red)
Is there any chance that the Sample Player could be allowed to be resized smaller? It's minimum size is rather large! I was hoping to add the waveform to the Front Panel as with the Osc and MFO allow us to do. But the size of the SP is way too large to be useful here. It would be great to be able to have the Waveform displayed only, along with the waveform select buttons like on a standard Oscillator.
I don't see how the sampler section could be made smaller.
When you add an Oscillator Waveform to the FP, it can be resized to be very small. Can't this be done with the Sample Player waveform? In addition, the OSC has buttons for selecting the waveform, these could also be added to the Sample Player FP waveform display.
  • Button, Knob, Slider theme changes aren't changed when changing theme.
The standard = default button, knob and slider are always defined by the front panel. (via Edit Buttons, Edit Knobs, Edit Sliders) The reason is this: When designing a front panel you choose the colours for the components. You want the colours to match, to be related. Now if the front panel components would follow the global colour set and another user, who uses a different global colour scheme, would load that that MUX preset, then the front panel might look weird because the colours or other component properties visually don't match. Functionally it would still all work ok, but the visual result is unpredicted. Better to avoid that and to make sure each front panel has its own integrity. Right?
This isn't concerning the FP at all, it's global. Go to MULAB menu and select an APP theme via GUI. change it to whatever, save it. Then go to GUI again and change the Buttons theme. Now change your APP theme, the Buttons theme is different to the APP theme and mine looks very odd! lol

Imho, ALL of the colours should be a part of the central theme if it's a global colour. For example, I have used a dark them for many years, dark grey with orange and aqua accents. I decided to try a different look, and remembered Muzys Luxus theme was good, so tried to emulate it a little. But after I changed the Buttons under the MULAB/GUI menu, I switched theme back to the old, but the Buttons stayed brown! They do not change with the theme set in MULAB/GUI/Colors. :o

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mutools wrote: Sat Apr 15, 2023 9:32 am
sl23 wrote: Sat Apr 15, 2023 9:20 am I only use the 'Standard' (or 'Button 1') anyway. All the others are inactive.
You can make them active if you want. Only the standard = default button / knob / slider is always active.
Any changes made to the Standard Button 1 (B1), don't work.
Did you click the Apply button?
I am happy using only one button, but the fact it doesn't respond to colour changes is my only concern. :cry:
Yes I did the Apply button, btw. :D

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Ok, so here's a full screen screenshot showing the colours of the FP buttons not changing after having set the colours in the Tab Frame properties window, right next to the Tab Frame. Notice the buttons haven't changed colour.

Also, note that the transport bar buttons haven't changed with the theme change.
Image 001.png
Same screenshot but after I changed the theme via MULAB/GUI/Colors/APP
Image 002.png
See how the buttons are set for one theme only and never change when changing global themes?

Can you also see what I mean about the Osc waveform in the screenshots? It has a Waveform display with arrow buttons and a cog wheel button for selecting a wave and adjusting preferences.
Would be great to have this for Sample Players too on the FP! :pray:
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sl23 wrote: Sat Apr 15, 2023 9:44 am So on my Front Panel is a button that is simply where I dragged a Module to it. This Module has a Power Button to turn the Module On/Off. In FP Edit mode, R-click the module/button...
The embedded power button in a module editor button cannot be edited.
Your doubleclick opened the module editor button.
If you want you can uncheck "Include Power Button" and add a separate power button for that module, such separate power button can be customized.
When you add an Oscillator Waveform to the FP, it can be resized to be very small. Can't this be done with the Sample Player waveform? In addition, the OSC has buttons for selecting the waveform, these could also be added to the Sample Player FP waveform display.
The sampler has the sample selector and start-loop-end displays as well as the stretcher displays.
That's why it cannot be made smaller.

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Tested on Win10:

- When changes the size via drag&drop the corners and frames of a textlabel, a big "X" appears instead of the label

- A Text-Label for Module-On-Off-Button would be great

- The tabframe with buttons works perfectly - well done, Jo!

Just an Idea:

It would be great if there were something like an eventgenerator which is able to "hear" of a button-state from the front-panel and is also possible to change the state from the mux (something like the Note-Event-Pad but with releation to the new Button-Controls)

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Modules can be renamed by R-clicking them and selecting Rename. ;)

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mutools wrote: Sat Apr 15, 2023 10:19 am
sl23 wrote: Sat Apr 15, 2023 9:44 am So on my Front Panel is a button that is simply where I dragged a Module to it. This Module has a Power Button to turn the Module On/Off. In FP Edit mode, R-click the module/button...
The embedded power button in a module editor button cannot be edited.
Your doubleclick opened the module editor button.
If you want you can uncheck "Include Power Button" and add a separate power button for that module, such separate power button can be customized.
When you add an Oscillator Waveform to the FP, it can be resized to be very small. Can't this be done with the Sample Player waveform? In addition, the OSC has buttons for selecting the waveform, these could also be added to the Sample Player FP waveform display.
The sampler has the sample selector and start-loop-end displays as well as the stretcher displays.
That's why it cannot be made smaller.
Sorry Jo, you're completely missing my point, or maybe I'm crap at explaining things, which has been known!!! :lol:

Look in the screenshot, top middle, there are two Module/buttons there with power buttons on them lit green, see those? The colours of these can be edited when editing the Front Panel. But the colour settings don't work.
OFF state colour = Red
ON state colour = white
(Button switched ON and text is red)
(Button switched OFF and text still red)
Here's a close up:
Image 003.png
Notice that the Tone 1 module on the left is lit RED and it should be BLUE according to the settings window on the right.

EDIT: I've just noticed what's happening. The expected behaviour is that by switching the module ON/OFF using it's power button changes the colour of the text i.e. the modules name.

But what's actually happening is that when you click the module, NOT the power button on it, the module responds to the click by changing colour.

Any chance it can work as expected please?

EDIT 2: Forgot to mention, about Sample Player, I understand it has other adjustable parameters, but so does the OSC and MFO, yet these waveform displays can be added to FP easily. If it's something you'd rather not do, that's fine, I just thought it would be a great addition to quickly change a sample via FP. Deeper editing can be done by clicking the module/button via FP, as is currently done with the OSC and MFO. :)
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Last edited by sl23 on Sat Apr 15, 2023 11:01 am, edited 3 times in total.

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sl23 wrote: Sat Apr 15, 2023 10:30 am Modules can be renamed by R-clicking them and selecting Rename. ;)
Ok that's right. I thought about text instead of the on/off-icon, which could be defined via properties

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