It looks promising, but after very little testing none of the presets impressed me. Karplus-strong algorithm is weak, others are standard fare. Many of them are clean sounding, but also very quiet and thin. GUI is well organized, but the weakest point for me was the actual modular part. It wasn't intuitive, more mouse clicks and drags then necessary are needed. Too nerdy and inspiration-blocking. Modules are missing some elementary functions.
This instrument could be great, but at the moment it needs much more improvement, both soundwise and workflow. Comparing it to Falcon, as other user did, is just not fair. It's almost three times more expensive and I may add - rightfully. Falcon is a highly mature and polished instrument, Hyperion is still a alpha-state newbie, no contest there in my opinion.
Being a relative newbie to using synthesis in my composition work, I was apprehensive regarding Hyperion's modular approach, which indeed offers a rich environment for developing incredible patches, with my concern being that I'd be overwhelmed and distracted by a steep learning curve. What I've discovered is that the existing library of patches offers immediate inspiration and productivity. Better yet, tweaking these patches has been much friendlier than I'd expected, thus I'm finding great success and satisfaction in tweaking whats' already there, which simultaneously teaches me more about modular design.
Hyperion has been really solid on my very minimal Windows laptop while using it in Waveform 11.5. I'm also surprised how CPU friendly it is with complex patches. I can overwhelm my system with Hyperion's more complex patches, yet I find that I can par them down in those scenarios and still manage to obtain fantastic sound quality, with plenty of complexity to draw from.
I'm more and more enjoying creating generative audio, as well as experimenting with effects, both of which Hyperion facilitates very well. It's a blast building patches with the modules and seeing what comes from my less than fully informed modular design knowledge. So far, Hyperion has been very forgiving of my relative ignorance of modular wiring / design, which further encourages my exploration of it's immense array of capabilities.
Grateful for this amazing instrument, and very much looking forward to Hyperion's continuing evolution.
Had my eye on Tracktion as a company for quite sometime and I really dig how they publish other devs work. They are also very brilliant in their choices to back stuff (Spacecraft, Airwindows, Waverazor).
Hyperion is a 100 headed dragon with no frills. You will get decent results just scratching the surface with no modular skill at all or you can basically get your Cyberpunk 2077 on and nerd out on the routings, capabilities and the sound. OH MY GOD the sound. Thats truly one of its strong points. It screams and is light as feather for less complex patches. I went to buy UVI's Falcon as I was looking for a playground to dig into sound design. Right before I pulled the trigger it was like the angels of Virtual Instrument heaven intervened with a email update from Tracktion that something called "Hyperion" was released. I clicked the link, downloaded the demo, Heard about 15 patches, looked at all the components and instabought. If I had to do a comparison I would say its like Audulus and Plouge bidule had a baby but Waveform was the surrogate mother.
10/10 Does not disappoint! and its only version 1.0, The thought of people supporting this product would warm my heart, because that means faster updates;).
Immensely powerful with very low CPU usage = a winning combination. Virtual modulars are nothing new. They've been around awhile now. Hyperion is innovative. Polyphony and layers are a game-changer. The interface is intuitive and the sound rivals many hardware synths. I'm completely impressed and this is version 1.0. I cannot wait to see how much more refined and better this awesome synth gets in the future.