EmulatorX and Charlie troubles...
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- KVRer
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
Hi,
just wondering if someone else uses EMU emulatorX sampler and USB Charlie (vintage organ) in Traktion2?
1) When I use Emulator in Traktion it really uses all my CPU power so the cpu meter turns into red almost immediately after playing a few notes.
2) when I select the Charlie plugin, most of the time my system freezes totaly...and I have to restart my whole computer.
I don't experience any troubles with other plugins (kontakt/GPO/B4/etc...) only with those two.
I use an AMD 3500+/ 2Gig/ so that must be sufficient I suppose.
Anyone noticed the same and have some tips?
Thanks,
Willy
just wondering if someone else uses EMU emulatorX sampler and USB Charlie (vintage organ) in Traktion2?
1) When I use Emulator in Traktion it really uses all my CPU power so the cpu meter turns into red almost immediately after playing a few notes.
2) when I select the Charlie plugin, most of the time my system freezes totaly...and I have to restart my whole computer.
I don't experience any troubles with other plugins (kontakt/GPO/B4/etc...) only with those two.
I use an AMD 3500+/ 2Gig/ so that must be sufficient I suppose.
Anyone noticed the same and have some tips?
Thanks,
Willy
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
Thanks Rich,
strange though....I used to work with cubase (months ago) and I can't remember having the same problems in Cubase. So is it the emulator/proteus engine or Traktion?
Just wondering...
strange though....I used to work with cubase (months ago) and I can't remember having the same problems in Cubase. So is it the emulator/proteus engine or Traktion?
Just wondering...
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
I suppose you mean "streaming"? I don't have "real time mode" box to untick in my preferences.ttoz wrote:real time priority mode in prefernces. untick it.
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
It actually doesn't really make a difference...
(untick streaming)
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
now I see!! Thanks...but it was unchecked anyway.
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
Lucky guy!!rich_h wrote:I have the Proteus X LE which is based on the same engine as the Emulator X, and I find it can be a real CPU hog. No tips in particular other than to use freeze a lot.
I just received a mail from USB (Charlie) and they say it's probably related XP sp2 so they'll try to provide a patch to fix it. The Emulator part is still unsolved.
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
Sorry, this previous post was actually meant for Philly.
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- KVRer
- Topic Starter
- 22 posts since 16 Aug, 2005 from Antwerp - Belgium
I had the same reaction as you! Strange, isn't it? Well, I wait and see what they'll offer to fix it.ttoz wrote:WOW charlie hs problems with sp2? how weird! isn't everyone on sp2 by now??
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
emulator x is NOT a cpu hog!!!! (witch i found out after slaging off ICHI & the rest of emu support for about a year)
the banks where made shitly IMVHO
all those disks a replacation of there rom patches (where the sample is a few milliseconds long & the sampler dose all the proceseing)
i converted some cpu greedy patches (like the big strings) & tested in several different samplers
cpu hogged again,
if you make your own patches or choose non cpu greedy patches (or just freeze render or resample the cpu greedy ones) its quite good on the old CPU
Subz
the banks where made shitly IMVHO
all those disks a replacation of there rom patches (where the sample is a few milliseconds long & the sampler dose all the proceseing)
i converted some cpu greedy patches (like the big strings) & tested in several different samplers
cpu hogged again,
if you make your own patches or choose non cpu greedy patches (or just freeze render or resample the cpu greedy ones) its quite good on the old CPU
Subz
