Ok, I started using game prelauncher so I could shut everything down, except DAW and VSTis. http://www.gameprelauncher.com/eng/index.html
So I had Live 8 opened in gameprelauncher mode and I loaded the Diva VST and the first lead preset "albert hall mini" I played and the CPU hovered around 9%. Then duplicated it 16 times and the cpu went up to 63% but there was no glitching at all, it sounded splendid!
anyway..just geeking out. Riley
16 Divas at once!
- KVRAF
- 1942 posts since 29 Aug, 2003 from Austin, TX
Macbook Pro M4, Ableton 12 Suite, NI Komplete
- KVRAF
- 2175 posts since 10 Mar, 2006
How about recording what it sounds like
"The educated person is one who knows how to find out what he does not know" - George Simmel
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"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
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- KVRist
- 295 posts since 13 Jan, 2005
Muliple instances with 1 voice each isnt realy a problem since DIVA gets multithreaded by the host then.
Tried the same patch you used in devine mode, switched on poly, and could hardly play 5 notes without crackling, 1 core at 60-70% max, cpu thotteling to idle speed in between. Instances i can play 27 simultaneously, with abit higher latency (20 ms), 90% cpu load on all cores, no glitches.
Well, i readed what urs wrote about multicore support.
I wouldnt realy recommend this gamelauncher thing tbh, i doubt it helps anyhow, on an up to date system + i wouldnt let such a programm fool around with the windows services.
Tried the same patch you used in devine mode, switched on poly, and could hardly play 5 notes without crackling, 1 core at 60-70% max, cpu thotteling to idle speed in between. Instances i can play 27 simultaneously, with abit higher latency (20 ms), 90% cpu load on all cores, no glitches.
Well, i readed what urs wrote about multicore support.
I wouldnt realy recommend this gamelauncher thing tbh, i doubt it helps anyhow, on an up to date system + i wouldnt let such a programm fool around with the windows services.
- KVRAF
- Topic Starter
- 1942 posts since 29 Aug, 2003 from Austin, TX
OK, I'll see if I can get a sample up later today.HunterKiller wrote:How about recording what it sounds like
Riley
Macbook Pro M4, Ableton 12 Suite, NI Komplete
- KVRAF
- Topic Starter
- 1942 posts since 29 Aug, 2003 from Austin, TX
I'm happy with game prelauncher, it boots into a mode without all the windows services, so it acts like it's own OS, just much less CPU and memory hungry, and it boosts the heck out of performance.whet wrote:Muliple instances with 1 voice each isnt realy a problem since DIVA gets multithreaded by the host then.
Tried the same patch you used in devine mode, switched on poly, and could hardly play 5 notes without crackling, 1 core at 60-70% max, cpu thotteling to idle speed in between. Instances i can play 27 simultaneously, with abit higher latency (20 ms), 90% cpu load on all cores, no glitches.
Well, i readed what urs wrote about multicore support.
I wouldnt realy recommend this gamelauncher thing tbh, i doubt it helps anyhow, on an up to date system + i wouldnt let such a programm fool around with the windows services.
I first found out about it on this thread.
http://www.kvraudio.com/forum/viewtopic.php?t=323640
Riley
Macbook Pro M4, Ableton 12 Suite, NI Komplete
