Whoahhhhhh, <screeching brakes>, hold on a sec there.ceenda wrote:I think it's similar to what happened with the 3D program, Lightwave. Basically, all the original programmers wanted to move onto other things, so the community generally got the sense that the application was just sitting gathering dust whilst the only company members left were businessmen proselytising a 'dead' product.
Fact was, a new team had been hired, and the reason that updates were slow in coming is that this new team had to take time to sit down with the code, look at the architecture and be very cautious about making changes until everyone (in the new dev team) understood completely how the code worked and how everything was put together before making large changes.
The first few updates seemed pretty menial. Small changes to the UI, some 3rd party plugins thrown in and made to look like part of the original package. However, a couple of months down the line the new version has come up to pace with all the refinements one would expect of competing packages.
I own a single-seat license of Newtek Lightwave 3D. You are either seriously misinformed, or a LW fanboy to think that LW has progressed (LW 8.3) to the point where it competes with Maya. I know I said "this is only software", and the same holds true for Lightwave, but in this case, it's $895.00 software, for which I originally paid $1500.00. So it's not so easy to replace with a $1300.00 version of Maya that requires maintenance upgrades that cost $$$ as well.
Sorry to butt in, but the analogy is flawed and I had to point it out. LW is to Maya as T is to Sonar? Maybe so, at least in depth of capability (although the same argument could be made for LW's workflow advantages as can be made for T's).
Now, make some music damn it!


