It would be very, very handy for managing big sample libraries where duplicate samples can occur without noticing. Having samples overlapping means they are 100% the same, so instead of being able to do "nothing" with such useful information, it would be great to make the user able to do something (like deliberately do nothing, or delete some duplicates, or merge some folders, etc).1: they overlap. Can you point to a specific use case when that would be useful to have?
Having less duplicates means more HD space, less time spent browsing, etc. so it's very useful to be able to do some house cleaning.
To me, having a temporary pool where you put things next to you in order to be able to use it a bit later in your session is very, very different from having several favorites folders in a huge database.2: you can currently use F while hovering over a sample (or having a multi-selection) to put it to "Favourites" - having a pool would duplicate the functionality, so either extending the "Favourites" to be able to reorder, or switching to the pool solution - I'd be inclined to the first, otherwise it would mean a significant code rewrite. What musical background do you come from? I'm trying to keep Mini as lightweight as possible, so I'm carefully considering every feature addition.
For instance, the typical use of favorites folders would be to mark the folders I am using very often (like "my own samples", which can contain dozens of thousands of samples, and also "analog drums", with also dozens of thousands samples, along with "acoustic drums", "field recordings, etc). It makes the usual workflow faster, because the banks you're using are just one click away.
Now, what would be a "session pool"? Let's say I want to make an hybrid electronic drumkit to load into my favourite drumsampler. I will browse along hundreds of kick drum samples, and may want to keep 5 or 6 next to me, as a "it may be used in 5 minutes ,let's keep it here for later". Then, I will browse some 808 snares, some Simmons sounds, try to find suitable Lindrumm snares, make a selection, and put what I picked in that "session pool", along with the kick drum samples I picked a bit earlier. I know I won't need 5 bass drums and 5 snares drums, but having a small first selection is very handy when crafting a whole kit. And a "session pool" makes such thing very, very much easier
Thank you for considering it3: Not in this version, but I've been considering resampling into buffers as users play, which worked on unreleased standalone version and I found using before for sure.
That's a good thing to have, sometimes pitching a sample and tweaking its envelope can make a great difference, and it would be nice to be able to save it as a new sample.
AudioMap wrote: Fri Feb 27, 2026 11:28 am I think the strongest argument for all would be to remove any kind of resistance or slow the creative process down, which I'm all for. Being able to just play and enjoy music without having to think about hacky solutions to problems is something I'm certainly for![]()


