taken from the sonicstate filterscape YT video
Zebra 3 and Zebra Legacy
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Joe Leidigkeit Joe Leidigkeit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=121913
- KVRist
- 77 posts since 29 Sep, 2006
taken from the sonicstate filterscape YT video
You do not have the required permissions to view the files attached to this post.
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- KVRAF
- 2623 posts since 20 Oct, 2014
Uh this is great. Since the undo history is reset on every opening of the gui, what about a button like „reset to last state“ which resets to the state of the time of opening, so you can back to this initial state always, no matter how many undo steps are filled?Urs wrote: Thu Mar 23, 2023 6:57 pm it's 30 now... up from 10... I think MFM 2.5 is the first release with it...
This could be a quick-store button, which you could fill any time by right clicking it and which will be filled on gui opening… it could be simply stored with your save preset functionality and once re-stored/left-clicked, undo history was reset again.
Then you could develop your preset from point to point, without any hassle.
Or even better two mini buttons “A/B”, just like renoise, but with resetting the undo history on restore, so you don't have to handle complex undo states and multi parameter undos.
- KVRian
- 929 posts since 8 Mar, 2008 from Crestview, Florida
Yes, hopefully we'll get to play with Zebralette 3 later this year, maybe August-ish?Joe Leidigkeit wrote: Mon Apr 17, 2023 1:24 am![]()
Zebra3.jpg
taken from the sonicstate filterscape YT video
- KVRian
- 1245 posts since 27 Nov, 2014
I read somewhere, that oscillators in Zebra 3 will be the same as Hive 2. Is it true?
- u-he
- Topic Starter
- 30188 posts since 8 Aug, 2002 from Berlin
Not fully true.Stan Navi wrote: Thu Apr 27, 2023 9:48 am I read somewhere, that oscillators in Zebra 3 will be the same as Hive 2. Is it true?
The playback algorithm for unsion wavetable stuff will be the same. But the source for these wavetables won't be restricted to just .wav and .uhm files (e.g. they can be based on editable bezier curves) and there will also be oscillator effects similar to those in Zebra2.
On that topic, I think Zebra 3 will have both the most easiest and fastest to use wavetable editor I've seen, and the most complex one. One can switch back and forth between these two, depending on how much detail one needs. And one can also export those wavetables to Hive then.
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Korg Supporter Korg Supporter https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=386399
- KVRAF
- 1872 posts since 4 Oct, 2016
Will oscillator FX still stick to only one feature/parameter, or can you do two now? Will Zebra 3 also be able to do the XY position thing that's already in Hive?Urs wrote: Thu Apr 27, 2023 11:57 amNot fully true.Stan Navi wrote: Thu Apr 27, 2023 9:48 am I read somewhere, that oscillators in Zebra 3 will be the same as Hive 2. Is it true?
The playback algorithm for unsion wavetable stuff will be the same. But the source for these wavetables won't be restricted to just .wav and .uhm files (e.g. they can be based on editable bezier curves) and there will also be oscillator effects similar to those in Zebra2.
On that topic, I think Zebra 3 will have both the most easiest and fastest to use wavetable editor I've seen, and the most complex one. One can switch back and forth between these two, depending on how much detail one needs. And one can also export those wavetables to Hive then.
- u-he
- Topic Starter
- 30188 posts since 8 Aug, 2002 from Berlin
OscFX can have multiple parameters.
2-dimensional wavetable scanning isn't really on my wish list for this one. It has quite a few concepts already which I think might be on a head exploding level. I'd like to see how far we get with those before we go too crazy on things.
2-dimensional wavetable scanning isn't really on my wish list for this one. It has quite a few concepts already which I think might be on a head exploding level. I'd like to see how far we get with those before we go too crazy on things.
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- KVRian
- 1355 posts since 24 Sep, 2021
Will Z3 gonna be beta this year?
- u-he
- Topic Starter
- 30188 posts since 8 Aug, 2002 from Berlin
I'd rather not promise anything. I'll be happy if we manage to release Zebralette 3 this year, which we will release in advance of Z3.
Anyhow, we still have some way to go to release Filterscape, AAX on Mac, CLAP versions, NKS updates, full MPE support and eventually also get out new alphas or betas of Uhbik. Even if much of that is cared for by other devs, and even if I could spend most of my dev time on Z3, each of these things will require some attention from me, and each of these things will have to happen before any beta of Z3 can be released.
But yeah, Zebralette 3 should happen this year, and I'm currently working crazy hours to make a yet pre-alpha version of her presentable for Superbooth in less than two weeks.
Anyhow, we still have some way to go to release Filterscape, AAX on Mac, CLAP versions, NKS updates, full MPE support and eventually also get out new alphas or betas of Uhbik. Even if much of that is cared for by other devs, and even if I could spend most of my dev time on Z3, each of these things will require some attention from me, and each of these things will have to happen before any beta of Z3 can be released.
But yeah, Zebralette 3 should happen this year, and I'm currently working crazy hours to make a yet pre-alpha version of her presentable for Superbooth in less than two weeks.
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- KVRian
- 1355 posts since 24 Sep, 2021
As i understand Filterscape will also gonna be a synth?
Will Tyrell update gonna happen?
Will Tyrell update gonna happen?
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- KVRAF
- 3154 posts since 10 Jan, 2005
Filterscape Is a synth already in the current version, a plugin called Filterscape VA is included...
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- KVRian
- 923 posts since 13 Jul, 2006
Full MPE Support also for Hive 2, Diva, (probably not Zebra2) etc.? Does that include Timbre / MPE slide as dedicated modulation source? That would be very niceUrs wrote: Sun Apr 30, 2023 10:45 am I'd rather not promise anything. I'll be happy if we manage to release Zebralette 3 this year, which we will release in advance of Z3.
Anyhow, we still have some way to go to release Filterscape, AAX on Mac, CLAP versions, NKS updates, full MPE support and eventually also get out new alphas or betas of Uhbik. Even if much of that is cared for by other devs, and even if I could spend most of my dev time on Z3, each of these things will require some attention from me, and each of these things will have to happen before any beta of Z3 can be released.
But yeah, Zebralette 3 should happen this year, and I'm currently working crazy hours to make a yet pre-alpha version of her presentable for Superbooth in less than two weeks.
Find my (music) related software projects here: github.com/Fannon
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- KVRist
- 327 posts since 11 Jan, 2022
Can you right-click on the points of a curve and enter precise value? For instance, 94° = +0.59
How about right-clicking on a bezier curve and enter a precise value?
Are these two actions possible?
If not, can they be implemented pretty please?
How about right-clicking on a bezier curve and enter a precise value?
Are these two actions possible?
If not, can they be implemented pretty please?
- u-he
- Topic Starter
- 30188 posts since 8 Aug, 2002 from Berlin
Do you have an actual example where Grid snapping isn't enough?limitlesssss wrote: Sun May 14, 2023 9:29 pm Can you right-click on the points of a curve and enter precise value? For instance, 94° = +0.59
How about right-clicking on a bezier curve and enter a precise value?
Are these two actions possible?
If not, can they be implemented pretty please?
That said, as I explained, the copy/paste format is text based in Hive's .uhm format. There are binary perfect numbers for point coordinates, and there are human readable numbers. Anything you can type, you can type in a text editor anyway, should it be worth the effort.
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WatchTheGuitar WatchTheGuitar https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=440193
- KVRAF
- 13256 posts since 30 Apr, 2019
I don’t know about coming soon, I’m sure one of my neighbours managed to wrap his Z3 around a tree quite a few years ago.
