What am I new to plugins? I know what a vector based UI is, I know other U-he are not, but I *believe* at least parts of 2.8+ ZebraHZ were said to be vector based/procedurally drawn. Maybe I'm wrong. It's certainly happened before. But open up the Panes folder...you see a bunch of bitmaps for various panes...looks like proof that it's bitmap-based right? Look a little deeper. Where are the background Panes for the HZ modules that match up with the current version's GUI? I don't see any. They are there for the old skins. Nothing that looks like the new ones. Why? I think they're procedurally drawn. And that's not the only reason I believe that, I think it came up during the beta from someone at U-he.gentleclockdivider wrote: ↑Tue Jan 28, 2020 2:42 pmI don't think so , they are still bitmap based .Funkybot's Evil Twin wrote: ↑Tue Jan 28, 2020 2:28 amZebraHZ is mostly or entirely vector based if I remember correctly.
Maybe someone from U-he can clarify and say I'm making stuff up, or confirm that at least parts of the new skin are procedurally drawn.