Zebra 3 feature suggestions

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Funkybot's Evil Twin
KVRAF
6888 posts since 16 Aug, 2006

Post Tue Jan 28, 2020 7:04 am

gentleclockdivider wrote:
Tue Jan 28, 2020 6:42 am
Funkybot's Evil Twin wrote:
Mon Jan 27, 2020 6:28 pm
gentleclockdivider wrote:
Mon Jan 27, 2020 3:59 pm
-vector graphics ( runs for cover ..... )
ZebraHZ is mostly or entirely vector based if I remember correctly.
I don't think so , they are still bitmap based .
What am I new to plugins? :lol: I know what a vector based UI is, I know other U-he are not, but I *believe* at least parts of 2.8+ ZebraHZ were said to be vector based/procedurally drawn. Maybe I'm wrong. It's certainly happened before. But open up the Panes folder...you see a bunch of bitmaps for various panes...looks like proof that it's bitmap-based right? Look a little deeper. Where are the background Panes for the HZ modules that match up with the current version's GUI? I don't see any. They are there for the old skins. Nothing that looks like the new ones. Why? I think they're procedurally drawn. And that's not the only reason I believe that, I think it came up during the beta from someone at U-he.

Maybe someone from U-he can clarify and say I'm making stuff up, or confirm that at least parts of the new skin are procedurally drawn.

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gentleclockdivider
KVRAF
2430 posts since 22 Mar, 2009 from gent

Re: Zebra 3 feature suggestions

Post Tue Jan 28, 2020 7:53 am

o.k. Fair enough , I don't have zebra HZ
Eyeball exchanging
Soul calibrating ..frequencies

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Howard
KVRAF
3868 posts since 23 May, 2004 from Bad Vilbel, Germany

Re: Zebra 3 feature suggestions

Post Tue Jan 28, 2020 3:27 pm

Funkybot's Evil Twin wrote:
Tue Jan 28, 2020 7:04 am
Maybe someone from U-he can clarify and say I'm making stuff up, or confirm that at least parts of the new skin are procedurally drawn.
Can confirm.

Funkybot's Evil Twin
KVRAF
6888 posts since 16 Aug, 2006

Re: Zebra 3 feature suggestions

Post Tue Jan 28, 2020 6:15 pm

Howard wrote:
Tue Jan 28, 2020 3:27 pm
Can confirm.
Thanks Howard. I was pretty sure I wasn't making that up, but wouldn't be the first time it happened where I had.

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Dirtgrain
KVRian
525 posts since 12 Jan, 2019

Re: Zebra 3 feature suggestions

Post Tue Jan 28, 2020 7:22 pm

Not sure if someone already suggested being able to put more than two oscillator effects on an oscillator, but sometimes I just wonder what might happen (let me know if there is a workaround for this already).

A granular effect might be nifty.

krans
KVRist
60 posts since 10 Aug, 2017

Re: Zebra 3 feature suggestions

Post Tue Feb 04, 2020 3:47 am

More than this module and that effect (well, I have a hunch there'll be plenty anyway), my biggest wish for Zebra3 is about the basic sound.
Sure, Zebra2 sounds good, but what blew me away when I first tried Hive was how great the sound feels. I can make a burpy patch, but it still sounds like a better burp than any other.
Not to mention Repro (especially 5). Of course I'm able to make a dull patch, but dull has for sure never sounded better.
And to get this feeling in Zebra3, with all the possibilities Zebra provides - that would be my dream.

Ploki
KVRAF
1539 posts since 17 Dec, 2009

Re: Zebra 3 feature suggestions

Post Tue Feb 04, 2020 4:53 am

Idk, i at first thought so as well but then i heard some insanely good patches. I guess the issue with zebra (unlike repro and hive and diva) is that its not a character synth. But thats also its strength:)

krans
KVRist
60 posts since 10 Aug, 2017

Re: Zebra 3 feature suggestions

Post Tue Feb 04, 2020 8:13 am

Ploki wrote:
Tue Feb 04, 2020 4:53 am
Idk, i at first thought so as well but then i heard some insanely good patches. I guess the issue with zebra (unlike repro and hive and diva) is that its not a character synth. But thats also its strength:)
For sure!
Some of the best sounding synth I've heard turned out to be Zebra2 (that one's for you, Cliff Martinez).

And you may be right about the character synth difference. Still, I just really hope for that feeling of the sound core sounding mysteriously good, the same way I can feel when playing Hive. "Wow, it's just a sine with a tad of delay. And yet so beautiful."

I'm not at all complaining about the sound quality of Zebra2 (it really can do magic), I just think the later u-he synths sound so impressively good. So my point is that my biggest wish for a new Zebra is to have this level of amazing sound core.

Hanz Meyzer
KVRian
1462 posts since 20 Oct, 2014

Re: Zebra 3 feature suggestions

Post Mon Feb 10, 2020 3:07 am

Sorry, if it was already mentioned and I couldn't find it: Is there any recent estimation, when Zebra 3 is planned to arrive? I think I read that priority still are other things to do, mainly around macos catalina? Is this still true? Thanks.

BTW. I wouldn't bother if the update price was higher, if this would lead into a higher priority/motivation for the U-He team.

P.S. I might repeated myself. :hihi:

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pdxindy
KVRAF
16318 posts since 3 Feb, 2005 from in the wilds

Re: Zebra 3 feature suggestions

Post Tue Feb 11, 2020 2:46 am

Hanz Meyzer wrote:
Mon Feb 10, 2020 3:07 am
Sorry, if it was already mentioned and I couldn't find it: Is there any recent estimation, when Zebra 3 is planned to arrive? I think I read that priority still are other things to do, mainly around macos catalina? Is this still true? Thanks.

BTW. I wouldn't bother if the update price was higher, if this would lead into a higher priority/motivation for the U-He team.

P.S. I might repeated myself. :hihi:
Not this year is what I remember being mentioned.

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Dip200
KVRist
164 posts since 9 Jun, 2012

Re: Zebra 3 feature suggestions

Post Fri Feb 14, 2020 6:26 am

I would love to see improvements (More options on the feedback behaviour) regarding Karplus synthesis.

Polomo123
KVRist
32 posts since 5 Sep, 2019

Re: Zebra 3 feature suggestions

Post Fri Feb 14, 2020 3:11 pm

-Visual Feedback (best on Knob with on- off in Settings for Performance )
-Maybe Spectral Synthesis (like Iris 2.0, Drawable SpectralFilters or something)
-More "Ways" then 4 (8 Lines would be nice)
-Bigger Wavetabels
-Physical modelling synthesis
-Vocoder
-speech synthesis (Ala All your base .... would love that)
-Zebrify 2.0 (The Biggest wish on my list )
-

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NAD
KVRian
1219 posts since 28 Jan, 2004

Re: Zebra 3 feature suggestions

Post Sun Feb 16, 2020 5:53 am

Polomo123 wrote:
Fri Feb 14, 2020 3:11 pm
-Visual Feedback (best on Knob with on- off in Settings for Performance )
-Maybe Spectral Synthesis (like Iris 2.0, Drawable SpectralFilters or something)
-More "Ways" then 4 (8 Lines would be nice)
-Bigger Wavetabels
-Physical modelling synthesis
-Vocoder
-speech synthesis (Ala All your base .... would love that)
-Zebrify 2.0 (The Biggest wish on my list )
-
Don't you mean Zebrify 3.0?
Image

Hanz Meyzer
KVRian
1462 posts since 20 Oct, 2014

Re: Zebra 3 feature suggestions

Post Mon Feb 17, 2020 12:20 am

pdxindy wrote:
Tue Feb 11, 2020 2:46 am
Hanz Meyzer wrote:
Mon Feb 10, 2020 3:07 am
Is there any recent estimation, when Zebra 3 is planned to arrive?...
Not this year is what I remember being mentioned.
:roll:

I won't live forever, just that you know. :hihi:

Polomo123
KVRist
32 posts since 5 Sep, 2019

Re: Zebra 3 feature suggestions

Post Mon Feb 17, 2020 3:00 am

NAD wrote:
Sun Feb 16, 2020 5:53 am
Polomo123 wrote:
Fri Feb 14, 2020 3:11 pm

-Zebrify 2.0 (The Biggest wish on my list )
Don't you mean Zebrify 3.0?
1.Zebra 1.0 got no Zebrify (as far as I know) , Zebra 2.0 got Zebrify 1.0 , and so Zebra 3.0 would get Zebrify 2.0 :D
2. Even in my DAW it´s just Zebrify not Zebrify 2 but Zebra2 not only Zebra
3. So the up to date Version is Zebrify 1 (Version 2.91) :lol:
So it would be Zebra 3.0 (Version 3.0) with Zebrify 2.0 (Version 3.0)
(Naming and Version don't match in Zebrify just because Zebrify was one generation later than Zebra )
But I'll understand what you'll mean. This can get very confusing .
And we will see if Urs make it match in the next version
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