Ohm Force releases early-access "Ohmboyz Infinity" Multi Tap Delay
Ohm Force has released an early-access version of Ohmboyz Infinity, a multi tap / multi FX delay.
- In Ohmboyz ∞ Macros get the square treatment. You'll quickly realise you can't live without those four big knobs. Hit them first each time you load a patch.
- Behind the scene, you'll see how adding a -1/+1 assignment and a response curve on the top of a mapping range to the old formulas makes all the difference.
- A gentle lowering of the feedback once resonance pass a certain threshold, with a high cut kicking in further down the knob's course? Easy.
- Multi Taps:
- Up to 8 taps to create complex, evolving rhythmic patterns or precise early reflections before sending the sound to the delay lines.
- Each instance comes with its own effects, including pitch shifting and EQ.
- Multi FX:
- In addition to the always delightful filters, EQ and distortion you get pitch and frequency shifters, speed control for all sort of analog / tape emulation (or crazier stuff).
- On the top of it a reverb combines with the other fx to allow for highly controllable atmosphere and absolutely wild evolving landscapes.
- Meet the modulators:
- ...so many modes.
- ...with many parameters.
- ...that can in turn be modulated.
- also featuring a step sequencer.
- and plenty of randomness & chaos.
Early Access Offer:
- Price: €99.
- You get access to the latest beta version immediately.
- And to the full license when 1.0 is released (target: 4 2018).
- Each feature update will increase the price until the full release. The earlier you buy, the better the deal.
What to expect?:
- already fairly stable in internal tests...
- ...but there will be bugs.
- already one of the most powerful delays around...
- ...but we want to bring it to a level of its own with your help.
- the UI won't burn your eyes...
- ...but it will be completely reskinned for release.
- just a few preset and basic documentation for now.
- retro compatibility: your patches will carry on working with successive updates (but if we improve some DSP components, that may change the sound a bit).