Log InCreate An Account
  1. Plugins
  2. »
  3. Syntheway Virtual Musical Instruments
  4. »
  5. AcouVerb Room Reverb
  6. »
  7. Details
AcouVerb Room Reverb
AcouVerb Room Reverb by Syntheway Virtual Musical Instruments is a Virtual Effect Audio Plugin for macOS and Windows. It functions as a VST Plugin, an Audio Units Plugin and a VST 3 Plugin.
- Windows 11, Windows 10, Windows 8.1, Windows 8, Windows 7 (64-bit).
- DAW host application with VST2 support (64-bit) and/or VST3 support (64-bit).
- MIDI Keyboard controller.
- An ASIO compatible sound card is recommended for low latency real-time play.
- Operating System: macOS Sonoma 14, macOS Ventura 13, macOS Monterey 12, Big Sur 11, Catalina 10.15, Mojave 10.14, High Sierra 10.13, Sierra 10.12.
- Intel CPU processors. Apple ARM-based M1/M2/M3 Silicon chips support under Rosetta 2 mode.
- DAW host application with Audio Unit (AU) Support: These plug-ins can be used to process audio by applications such as Logic Pro, GarageBand, Ableton Live, REAPER, Studio One Professional, Ardour, MainStage and Digital Performer among others.
- MIDI Keyboard controller.
- An ASIO compatible sound card is recommended for low latency real-time play.
Copy Protection
My KVR - Groups, Versions, & More
6 KVR members have added AcouVerb Room Reverb to 3 My KVR groups 6 times.
Not In Your MY KVR Groups
(or group limitation prevents versioning)
+3 in private groups

KVR Rank

Overall: 10889   7912   9603

30-Day: 7491; 7-Day: 12277; Yesterday: 9569

AcouVerb Room Reverb is a stereo reverberation plug-in effect used to create psycho-acoustic models to simulate boundary reflections created in a real room, adding a sense of space and depth to otherwise 'dry' recordings.

A highly tweakable, versatile, and inspiring solution for ambience effects, that produces a natural sounding room reverberation effect giving a true room perception, from small rooms to large caverns.

These plug-ins are suited for any type of audio production when acoustic space simulation is needed from recording to post production in 64-bit platforms. Small rooms have a high percentage of early reflections (the first feedback from the closest objects) that can give more body to tracks. It is also good with acoustic guitars and voices. Larger rooms presets are better with strings, or wind instruments and synthesizer pads.


  • New reverb algorithm that delivers a rich reverberation and provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment.
  • Flexibility to control Left and Right channels separately.
  • Stereo enhancer and mono-to-stereo creator, to create a wide stereo image or stereoize a mono sound source.
  • 20 Reverb Presets: Predefined space types, giving a virtually infinite number of possible shapes and sizes.
  1. Acoustic Resonator
  2. Ambience Reverb
  3. Amphitheater Reverb
  4. Arena Reverb
  5. Auditorium Reverb
  6. Cathedral Reverb
  7. Cave Reverb
  8. Chamber Reverb
  9. Church Reverb
  10. Hall Reverb
  11. Opera Reverb
  12. Plate Reverb
  13. Psychoacoustic Cosmos
  14. Room Reverb
  15. Spatial Reverb
  16. Spring Reverb
  17. Stadium Reverb
  18. Theater Reverb
  19. Tube Driven Reverb
  20. Tunnel Reverb


  • DRY Signal Output (Left and Right): It independently controls the left and right channels dry signals.
  • WET Stereo Shaping (Left and Right): It independently controls the left and right channels wet signals.
  • SPACE Controls: Consist of size, width and depth knobs. These parameters determine the nature of the space and its properties such as its abstract geometry and determine its complexity.
    • Size: This knob varies the apparent size of the simulated acoustic space by controlling the density of the early reflections as well as the slope of the buildup. It ranges 0 to 10 (smallest to largest).
    • Width: This knob adjusts the stereo separation of the wet reverb signal. It ranges 0 (The resulting impulse response is effectively mono, and both Left and Right channels are identical) to 10 (The resulting impulse response corresponds to natural stereo width).
    • Depth: Adjusts the depth of the environment by controlling the apparent distance from the listener to the input source. It Ranges 0 (near) to 10 deepest.
  • COLOR Control: Turning the control up, provides additional high-end presence in the effect.
    • RESONANCE: Slightly emphasize or suppress portions of the signal above or below the defined room color/tone frequency.
    • TONE Control: Changes the tone of the reverb by taking over high frequencies. At times subtle, these changes can alter the timbre or quality of auditory sensations produced by the tone of a sound of reverb, from dark to bright and everywhere in between.
      • Bright: A shimmering tone. Overbearing high frequencies. Treble emphasis (Fully clockwise rotation).
      • Warm: Well balanced, flat, neutral. Pleasantly spacious, with adequate reverberation (Tuning around the center position of the knob).
      • Dark: A tonal balance that tilts to tones of low (deep) frequency. Weak high frequencies (Fully counterclockwise rotation).
    • PRESENCE Combo Box: Makes subtle changes to the reverb character:
      • Stage 1: Tone reverb is slightly attenuated. Provides a warmness tone.
      • Stage 2: Tone reverb is slightly amplified. Something brighter in character.
    • FILTER Mode Combo Box: Switches the filter between lowpass, highpass, bandpass, or band-rejection filter types, offering a simple and effective tone control to shape and color the sound source.
  • Preset Manager: 'Browser' to load and save presets and banks.
  • Preset Name Display: Text box to show the active preset.

{See video at top of page}

Products similar to AcouVerb Room Reverb...

Comments & Discussion for Syntheway Virtual Musical Instruments AcouVerb Room Reverb

Discussion: Disabled

Discussions have been disabled for this item.