Then my post raised and explained some other issues regarding lining up for recording purposes - acknowledge or ignore is up to everyone. It is a subtopic of this thread, so, the thread was started sept 2014, a year ago. My remark was mainly adding to acidose, not replacing it.Burillo wrote:which is why your posts don't address concerns that aciddose has raised.lfm wrote:No, I did not read all your posts, just a reaction to and expansion of the quoted one.
...which is totally not what aciddose was talking about. he was talking about latency compensation when doing live output. recorded sounds and background sounds do sounds align on the recording, but don't align during monitoring (i.e. the live output is not latency-compensated against the background).lfm wrote:If all is setup to sound properly with external monitoring, and you calibrate your recording device for different internal delays - they will sound the same when starting to mix the recorded material.
What plays back will be lined up regarding plugin delays - what is monitored live through normally not( but see comment below). Position of any recordings on the same material will though be positioned correctly(clips offset accordingsly) - to later be mixed and played back lined up - if recording that is.
And as shown before, Reaper has this setting "preserve latency" if you still want your recorded clips, if any, to be positioned in the timespot where it arrived - no compensation applied, no soundcard delays, no plugins delays compensated for.
Unless hardware inputs are calibrated daw have no chance to compensate for plugin latencies anyway. Different input latencies is not possible to set up in asio, it's one value that can be reported to host.
Since Reaper has ability to put plugins in input stream - you can even use delays that correspond to plugins delays - so they line up. Some careful planning though of the whole setup is needed - and if as much as 256 samples to start with it might not be useful to do anyway. One thing that made me leave Reaper was how output latency was handled in multiple buffers only.
But before anything, look at what converters produce regarding delays. If this is correct, the rest of the chain is much simpler to set up. It's down to only compensate for plugins latency left.
Then let's say you've got 64 samples plugin latency on what is played back, putting a plugin that delays 64 samples on input stream(not ordinary plugin slots for realtime effect, but input slots that also allow plugins in Reaper) will make monitored live align with the rest played back.
But if this aquired total latency will affect playing is another matter. In my case running 64 samples asio buffer probably would work still adding 150-200 samples plugin latency, acidose example of 256 probably not.
You need an interface that match your needs. Reaper is worse than other daws on this - since more output latency is added if you exceed a threshold for one buffer, you will immediately get two buffers delay on output. I never had recording issues with 128 samples in other daws, but in Reaper I had to go down to 64 because of how it handles latency. If basic interface setup need 256 samples, then you are in trouble.