The MEMORYMOOG from 1982 was the first polyphonic and storable synthesizer from MOOG MUSIC. Although the POLYMOOG, which had already been published in 1975, had polyphony, it used an octave divider circuit and all voices had to be content with a single filter. In addition, he had no memory slots for his own sound creations. The MEMORYMOOG, on the other hand, had six independent voices, each with its own oscillator trio, filters, envelopes, VCA, etc. And the sounds created with it could be saved and called up again.
At the time, the MEMORYMODE was often regarded as a six-fold MINIMOOG, this may be true to a certain extent, but the matter is not completely true, despite some existing similarities (three oscillators, cascade filter circuitry), there are also a few differences in the sound architecture. For example, the oscillator circuit was realized using the CURTIS CEM3340 chips, which are also used by the competition, while the MINIMOOG still had a discrete design. The MEMORYMOOG also had a separate LFO and the possibility of oscillator synchronization. Two complete ADSR versions are used as envelopes, which are also based on CURTIS chips.
As always, the synth is only available for 64-bit systems, with WINDOWS it must be at least version 7 and with macOS it starts from version 10.9. A standalone version that does not require a host is available as well as plugins in the formats VST2, VST3, AAX and AU. In my test, I only limited myself to the VST variants under WINDOWS 7 and 10, because there is neither an apple computer around here, nor do I use the AAX plugins intended only for PRO TOOLS. My setup consists of a stationary studio computer (CPU i7-4790K with 4 x 4.0 GHz, 16 MB RAM) with WINDOWS 7 and a laptop (CPU i5-4200m with 2 x 2.50 GHz, 4 GB RAM) with WINDOWS 10. On both computers, the MEMORYMODE ran smoothly even with several instances at the same time, without making the respective system sweat.
Let's now turn to the sound architecture of memoryMODE and start with the centrally positioned oscillator department. As with the model, we find here three oscillators, each of which can generate the waveforms pulse (with manually adjustable and modulable pulse width), ascending sawtooth and triangle. The foot position can be 16', 8', 4' or 2'. Oscillators 2 and 3 can be detuned to oscillator 1, the second oscillator can also be synchronized to the first. The third oscillator, on the other hand, can – as was once the case with the MINIMOOG – be moved to the sub-audio range and decoupled from the pitch control by the keyboard in order to use it for modulation purposes.
To the right of the oscillators is the mixer section. Each of the three oscillators can be adjusted separately in its volume, in addition, a white noise can be infinitely add.
This signal mixture then passes first through the filter and then the amplifier. The filter is a replica of the famous MOOG transistor cascade (what else...). In contrast to the original, the slope can be switched between 12 dB and 24 dB per octave. Adjustable parameters include the cut-off frequency(CUTOFF), the resonance (EMPHASIS, extends to self-oscillation), the depth of modulation of the envelope (CONTOURED AMOUNT) and the influence of the played pitch (KB TRACK).
Filter and amplifier envelopes correspond to the classic ADSR variant, the influence of the velocity can be defined in both by virtual rotary knob. For the two envelopes together, there are four switches with the functions RETURN TO ZERO (in the case of notes struck directly one after the other, the attack phase of the last played note is reset to the beginning), UNCONDITIONAL CONTOUR (this is not a hair care product, but causes the envelope to jump to the release phase immediately after the attack phase, even with held notes, which corresponds to an AR envelope), KEYBOARD FOLLOW (the higher the played note, the shorter the course of the attack, decay and release phases) and RELEASE (deactivates the release phase completely, thus obtaining an envelope in the style of the MINIMOOG).
No, I have never fumbled, let alone owned, a real MEMORYMOOG. However, the typical MOOG sound is still generally quite familiar to me, be it through recordings in which it was used, be it through other emulations and above all through hardware devices that I had either borrowed earlier (MOOG PRODIGY) or owned myself (BEHRINGER MODEL D).
The MOOG character is undoubtedly present in the MEMORYMODE (it should be if possible...), massive basses, fat winds and creamy leads are no problem at all. In addition, all kinds of sounds beyond the usual MOOG stereotypes are possible with the MEMORYMODE, such as soft pads, wiry sounds and oblique effects.
Although the basic sound is very convincing overall, I still have to get rid of a small criticism at this point: In the very high keyboard positions, I was able to perceive slight artifacts in some sounds, a kind of metallic-sounding coloring with a cyclic chirping. The phenomenon occurred with all waveforms, but with the pulse wave this was the most intense, and the more oscillators were switched on, the stronger it was audible. I guess this has its cause in an aliasing of the oscillators (?). With the other plugins of CHERRY AUDIO I had not noticed this so far, but I had not particularly focused my ear notice on these.
For all this, however, the MEMORYMODE can do absolutely all. And after I had approached it further in the course of the review, I had to realize that I like the part quite well. It is very fast and easy to use, more flexible in sound than it may seem at first glance, and the basic sound is also right on the whole (with only minor compromises in the very highest, usually hardly used keyboard layers).
CHERRY AUDIO offers the MEMORYMODE on its own website, but it is also available through various online shops. The introductory price this time is 39, - US dollars (currently about 33, - Euro), which is a tenth above the past introductory offers, but is still to be regarded as cheap. The regular selling price should be 59, - US dollars (so around 50, - Euro) (will it ever come...?). If you do not want to buy the cat in a poke, you should make use of the offered demo version, the 30 days should probably be enough to form your own opinion.