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vvvv group releases vvvv v4.0 beta 23

vvvv group

vvvv group has released beta 23 of vvvv v4.0.

General:

  • Fixed: newly created nodes are now selected.
  • Fixed texture size types to Int (was double). Only FileTexture still uses double. Values between 0..1 are treated as values relative to the image size in file.
  • New option "Paste Within Context" connects pasted nodes to those upward nodes, that were connected with the copied nodes. Easy to use, hard to explain.
  • Major GUI improvements for moving nodes.
  • CTRL-Y is now able to reset links.
  • Win7 fixes: vvvv now shows up in ALT-TAB list and allows its windows to autosize when being dragged to screenborders.
  • Doubleclick in a patch to create a node followed by '.' now shows accessible .v4ps again.
  • Rightclicknodelist now shows up correctly even if taskbar not at bottom.

New Nodes:

  • String2Enum, Enum2String.

New Effects:

  • NormalsAndDepth.fx writes screen space normals and depth of a scene into a texture.

Fixed Nodes:

  • Find (String) had problems with nil on its inputs.
  • Some XFile bug fixed.
  • Writer (File) copes again with relative filenames.
  • RandomSpread (Spreads) no longer acts like a saw tooth generator.
  • LFO (Animation) and LFO (Differential) freeze on Zero Period.
  • OSCDecoder (Network): had problems with unpacking cascaded bundles.
  • Copier (File) now also copies files that are currently in use.
  • VertexBuffer (Join): fixes for BlendWeight and BlendIndex inputs.
  • CountIndices (Spreads) bug fix.
  • Switch fix.

Changed Nodes:

  • VideoTexture (EX9.Texture VMR9), VideoTexture (EX9.Texture VMR9 YUVMixingMode), VideoOut (DShow9) have a new output named Pixel Aspect.
  • Ord2Enum has new output: EnumName.
  • Fiducial (FreeFrame DShow9): renamed ID output to "Fiducial ID".
  • DetectObject (FreeFrame DShow9): renamed ID output to "Object ID".
  • Contour (FreeFrame DShow9): got new input "Show Filtered".
  • Contour (FreeFrame DShow9): got new inputs "Show Filtered" and "Reload Mask".
  • DynamicTexture (EX9.Texture String) is now spreadable.
  • DynamicTexture (EX9.Texture Value) is now spreadable.
  • DynamicTexture (EX9.Texture Color) is now spreadable.
  • QRCodeTexture (EX9.Texture) is now spreadable.
  • MainLoop (VVVV) got a new input: "Improve Timing Precision" which sets the windows timer to max resolution and uses a much more precise frame rate limiting.
  • Keyboard (System Global) has a new "Keyboard Spread" output and has the "KeyCode" output now spread.
  • Change (String) got an additional pin "Bang On Create".

Plug-ins:

  • Plug-ins support new pins: TextureOutput, RenderStateInput, SamplerStateInput.
  • The DimensionNames argument on the CreateValuePin methods finally works (beware: this may break links to pins that already used those).
  • Plug-ins that save data in their own inputs don't contribute to the undo buffer anymore.
  • Bug fix: IEnumOut inherited IPluginIn instead of IPluginOut.
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