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Cockos updates REAPER to v3.06


Cockos has updated REAPER to v3.06.


  • Automation: ripple bugfix.
  • Automation: drag, copy and paste automation with items, within or across tracks.
  • Automation: improvements when "add envelope points when moving items" enabled (right-click env toolbar button).
  • Automation: recording does not write redundant points (more efficient).
  • Automation: improvements when "reduce envelope point data when recording automation" enabled.
  • Automation: FX envelope control panel buttons stay lit if parameter modulation or MIDI learn is active.
  • Automation: alt+click deletes an envelope point.
  • Automation: fixed send automation control panel display when writing or overriding automation.
  • Audio: audio device channel remapping/aliasing support, separate configuration for each audio device.
  • Recording: pre-roll monitors track media, action to toggle recording pre-roll.
  • Render: rendering stems supports writing project markers as cues.
  • Project: no prompt to save, or display project settings, when loading an existing project in a new tab.
  • Project: track auto-naming no longer skips leading numbers.
  • Preferences: more configurable track record parameters.
  • Performance: better RAM/CPU behavior with accidental feedback routing.
  • FX: cache undo states for plugins with slow save/load operations.
  • FX: fixed undo point creation when plugin shown in FX chain window.
  • FX: fixed memory leak when loading undo states for some VSTs.
  • FX: fixed parameter modulation save/load/undo problems.
  • FX: save parameter modulation with track templates/chains/paste.
  • FX: show total track PDC in FX button tooltip.
  • FX: performance meter shows PDC by track.
  • FX: fixed track/mixer FX param knob rotation range.
  • FX: fixed EastWest Play (and possibly other plugins) not showing GUI correctly.
  • FX: all IK plugins blacklisted from precise loop buffer handling (glitching at loop end is preferable to crashing).
  • FX: UAD plugins are set offline after render (fixes rendering at different block size).
  • ReaEQ: update settings on "reset band to +0 dB" context menu action.
  • MIDI: undo/redo no longer sends note-off to all tracks.
  • MIDI: fixed import of .mid files with trailing non-note events exactly on the beat.
  • MIDI: glue now supports text events.
  • MIDI inline editor: fixed inserting notes at mouse cursor, not advancing main edit cursor.
  • MIDI editor: action to invert current selection.
  • MIDI editor: fixed moving multiple notes in looped items via keyboard actions.
  • MIDI editor: fixed bug when adding sysex manually.
  • MIDI editor: text events are now pooled across items and copied with items.
  • MIDI editor: fixed initialization of lane combo boxes.
  • JS: many optimizations for JS that do MIDI only (no @sample code, or in_pin/out_pin:none).
  • JS: midi_transpose works on notes that are sustaining when you move the sliders.
  • JS: support for longer line lengths for slider definitions.
  • JS: better support for locales that use , instead of . for decimal.
  • JS: update dropdown boxes on sliderchange call.
  • JS: fixed gfx_drawchar/gfx_drawnumber() not forcing screen update.
  • Actions: select any track 1-99 (ctrl: extend, shift: contiguous, alt: invert).
  • Actions: set loop points to selected items.
  • GUI: user preference for drawing pretty filled automation envelopes.
  • GUI: optional/themeable editing guide lines when moving items.
  • GUI: shift + middle mouse button does hand-scroll (and user preferences for it).
  • GUI: docker/project tabs show feedback when clicking close-tab buttons.
  • GUI: option to show solid edge on loop selection and/or time selection.
  • GUI: optimized screen drawing to reduce potential overdraws.
  • GUI: separate user preferences for anti-aliased peaks/waveforms vs. anti-aliased fades/envelopes.
  • GUI: fixed drawing crossfades when overlapping items are shown in lanes.
  • GUI: track meters hold peaks as low as -150 dB.
  • OSX: toolbar can be customized.
  • OSX: VST/AU with carbon views now hide properly when docked.


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