Insane CPU usage
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- KVRAF
- 1769 posts since 30 Jul, 2007
Okay, I do not know if it just me, but I am only able to run 1 1/2 instances of the Synthmaster 2 on my Intel Core 2 Duo 2ghz machine. I can run one instance okay at about 40-50% CPU but the next just takes it over the top. I am tried lowering polyphony, but no success. Anyone have any ideas of what I can do? I cannot imagine everyone is feeding this plugin as much CPU as I am..?
thanks
thanks
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- KVRAF
- 7504 posts since 14 Nov, 2006 from Ankara, Turkey
Which presets are you using? What's the number of "unison" voices in the presets you are using?
Works at KV331 Audio
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- KVRAF
- 8094 posts since 16 Oct, 2006
Fnuck then i'd have no chance on my Q6600koalaboy wrote:I know 12 voices (in a single instance) of PD Butterworth, will kill my i7 920![]()
(Oh, how I wish plugins could be multi-core)
Rob
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- KVRAF
- 7504 posts since 14 Nov, 2006 from Ankara, Turkey
Time to edit the 2.0 presets from scratch. Preset like the above are excessively using unison + analog filters and this is the end resultkoalaboy wrote:I know 12 voices (in a single instance) of PD Butterworth, will kill my i7 920![]()
(Oh, how I wish plugins could be multi-core)
I think after the 2.5 release I'll spend some time on the rearchitecting the oscillators so panning is done at the end of osc instead of filters. This way we dont have to turn on unison which increases the number of filters used as well...
Last edited by kv331 on Sun Jul 11, 2010 2:04 pm, edited 1 time in total.
Works at KV331 Audio
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- KVRAF
- 2673 posts since 18 Mar, 2006 from The Void
I hope I didn't come across as negative - I love the patch and would happily freeze it down (although it does somewhat limit the ability for a couple of nice chord changes).kv331 wrote:Time to edit the 2.0 presets from scratch. Preset like the above are excessively using unison + analog filters and this is the end result
I do know how to reduce the CPU usage as well - Using ACE and DCAM:Synth Squad a lot also means cutting back in places.
Multi-core support would be a big win though - Is this actually possible within a single VST ? If it's not already multithreaded, that would help, but I don't know if VSTs can be split across cores - I'm guessing they can't.
- KVRAF
- 2673 posts since 18 Mar, 2006 from The Void
You'd probably get pretty close, considering the single-core performance isn't *that* much different.rob_lee wrote:Fnuck then i'd have no chance on my Q6600koalaboy wrote:I know 12 voices (in a single instance) of PD Butterworth, will kill my i7 920![]()
(Oh, how I wish plugins could be multi-core)![]()
![]()
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Rob
- KVRAF
- 2323 posts since 2 Feb, 2009 from Germany
why you pimp my preset with 12(!)x unisiokoalaboy wrote:I know 12 voices (in a single instance) of PD Butterworth, will kill my i7 920![]()
(Oh, how I wish plugins could be multi-core)
i never use more than 4-6x unision in a sound, with more then that, mostly the sound will be to overdosed and don't sounding good at the end, and for fatness -> more detune + eq + pwm-mod + chorus etc ^^
- KVRAF
- 2673 posts since 18 Mar, 2006 from The Void
Maybe I'm being misunderstood... by 12 voices, I mean playing 6 notes, then quickly changing to another 6. I didn't tweak the unisonCyforce wrote:why you pimp my preset with 12(!)x unisiokoalaboy wrote:I know 12 voices (in a single instance) of PD Butterworth, will kill my i7 920![]()
(Oh, how I wish plugins could be multi-core)![]()
i never use more than 4-6x unision in a sound, with more then that, mostly the sound will be to overdosed and don't sounding good at the end, and for fatness -> more detune + eq + pwm-mod + chorus etc ^^
- KVRAF
- 2323 posts since 2 Feb, 2009 from Germany
Ah 6 notes.. why you dont say this^^
as comparison, i have intel I-Core 7 -920 on 32 bit, and there same sound eats on 4-6 notes ~12% cpu
as comparison, i have intel I-Core 7 -920 on 32 bit, and there same sound eats on 4-6 notes ~12% cpu
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- KVRAF
- 7504 posts since 14 Nov, 2006 from Ankara, Turkey
Still no reply from original poster?
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRAF
- 7504 posts since 14 Nov, 2006 from Ankara, Turkey
PD Butterworth by default uses 4 "unison" voices. Reduce that to 2. That'll half your CPU usage. Besides, both osc 1 & 2 are additive, so when you press a single note you are actually consuming:
16x4 oscillators
2x4 filters
Imagine you have a similar patch in Sylenth1 that consumes the same amount of osc+filters. I wonder what the CPU usage would be in that case
16x4 oscillators
2x4 filters
Imagine you have a similar patch in Sylenth1 that consumes the same amount of osc+filters. I wonder what the CPU usage would be in that case
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRian
- 893 posts since 27 Oct, 2004 from Inside the kick drum
Please correct if i am wrong, but while ago, you Bulent, told us that sm is only sse..? How about adding support to newest ss3&4? I think those would reduce cpu usage or something...
