1. News
  2. »
  3. Virtual Effects
  4. »
  5. 112dB

112dB releases "Jaws" Bitcrusher Plug-in

112dB

112dB has released Jaws, an audio effect for Windows and Mac.

Jaws is a 'dynamic bitcrusher'. It has what a user would expect from a bitcrusher: bit reduction, sample rate reduction, a pre-amp, an input and output filter, and more. But, it also features a host of modulation options. You can modulate the bit depth, the sample rate, as well as the mix. On top of that Jaws also has a resonant multi filter that you can modulate as well.

This means you can use Jaws in the usual way: to add a little of the charm of the samplers from the 80s by reducing the bit depth or the sample rate. An input and output filter, a vintage colored pre-amp and u-law noise reduction make it possible to approximate this old school sound more closely.

With the Envelope Follower you can add more crunch to the loud parts of your track (or the softer parts). The LFO makes it possible to create all kinds of weird oscillating effects. If you use this subtly you can add some 'jitter' to the sound. On extreme settings you can alter the sound beyond recognition.

Key features:

  • The basics: bit reduction & sample rate reduction.
  • Multimode filter that can be applied pre or post.
  • All parts of the bitcrusher can be modulated: bit depth, sample rate, multi filter, mix.
  • Modulatable with LFO, Envelope Follower, or a mix of both.
  • Simulated preamp that adds vintage coloration to the sound.
  • Adjustable input and output filter to remove more or less aliasing according to your wishes, or to which device you want to simulate.
  • Modifiable bias, which enables you to slide between two different quantization methods.
  • Dither function for adjustable noise masking.
  • u-law algorithm (used in many 8-bit samplers for noise reduction, and still used in modern telecommunications).

Price: $49. An introductory price of $29 is valid until February 28th, 2019.

An unrestricted 60-day evaluation version is available from the 112dB website.

Discussion

Discussion

Discussion: Active

Please log in to join the discussion