Ambisonics requires a decoder to convert to loudspeaker or headphone signals that carry the spatial information. The aXMonitor allows you to listen to your Ambisonic signals over headphones via binaural 3D audio (HRTF technology). It also decodes first-order signals to stereo loudspeakers, allowing you to distribute your immersive audio content via more traditional formats.
The aXMonitor allows you to listen using three different formats:
- Binaural (headphones only) – decoding using the HRTFs generated from Google's Resonance Audio used by Google for YouTube 360. Personalised binaural rendering is available by loading a .SOFA file.
- UHJ Super Stereo – advanced Ambisonics-to-stereo decoder with occasional "outside the speakers" effect (FIR and IIR filter implementations).
- Cardioid stereo decoding – points two cardioid microphones left and right to capture the signals and send them to the left/right speakers.
The aXMonitor accepts four channels of SN3D/ACN (AmbiX) format Ambisonics. It outputs two-channel binaural or stereo audio.
Available Versions: The aXMonitor is available with 3 levels of spatial resolution, with different maximum Ambisonic orders:
- a1Monitor - decodes first order Ambisonics for reproduction of a sound field with standard resolution.
- a3Monitor - decodes up-to third order Ambisonics, giving advanced spatial resolution for higher accuracy sound fields.
- a7Monitor - decodes up-to seventh-order Ambisonics, giving the highest possible spatial resolution currently available in a DAW.
Sampling frequencies: 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz, 192 kHz.