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Vice One Virtual Analog Compressor My KVR

Analog Tube Compressor by Initial Audio
Vice One Virtual Analog Compressor
Vice One Virtual Analog Compressor Vice One Virtual Analog Compressor
What is it?
Operating System Availability
Operating System Latest Version
System Requirements
Windows Vista and above.
System Requirements
OS X 10.6 and above
License & Installation Method
Instant (Serial Number)
What does this mean?
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Vice One Virtual Analog Compressor

Vice One is a virtual analog style compressor, inspired by old hardware tube compressors. It is not modelled on any particular analog compressor, but rather it is our own unique design. We wanted to have the look and sound of an old analog compressor without restricting ourselves to recreating a particular model or brand.

Being virtual analog means you can expect 'colouration' and added 'warmth' to your sound, hence Vice One is particularly well suited for use on drums, vocals and bass. Vice One works equally well on the master channel as a limiter/maximizer.


  • Input Gain: Increase the signal level before the compression.
  • Analog/digital modes: Analog mode changes the response of the attack/release and soft knee mimicking a tube compressor. Analog mode also adds extra colouration to the sound that is dependant on the input gain. Digital mode has a faster response and less colouration.
  • Soft/Hard knee modes: A soft knee begins to compress the signal gradually around the threshold, while a hard knee will compress as soon as the signal reaches the threshold.
  • Threshold: Level at which the compression will start.
  • Ratio: The amount of attenuation to be applied from the threshold.
  • Attack/Release: Attack is the time it takes the signal to become fully compressed, while release is the time it takes to go back to a non-compressed signal.
  • VU Meters: Input/Output meter gives the level in decibels for the input (non-compressed) and output (compressed) signals. The Gain reduction meter shows how much the signal is being reduced by.
  • Look Ahead: This delays the input signal. This gives the compressor more time to react, ensuring no peaks go above the threshold. Useful for limiting.
  • Saturation: Adds more 'colour' to the signal.
  • Bypass: Useful to quickly check what difference the compression is making to the original signal.
  • Make up gain: Boost the output level after the compression.
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