Log InCreate An Account
  1. Plugins
  2. »
  3. Sound Dust
  4. »
  5. soviet SYNTHFUNDIBULUM #3
  6. »
  7. Details

soviet SYNTHFUNDIBULUM #3

 My KVR
Synth by Sound Dust
£60.00
soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3 soviet SYNTHFUNDIBULUM #3
soviet SYNTHFUNDIBULUM #3 by Sound Dust is Soundware (samples or presets that load into other products).
My KVR - Groups, Versions, & More
1 KVR member has added soviet SYNTHFUNDIBULUM #3 to 1 My KVR group 1 time.
Not In Your MY KVR Groups
(or group limitation prevents versioning)

KVR Rank

Overall: 15600   2275

30-Day: 15816; 7-Day: 20303; Yesterday: 14316

Bend and twist arcane analogue synthesis into new & unexpected shapes. The third in the devious Sound Dust series of time/mind-bending Kontakt instruments, hand sculpted from 7 rare & idiosyncratic soviet synthesizers.

Character and wonk are our friends - synths can be organic:

  • 1 Kontakt .nki instrument.
  • 250 snapshots.
  • 2.6GB download.

Soviet SYNTHFUNDIBULUM#3 - is a new member of the INFUNDIBULUM family, the range of instruments built for polyrhythmic time funnelling, happenstance and above all fun. This time we have a sound set created in a collaboration with Armenian composer Artur Tadevosyan and based on his collection of ageing soviet synth beauties.

SSF3 offers 3 independent oscillator channels, each with a choice of 33 multi sampled sound sets made from 7 strange keyboards. A redesigned INFUNDIBULUM engine plays to the character of these synths. In addition to the original multi-arp system Soviet SYNTHFUNDIBULUM#3 has new filter sequencing, 10 new soviet reverb impulses and new insert effects.

SoundCloud.com/sound-dust-1/sets/soviet-synthfundibulum-3

{See video at top of page}

Latest User Reviews

Average user rating of 0.00 from 0 reviews

Products similar to soviet SYNTHFUNDIBULUM #3...

Comments & Discussion for Sound Dust soviet SYNTHFUNDIBULUM #3

Discussion
Discussion: Active

Please log in to join the discussion