Product Reviews by KVR Members
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Reviewed By Mark Wilkins [all]
March 24th, 2026
Version reviewed: 1 on Windows
Great bundle, specially the 76. Only issue is that these plugins can lock up the graphic animations in the DAW at times.
Looks to me to be yet another remake, perhaps even just a repackage, of free and open source Paulstretch VST paulstretchX, which has more control over your results. Only value added is the ez interface that replaces user control with random seeded generation.
Response from Parallel Minds from Parallel Minds on March 25th, 2026
Thanks for checking it out! Just to clarify, Reverie isn't a repackage of paulstretch. Paulstretch is one of several processing stages in the engine, alongside spectral blur, shimmer reverb, stereo widening, and others depending on the style you choose. Each generation runs a full chain of effects, not just time stretching.
You're right that the interface is simple by design though. The goal was to make ambient creation accessible to people who don't want to learn DSP or tweak dozens of parameters. For someone who already knows their way around paulstretchX and wants full manual control, that's probably the better tool. Reverie is aimed at a different audience.
Reviewed By midiaxbill [all]
March 24th, 2026
Version reviewed: 2 .4 on Windows
It works as a standalone editor in Windows.
The plug-in doesn't work.
I have tried it in Mac, the plug-in doesn't work there either.
'Expert help' from the OWNER (not developer) reveals they have no advice.
The folders for Mac and Win contain assorted files but not any instructions on how to install. The Mac help pdf folder is empty.
This is easily the worst software I have purchased.
Don't buy unless you have Windows and really need a standalone editor.
Not for anyone that doesn't have experience.
Reviewed By Almondo [all]
March 23rd, 2026
Version reviewed: 1.35 on Windows
Appears to be free now:
https://codeknobs.com/plugins.html
What a great concept and sound. Really special. A keeper. Better than the competition. And smart, using algos from your other plugins. But, WTF, no mix knob? I am sorry Arturia, and Mr. Superstar Producer, but I don't care how special you think your new plugin might be, I still like to be able to dial in more or less. No, those tiny knobs called 'level' and 'dry' aren't enough (you made them so small so no one would use 'em?) And this won an award? Is anyone on KVR using their actual brains? Or is it just a never-ending drip feed of 'more' and 'new'? Arturia and I go back to 2004, so yeah, I can kvetch. Put a mix knob on this, and I will scream about Mix DRUMS from the rooftops. Until then, I'll stick to Fuel. That has a mix knob.
PS I know how a lot of people (especially younger folk) like to use plugins, so stay away from the presets until you've figured out what the different sections are actually doing. Start with the initial preset and tweak from there. Otherwise you'll spend hours turning your drums into oatmeal. Because there is NO MIX KNOB.
The future is here! Nope, not hyperbole. When you're done futzing with six different EQs (often on one channel), you can demo Equalizer (that name though - they should've called it 'Heavenly Tones' or something) and thank me later. Seriously, set it and forget it. Sounds great, gets the low and mid mud out immediately, and while I am not crazy about the nodes, they do make sense. Maybe some way to add intensity to the effect (say, if I need to cut even more). Another suggestion would be to add a low/high pass filter so nothing else is needed! Please and thank you. Some more skins would be nice too. For me, this makes more sense and does more than Gullfoss. Frankly, using this made me 'get' Gullfoss, but that is more a testament to how well made and logical Equalizer is compared to that beast. And while this version doesn't use all that much CPU, it could be made more efficient still. Trackspacer changed the game once, but this understated plugin has the potential to truly move things forward, without having to stare at GUIs from 50 years ago. Brilliant stuff, Jesus and team. I also want to compliment Cassette (I love it as a finisher but it needs some updates), and Spectre - up there with the GOATS.
Launched to a lot of hype (mostly YouTubers) and then? Well, I can tell you it's very nice on bass, vocals, drums, and for that extra spice, even the master. BUT, do NOT use negative Hi-Shape or Lo-Shape values on 'pristine' sources or it will seriously fuck up your audio. Not ONE reviewer bothered to describe the behavior of these innocuous and badly named sliders. Neither does Baby Audio. So you're welcome. If BA had added some sort of visualizer...that would've helped, but really, why have 'em in the first place? Or if you are going to, why not think about how the end user is going to perceive and use those settings? As an EQ basically, right? So, what happens when I turn down the bass on my EQ? Does my kick drum turn to diarrhea? Nope. While they generally make some very intuitive plugins (Tekno is genius, Smooth Operator Pro is gold!), this one confuses me. V2.0 with better controls (or even some sort of 'well this is why we put this here') should ensure that this has legs beyond it's initial 'premier week' on YouTube. It's a very simple, and a very elegant sounding plugin; those two settings just play spoilsport.
Great sound engine. Not the greatest work flow. They need an update to bring the GUI into the future. The UX design of the mid 2020s is leaps and bounds beyond what was fashionable when this came out (just look at things like Gullfoss and the new Serum). It definitely sounds very Virus-y and has some tasty presets, but it needs a visual overhaul. It's more of a preset player for me, because it's just never all that clear what is going on. Make it more fun and inviting to play, and you'll attract a whole new generation of enthusiasts. I love the AI preset feature. Now that's more like it. Bring this thing into the future.
Sounds really nice, but looks a bit shit. I dunno why GForce (that name makes me think of a video card - the 90s want their names back), make these delightful sounding synths and then dress them up in eye-wateringly bad GUIs. Then they make you wait 10 years for an update. Who designs your GUIs? The alien from ALF? Either the fonts are hard to read, or they're blurry or too big or too small. Goofy is the only way to describe them. ImpOscar 3 is another mess. I get that you're trying to clone 50 year old synths, but must you clone the badly used real estate too?
Hardware synths were big and bulky; designed around the electronics they housed. What electronics are inside a Minimonsta? We waited years for an update - and its still ugly. Oddity 3 has great pad sounds but makes me want to get an eye test. Did someone rub cooking grease on the fonts? Oddity 2 was a mess, but I could at least see what was on screen. Fix your GUIs, or have someone who knows what they're doing work on them. Or ask Softube to make 'em for you. Look at their Minimoog. Or even their SH101. Class. Frankly, I think this brand mostly coasted off the reviews in that silly Computer Music magazine (everything got 9s and 10s). Most of us serious folk have moved on. Who has time to stare at badly designed plugins just to get at some presets. PS, GForce, your original Minimonsta presets were designed around the Melohman concept, basically morphing presets. So why did you leave those presets in, but now there's only one variation? Some might think I am nitpicking, but as one of their earliest adopters, I think I've earned the right to kvetch a little. GUI design is now leaps and bounds ahead of what GForce is doing. Now that FM synth, that's more like it.
This is by far the most musical saturator I have come across so far. The combination of saturation and light compression results in an abundance of smooth harmonic overtones that enhance pretty much anything you slap it on. My favourite is using it on any kind of bells (synth or sampled) in wavefolder mode, it really makes the resonances sing and the high end shine in just the right way. And it consumes less CPU than most others, even with 8x oversampling enabled. The fact that this is available for free is simply amazing, anyone using it should really consider donating a few bucks to the developers, the deserve it.
