Hi All,
how are folks doing release samples/noises?...the event generators/processors?...what about keyswitches or assigning samples to mod wheel or aftertouch?...can the event generators/processors be mapped to individual multisampler zones, or would you have to use multiple instances of multisampler to get expressive controller performance triggering/switching of samples?
Thanks
Sampler Instrument Design Functionality
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- KVRian
- 1030 posts since 15 Feb, 2005
Music had a one night stand with sound design.....And the condom broke
- KVRAF
- 13862 posts since 24 Jun, 2008 from Europe
Use a Note On Upon Note Off module and route its output to a separate MUX / PolySynth / plugin.
Not yet in MuLab 9.5.can the event generators/processors be mapped to individual multisampler zones
Yes.or would you have to use multiple instances of multisampler to get expressive controller performance triggering/switching of samples?
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- KVRian
- Topic Starter
- 1030 posts since 15 Feb, 2005
Can you turn off returning play-head to sample start upon note on/note off?....so you for example could play an uninterrupted vocal phrase as a melody/chords
Music had a one night stand with sound design.....And the condom broke
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
You mean each note on would trigger the next slice but the slice in a sliced audio multi-sample would... just stop playing once its slice ended, not loop? Or what? By default, importing as a sliced multi-sample wouldn't loop (I think) - but you do get a different note number for each slice. (The loop mode for each slice can be set independently in the multisampler.)bermudagold wrote: Thu Nov 28, 2024 3:49 am Can you turn off returning play-head to sample start upon note on/note off?....so you for example could play an uninterrupted vocal phrase as a melody/chords
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- KVRian
- Topic Starter
- 1030 posts since 15 Feb, 2005
simply not sending the play head back to sample start on note off, so you can play a melody or chords through a vocal phrase for example without changing the temporal order of the audio in the phrase samplepljones wrote: Thu Nov 28, 2024 6:16 pmYou mean each note on would trigger the next slice but the slice in a sliced audio multi-sample would... just stop playing once its slice ended, not loop? Or what? By default, importing as a sliced multi-sample wouldn't loop (I think) - but you do get a different note number for each slice. (The loop mode for each slice can be set independently in the multisampler.)bermudagold wrote: Thu Nov 28, 2024 3:49 am Can you turn off returning play-head to sample start upon note on/note off?....so you for example could play an uninterrupted vocal phrase as a melody/chords
avenger example
1:42
icarus example
1:30
Music had a one night stand with sound design.....And the condom broke
