Tsugi has published a major update to their flagship procedural sound design tool.
GameSynth 2022 offers many specialized synthesizers to generate all the sound effects needed in games and animations: impacts, whooshes, footsteps, engines, particle-based sounds, environmental sounds, voice effects and more. It also provides a patching environment to build sound effects synthesizers by connecting 130+ modules together.
This new version is bigger, faster, and smarter:
- 1000+ sound models in all styles in the repository.
- 15 new modules in the patching environment: Horn, Parametric, Stutter, Wavefolder, Drifter etc.
- New LFO shapes, Noise types, Formant parameters and more.
- 8 new effect racks in Voice FX: Clipper, Comb Filter, Frequency Shifter, Limiter, Resonator, Spectral Delay, Stutter, and Tube.
- Import of SVG files and new scripting functions in the Sketch Pad.
- New audio exporters (GameMaker Studio, Audacity).
- New animation curve importers (GameMaker Studio, Live2D).
- New module selector to quickly add modules by type, name, status etc.
- Partial playback to instantly check audio signals going through wires.
- New wire context menu to speed up patching.
- Snap wiring and automatic modules reconnection.
- Automatic .wav rendering for different meta-parameter values.
- Updated automatic export to game middleware (Wwise, FMOD, ...).
- Perceptual feature map to find similar sound models.
- Audio analysis to find sound models close to wave file.
- Patch search based on used modules.
- Improved random patch creator.
- Variation detection in the run-time exporter.
GameSynth is 30% off ($273 instead of $390) until April 30th, 2022. The update is free for existing users and can be downloaded directly on the product's page.
GameSynth is available for Windows (no MacOS version at this time).