
Plugin Alliance has updated Unfiltered Audio Battalion to v1.2.
Changes in Version 1.2.0
- The "Garbage-Fi" sample engine released on iOS was incorrectly an alpha slicing engine. This release fixes that engine (now called Phase Slice).
- This engine *mostly* works the same, but PA/UA fixed the slice start/end behavior with the intended design.
- If you had existing presets, turn the new WINDOW parameter the whole way down to match the sound.
- If you had non-default start/end points, the preset sound may have changed.
- PA/UA apologize for the oversight on this one.
- Added Phase Stretch sample engine.
- Added the real Garbage-Fi sample engine.
- Drum triggers from MIDI Inputs now use sequencer step values.
- Add global option for mute behavior: Audio Mute (previous behavior: instantly mute/unmute track) or Trigger Mute (let drum finish ringing, prevent new triggers from triggering the drum).
- Add global option to reset sequencer lanes in TRIG or RETRIG mode when playback restarts or before renders.
- Add "Load Random Sample From Same Folder" to sample menu.
- Add "Clear All Sequencers" to the preset menu.
- Fix clicks/pops when opening the interface.
- Fix for crash on iOS when using MIDI notes to change presets.
- Fix for Probability parameter results getting stuck in loops.
- Fix for a rare sample rate issue that could make samples playback at fast rates in saved projects.
- Add new presets by Useful Noise, mleuc and Bank Tonsur.
Changes in Version 1.1.3 (unreleased, 2025)
- Double-clicking (or tapping) a sequencer parameter step will reset the value to a default (i.e. pitch, velocity, ratchet).
- Fixed a crash when dragging a drum track onto the Voice/Performance button at the top of the channel selector.
- Fixed a graphical bug where the Voice/Performance button would light up when dragging a track over it, suggesting a potential drop.
- Fix for Clap engine not choking properly.



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