Panorama is a virtual acoustics processor that can produce realistic auditory scenes for playback over headphones or loudspeakers. Panorama uses 3-D audio and acoustic environment modeling technology to simulate the acoustics of sound propagation in real spaces.
Panorama has many possible uses, including:
3D audio production. Insert Panorama on each track in a mix, and use Panorama to pan the individual sounds around in the virtual space. This works best for headphone mixes (think of the possibilities for podcasting), but the same concept can be used for loudspeaker playback. You can use the sequencer to set up motion trajectories for the sources, or simply automate them.
Stereo panning effects. In conventional stereo mixes, sometimes you have a sound you want to treat specially. By applying 3D processing, Panorama can be used to create a panning effect that stands out from conventional power panning.
Stereo "auto-pan" effects. Panorama can work as a conventional stereo panner, and it has a powerful sequencer to automate pan positions. Hence you can create all sorts of modulating pan effects.
Stereo widening. Panorama can process stereo mixes to sound very wide when played back over loudspeakers.
Virtual monitoring. Panorama can be used to simulate stereo and surround playback for headphone playback.
Some of what's new in Panorama 7:
For researchers, academics, or DIYers who want to explore using custom HRIRs, here are some resource links: