When you acquire the WRC license, please make it a proper sim and don’t water it down like F1. Kind of like a modern take on RBR mixed with Dirt Rally 2. Sorry for the OT comment but couldn’t resist. I’m fearful that EA is going to take your legacy into simcade hell.arrakeen wrote: ↑Thu Jan 03, 2019 9:41 pm
Hey, I work at Codemasters, been there for 10 years, I do vehicle engines for our racing games. Our engine system is granular rather than loops and most of the time I have to slip multichannel recordings down at a cylinder-fire level to splice engine sweeps together.
It would be super interesting to hear more about how the audio engine works and the approach to sound design and recording for motorsport games.